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140 lines
3.5 KiB
140 lines
3.5 KiB
2 years ago
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>three.js webgl - animation - keyframes</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<link type="text/css" rel="stylesheet" href="main.css">
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<style>
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body {
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background-color: #bfe3dd;
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color: #000;
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}
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a {
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color: #2983ff;
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}
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</style>
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</head>
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<body>
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<div id="container"></div>
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<div id="info">
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<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - animation - keyframes<br/>
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Model: <a href="https://artstation.com/artwork/1AGwX" target="_blank" rel="noopener">Littlest Tokyo</a> by
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<a href="https://artstation.com/glenatron" target="_blank" rel="noopener">Glen Fox</a>, CC Attribution.
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</div>
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<!-- Import maps polyfill -->
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<!-- Remove this when import maps will be widely supported -->
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<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
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<script type="importmap">
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{
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"imports": {
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"three": "../build/three.module.js",
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"three/addons/": "./jsm/"
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}
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}
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</script>
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<script type="module">
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import * as THREE from 'three';
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import Stats from 'three/addons/libs/stats.module.js';
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import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js';
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import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
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import { DRACOLoader } from 'three/addons/loaders/DRACOLoader.js';
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let mixer;
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const clock = new THREE.Clock();
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const container = document.getElementById( 'container' );
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const stats = new Stats();
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container.appendChild( stats.dom );
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const renderer = new THREE.WebGLRenderer( { antialias: true } );
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( window.innerWidth, window.innerHeight );
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renderer.outputEncoding = THREE.sRGBEncoding;
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container.appendChild( renderer.domElement );
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const pmremGenerator = new THREE.PMREMGenerator( renderer );
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const scene = new THREE.Scene();
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scene.background = new THREE.Color( 0xbfe3dd );
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scene.environment = pmremGenerator.fromScene( new RoomEnvironment(), 0.04 ).texture;
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const camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 100 );
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camera.position.set( 5, 2, 8 );
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const controls = new OrbitControls( camera, renderer.domElement );
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controls.target.set( 0, 0.5, 0 );
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controls.update();
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controls.enablePan = false;
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controls.enableDamping = true;
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const dracoLoader = new DRACOLoader();
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dracoLoader.setDecoderPath( 'js/libs/draco/gltf/' );
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const loader = new GLTFLoader();
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loader.setDRACOLoader( dracoLoader );
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loader.load( 'models/gltf/LittlestTokyo.glb', function ( gltf ) {
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const model = gltf.scene;
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model.position.set( 1, 1, 0 );
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model.scale.set( 0.01, 0.01, 0.01 );
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scene.add( model );
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mixer = new THREE.AnimationMixer( model );
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mixer.clipAction( gltf.animations[ 0 ] ).play();
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animate();
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}, undefined, function ( e ) {
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console.error( e );
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} );
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window.onresize = function () {
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camera.aspect = window.innerWidth / window.innerHeight;
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camera.updateProjectionMatrix();
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renderer.setSize( window.innerWidth, window.innerHeight );
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};
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function animate() {
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requestAnimationFrame( animate );
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const delta = clock.getDelta();
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mixer.update( delta );
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controls.update();
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stats.update();
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renderer.render( scene, camera );
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}
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</script>
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</body>
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</html>
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