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119 lines
3.3 KiB
119 lines
3.3 KiB
2 years ago
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import { ColorInput, SliderInput, LabelElement } from '../../libs/flow.module.js';
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import { BaseNode } from '../core/BaseNode.js';
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import { MeshStandardNodeMaterial } from 'three/nodes';
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export class StandardMaterialEditor extends BaseNode {
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constructor() {
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const material = new MeshStandardNodeMaterial();
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super( 'Standard Material', 1, material );
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this.setWidth( 300 );
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const color = new LabelElement( 'color' ).setInput( 3 );
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const opacity = new LabelElement( 'opacity' ).setInput( 1 );
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const metalness = new LabelElement( 'metalness' ).setInput( 1 );
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const roughness = new LabelElement( 'roughness' ).setInput( 1 );
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const emissive = new LabelElement( 'emissive' ).setInput( 3 );
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const normal = new LabelElement( 'normal' ).setInput( 3 );
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const position = new LabelElement( 'position' ).setInput( 3 );
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color.add( new ColorInput( material.color.getHex() ).onChange( ( input ) => {
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material.color.setHex( input.getValue() );
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} ) );
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opacity.add( new SliderInput( material.opacity, 0, 1 ).onChange( ( input ) => {
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material.opacity = input.getValue();
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this.updateTransparent();
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} ) );
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metalness.add( new SliderInput( material.metalness, 0, 1 ).onChange( ( input ) => {
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material.metalness = input.getValue();
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} ) );
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roughness.add( new SliderInput( material.roughness, 0, 1 ).onChange( ( input ) => {
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material.roughness = input.getValue();
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} ) );
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color.onConnect( () => this.update(), true );
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opacity.onConnect( () => this.update(), true );
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metalness.onConnect( () => this.update(), true );
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roughness.onConnect( () => this.update(), true );
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emissive.onConnect( () => this.update(), true );
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normal.onConnect( () => this.update(), true );
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position.onConnect( () => this.update(), true );
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this.add( color )
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.add( opacity )
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.add( metalness )
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.add( roughness )
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.add( emissive )
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.add( normal )
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.add( position );
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this.color = color;
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this.opacity = opacity;
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this.metalness = metalness;
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this.roughness = roughness;
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this.emissive = emissive;
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this.normal = normal;
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this.position = position;
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this.material = material;
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this.update();
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}
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update() {
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const { material, color, opacity, emissive, roughness, metalness, normal, position } = this;
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color.setEnabledInputs( ! color.getLinkedObject() );
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opacity.setEnabledInputs( ! opacity.getLinkedObject() );
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roughness.setEnabledInputs( ! roughness.getLinkedObject() );
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metalness.setEnabledInputs( ! metalness.getLinkedObject() );
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material.colorNode = color.getLinkedObject();
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material.opacityNode = opacity.getLinkedObject();
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material.metalnessNode = metalness.getLinkedObject();
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material.roughnessNode = roughness.getLinkedObject();
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material.emissiveNode = emissive.getLinkedObject();
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material.normalNode = normal.getLinkedObject();
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material.positionNode = position.getLinkedObject();
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material.dispose();
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this.updateTransparent();
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}
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updateTransparent() {
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const { material, opacity } = this;
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const transparent = opacity.getLinkedObject() || material.opacity < 1 ? true : false;
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const needsUpdate = transparent !== material.transparent;
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material.transparent = transparent;
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opacity.setIcon( material.transparent ? 'ti ti-layers-intersect' : 'ti ti-layers-subtract' );
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if ( needsUpdate === true ) material.dispose();
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}
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}
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