A continuous line.
This is nearly the same
as [page:LineSegments]; the only difference is that it is rendered using
[link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/drawElements gl.LINE_STRIP]
instead of [link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/drawElements gl.LINES]
const material = new THREE.LineBasicMaterial({
color: 0x0000ff
});
const points = [];
points.push( new THREE.Vector3( - 10, 0, 0 ) );
points.push( new THREE.Vector3( 0, 10, 0 ) );
points.push( new THREE.Vector3( 10, 0, 0 ) );
const geometry = new THREE.BufferGeometry().setFromPoints( points );
const line = new THREE.Line( geometry, material );
scene.add( line );
[page:BufferGeometry geometry] — vertices representing the line segment(s). Default is a new [page:BufferGeometry].
[page:Material material] — material for the line. Default is a new [page:LineBasicMaterial].
See the base [page:Object3D] class for common properties.
Vertices representing the line segment(s).
Read-only flag to check if a given object is of type [name].
Material for the line.
An array of weights typically from 0-1 that specify how much of the morph is applied. Undefined by default, but reset to a blank array by [page:.updateMorphTargets]().
A dictionary of morphTargets based on the morphTarget.name property. Undefined by default, but rebuilt [page:.updateMorphTargets]().
See the base [page:Object3D] class for common methods.
Computes an array of distance values which are necessary for [page:LineDashedMaterial]. For each vertex in the geometry, the method calculates the cumulative length from the current point to the very beginning of the line.
Get intersections between a casted [page:Ray] and this Line. [page:Raycaster.intersectObject] will call this method.
Returns a clone of this Line object and its descendants.
Updates the morphTargets to have no influence on the object. Resets the [page:.morphTargetInfluences] and [page:.morphTargetDictionary] properties.
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]