You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
65 lines
1.5 KiB
65 lines
1.5 KiB
2 years ago
|
( function () {
|
||
|
|
||
|
class ShaderPass extends THREE.Pass {
|
||
|
|
||
|
constructor( shader, textureID ) {
|
||
|
|
||
|
super();
|
||
|
this.textureID = textureID !== undefined ? textureID : 'tDiffuse';
|
||
|
if ( shader instanceof THREE.ShaderMaterial ) {
|
||
|
|
||
|
this.uniforms = shader.uniforms;
|
||
|
this.material = shader;
|
||
|
|
||
|
} else if ( shader ) {
|
||
|
|
||
|
this.uniforms = THREE.UniformsUtils.clone( shader.uniforms );
|
||
|
this.material = new THREE.ShaderMaterial( {
|
||
|
defines: Object.assign( {}, shader.defines ),
|
||
|
uniforms: this.uniforms,
|
||
|
vertexShader: shader.vertexShader,
|
||
|
fragmentShader: shader.fragmentShader
|
||
|
} );
|
||
|
|
||
|
}
|
||
|
|
||
|
this.fsQuad = new THREE.FullScreenQuad( this.material );
|
||
|
|
||
|
}
|
||
|
render( renderer, writeBuffer, readBuffer /*, deltaTime, maskActive */ ) {
|
||
|
|
||
|
if ( this.uniforms[ this.textureID ] ) {
|
||
|
|
||
|
this.uniforms[ this.textureID ].value = readBuffer.texture;
|
||
|
|
||
|
}
|
||
|
|
||
|
this.fsQuad.material = this.material;
|
||
|
if ( this.renderToScreen ) {
|
||
|
|
||
|
renderer.setRenderTarget( null );
|
||
|
this.fsQuad.render( renderer );
|
||
|
|
||
|
} else {
|
||
|
|
||
|
renderer.setRenderTarget( writeBuffer );
|
||
|
// TODO: Avoid using autoClear properties, see https://github.com/mrdoob/three.js/pull/15571#issuecomment-465669600
|
||
|
if ( this.clear ) renderer.clear( renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil );
|
||
|
this.fsQuad.render( renderer );
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
dispose() {
|
||
|
|
||
|
this.material.dispose();
|
||
|
this.fsQuad.dispose();
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
THREE.ShaderPass = ShaderPass;
|
||
|
|
||
|
} )();
|