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					100 lines
				
				3.1 KiB
			
		
		
			
		
	
	
					100 lines
				
				3.1 KiB
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											3 years ago
										 
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								<!DOCTYPE html>
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								<html lang="en">
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									<head>
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										<meta charset="utf-8" />
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										<base href="../../../" />
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										<script src="page.js"></script>
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										<link type="text/css" rel="stylesheet" href="page.css" />
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									</head>
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									<body>
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										[page:Loader] →
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										<h1>[name]</h1>
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										<p class="desc">A loader for loading a `.pdb` resource.<br>
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										The <a href="http://en.wikipedia.org/wiki/Protein_Data_Bank_(file_format)">Protein Data Bank</a> file format is a textual file describing the three-dimensional structures of molecules.
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										</p>
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										<h2>Code Example</h2>
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										<code>
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										// instantiate a loader
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										const loader = new PDBLoader();
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										// load a PDB resource
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										loader.load(
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											// resource URL
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											'models/pdb/caffeine.pdb',
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											// called when the resource is loaded
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											function ( pdb ) {
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												const geometryAtoms = pdb.geometryAtoms;
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												const geometryBonds = pdb.geometryBonds;
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												const json = pdb.json;
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												console.log( 'This molecule has ' + json.atoms.length + ' atoms' );
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											},
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											// called when loading is in progresses
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											function ( xhr ) {
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												console.log( ( xhr.loaded / xhr.total * 100 ) + '% loaded' );
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											},
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											// called when loading has errors
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											function ( error ) {
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												console.log( 'An error happened' );
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											}
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										);
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										</code>
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										<h2>Examples</h2>
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										<p>
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											[example:webgl_loader_pdb]
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										</p>
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										<h2>Constructor</h2>
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										<h3>[name]( [param:LoadingManager manager] )</h3>
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										<p>
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										[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
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										</p>
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										<p>
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										Creates a new [name].
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										</p>
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										<h2>Properties</h2>
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										<p>See the base [page:Loader] class for common properties.</p>
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										<h2>Methods</h2>
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										<p>See the base [page:Loader] class for common methods.</p>
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										<h3>[method:undefined load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )</h3>
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										<p>
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										[page:String url] — A string containing the path/URL of the `.pdb` file.<br />
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										[page:Function onLoad] — (optional) A function to be called after loading is successfully completed. The function receives the object having the following properties. [page:BufferGeometry geometryAtoms], [page:BufferGeometry geometryBonds] and the [page:Object JSON] structure.<br />
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										[page:Function onProgress] — (optional) A function to be called while the loading is in progress. The argument will be the XMLHttpRequest instance, which contains [page:Integer total] and [page:Integer loaded] bytes. If the server does not set the Content-Length header; .[page:Integer total] will be 0.<br />
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										[page:Function onError] — (optional) A function to be called if an error occurs during loading. The function receives the error as an argument.<br />
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										</p>
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										<p>
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										Begin loading from url and call onLoad with the parsed response content.
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										</p>
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										<h3>[method:Object parse]( [param:String text] )</h3>
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										<p>
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										[page:String text] — The textual `pdb` structure to parse.
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										</p>
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										<p>
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										Parse a `pdb` text and return a `JSON` structure.<br />
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										</p>
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										<h2>Source</h2>
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										<p>
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											[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/loaders/PDBLoader.js examples/jsm/loaders/PDBLoader.js]
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										</p>
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									</body>
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								</html>
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