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96 lines
2.3 KiB
96 lines
2.3 KiB
2 years ago
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>three.js - uv mapping tests</title>
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<meta charset=utf-8 />
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<style>
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body {
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background: #ffffff;
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color: #000000;
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text-align: center;
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font-family: sans-serif;
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}
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h3 {
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margin-top: 60px;
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margin-bottom: 30px;
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font-weight: normal;
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}
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canvas {
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width: 100%;
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}
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</style>
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</head>
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<body>
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<!-- Import maps polyfill -->
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<!-- Remove this when import maps will be widely supported -->
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<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
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<script type="importmap">
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{
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"imports": {
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"three": "../build/three.module.js",
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"three/addons/": "./jsm/"
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}
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}
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</script>
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<script type="module">
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import * as THREE from 'three';
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import { UVsDebug } from 'three/addons/utils/UVsDebug.js';
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/*
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* This is to help debug UVs problems in geometry,
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* as well as allow a new user to visualize what UVs are about.
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*/
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function test( name, geometry ) {
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const d = document.createElement( 'div' );
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d.innerHTML = '<h3>' + name + '</h3>';
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d.appendChild( UVsDebug( geometry ) );
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document.body.appendChild( d );
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}
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const points = [];
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for ( let i = 0; i < 10; i ++ ) {
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points.push( new THREE.Vector2( Math.sin( i * 0.2 ) * 15 + 50, ( i - 5 ) * 2 ) );
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}
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//
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test( 'new THREE.PlaneGeometry( 100, 100, 4, 4 )', new THREE.PlaneGeometry( 100, 100, 4, 4 ) );
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test( 'new THREE.SphereGeometry( 75, 12, 6 )', new THREE.SphereGeometry( 75, 12, 6 ) );
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test( 'new THREE.IcosahedronGeometry( 30, 1 )', new THREE.IcosahedronGeometry( 30, 1 ) );
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test( 'new THREE.OctahedronGeometry( 30, 2 )', new THREE.OctahedronGeometry( 30, 2 ) );
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test( 'new THREE.CylinderGeometry( 25, 75, 100, 10, 5 )', new THREE.CylinderGeometry( 25, 75, 100, 10, 5 ) );
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test( 'new THREE.BoxGeometry( 100, 100, 100, 4, 4, 4 )', new THREE.BoxGeometry( 100, 100, 100, 4, 4, 4 ) );
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test( 'new THREE.LatheGeometry( points, 8 )', new THREE.LatheGeometry( points, 8 ) );
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test( 'new THREE.TorusGeometry( 50, 20, 8, 8 )', new THREE.TorusGeometry( 50, 20, 8, 8 ) );
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test( 'new THREE.TorusKnotGeometry( 50, 10, 12, 6 )', new THREE.TorusKnotGeometry( 50, 10, 12, 6 ) );
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</script>
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</body>
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</html>
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