[page:Object3D] →

组([name])

它几乎和[page:Object3D Object3D]是相同的,其目的是使得组中对象在语法上的结构更加清晰。

代码示例

const geometry = new THREE.BoxGeometry( 1, 1, 1 ); const material = new THREE.MeshBasicMaterial( {color: 0x00ff00} ); const cubeA = new THREE.Mesh( geometry, material ); cubeA.position.set( 100, 100, 0 ); const cubeB = new THREE.Mesh( geometry, material ); cubeB.position.set( -100, -100, 0 ); //create a group and add the two cubes //These cubes can now be rotated / scaled etc as a group const group = new THREE.Group(); group.add( cubeA ); group.add( cubeB ); scene.add( group );

构造器

[name]( )

属性

共有属性请参见其基类[page:Object3D]。

[property:Boolean isGroup]

Read-only flag to check if a given object is of type [name].

[property:String type]

一个字符串:“Group”。这个属性不应当被改变。

方法

共有方法请参见其基类[page:Object3D]。

源代码

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]