You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
			
				
					207 lines
				
				5.2 KiB
			
		
		
			
		
	
	
					207 lines
				
				5.2 KiB
			| 
								 
											3 years ago
										 
									 | 
							
								<!DOCTYPE html>
							 | 
						||
| 
								 | 
							
								<html lang="en">
							 | 
						||
| 
								 | 
							
									<head>
							 | 
						||
| 
								 | 
							
										<meta charset="utf-8" />
							 | 
						||
| 
								 | 
							
										<base href="../../../" />
							 | 
						||
| 
								 | 
							
										<script src="page.js"></script>
							 | 
						||
| 
								 | 
							
										<link type="text/css" rel="stylesheet" href="page.css" />
							 | 
						||
| 
								 | 
							
									</head>
							 | 
						||
| 
								 | 
							
									<body>
							 | 
						||
| 
								 | 
							
										[page:EventDispatcher] →
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h1>[name]</h1>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<p class="desc">
							 | 
						||
| 
								 | 
							
											<p>
							 | 
						||
| 
								 | 
							
												[name] is similar to [page:OrbitControls]. However, it does not maintain a constant camera [page:Object3D.up up] vector.
							 | 
						||
| 
								 | 
							
												That means if the camera orbits over the “north” and “south” poles, it does not flip to stay "right side up".
							 | 
						||
| 
								 | 
							
											</p>
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h2>Examples</h2>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<p>[example:misc_controls_trackball misc / controls / trackball ]</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h2>Constructor</h2>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[name]( [param:Camera camera], [param:HTMLDOMElement domElement] )</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											<p>
							 | 
						||
| 
								 | 
							
												[page:Camera camera]: The camera of the rendered scene.
							 | 
						||
| 
								 | 
							
											</p>
							 | 
						||
| 
								 | 
							
											<p>
							 | 
						||
| 
								 | 
							
												[page:HTMLDOMElement domElement]: The HTML element used for event listeners.
							 | 
						||
| 
								 | 
							
											</p>
							 | 
						||
| 
								 | 
							
											<p>
							 | 
						||
| 
								 | 
							
												Creates a new instance of [name].
							 | 
						||
| 
								 | 
							
											</p>
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h2>Events</h2>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>change</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Fires when the camera has been transformed by the controls.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>start</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Fires when an interaction (e.g. touch) was initiated.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>end</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Fires when an interaction has finished.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h2>Properties</h2>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:HTMLDOMElement domElement]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											The HTMLDOMElement used to listen for mouse / touch events. This must be passed in the constructor; changing it here will
							 | 
						||
| 
								 | 
							
											not set up new event listeners.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Number dynamicDampingFactor]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Defines the intensity of damping. Only considered if [page:.staticMoving staticMoving] is set to `false`. Default is `0.2`.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Boolean enabled]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Whether or not the controls are enabled.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Array keys]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											This array holds keycodes for controlling interactions.
							 | 
						||
| 
								 | 
							
											<ul>
							 | 
						||
| 
								 | 
							
												<li>When the first defined key is pressed, all mouse interactions (left, middle, right) performs orbiting.</li>
							 | 
						||
| 
								 | 
							
												<li>When the second defined key is pressed, all mouse interactions (left, middle, right) performs zooming.</li>
							 | 
						||
| 
								 | 
							
												<li>When the third defined key is pressed, all mouse interactions (left, middle, right) performs panning.</li>
							 | 
						||
| 
								 | 
							
											</ul>
							 | 
						||
| 
								 | 
							
											Default is *KeyA, KeyS, KeyD* which represents A, S, D.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Number maxDistance]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											How far you can zoom out. Default is `Infinity`.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Number minDistance]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											How far you can zoom in. Default is *0*.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>
							 | 
						||
| 
								 | 
							
											[property:Object mouseButtons]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											This object contains references to the mouse actions used by the controls.
							 | 
						||
| 
								 | 
							
											<ul>
							 | 
						||
| 
								 | 
							
												<li>.LEFT is assigned with `THREE.MOUSE.ROTATE`</li>
							 | 
						||
| 
								 | 
							
												<li>.MIDDLE is assigned with `THREE.MOUSE.ZOOM`</li>
							 | 
						||
| 
								 | 
							
												<li>.RIGHT is assigned with `THREE.MOUSE.PAN`</li>
							 | 
						||
| 
								 | 
							
											</ul>
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Boolean noPan]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Whether or not panning is disabled. Default is `false`.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Boolean noRotate]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Whether or not rotation is disabled. Default is `false`.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Boolean noZoom]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Whether or not zooming is disabled. Default is `false`.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Camera object]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											The camera being controlled.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Number panSpeed]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											The pan speed. Default is `0.3`.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Number rotateSpeed]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											The rotation speed. Default is `1.0`.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Object screen]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Represents the properties of the screen. Automatically set when [page:.handleResize handleResize]() is called.
							 | 
						||
| 
								 | 
							
											<ul>
							 | 
						||
| 
								 | 
							
												<li>left: Represents the offset in pixels to the screen's left boundary.</li>
							 | 
						||
| 
								 | 
							
												<li>top: Represents the offset in pixels to the screen's top boundary.</li>
							 | 
						||
| 
								 | 
							
												<li>width: Represents the screen width in pixels.</li>
							 | 
						||
| 
								 | 
							
												<li>height: Represents the screen height in pixels.</li>
							 | 
						||
| 
								 | 
							
											</ul>
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Boolean staticMoving]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Whether or not damping is disabled. Default is `false`.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Number zoomSpeed]</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											The zoom speed. Default is `1.2`.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h2>Methods</h2>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[method:undefined checkDistances] ()</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Ensures the controls stay in the range [minDistance, maxDistance]. Called by [page:.update update]().
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[method:undefined dispose] ()</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Should be called if the controls is no longer required.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[method:undefined handleResize] ()</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Should be called if the application window is resized.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[method:undefined panCamera] ()</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Performs panning if necessary. Called by [page:.update update]().
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[method:undefined reset] ()</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Resets the controls to its initial state.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[method:undefined rotateCamera] ()</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Rotates the camera if necessary. Called by [page:.update update]().
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[method:undefined update] ()</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Updates the controls. Usually called in the animation loop.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[method:undefined zoomCamera] ()</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											Performs zooming if necessary. Called by [page:.update update]().
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h2>Source</h2>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/controls/TrackballControls.js examples/jsm/controls/TrackballControls.js]
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
									</body>
							 | 
						||
| 
								 | 
							
								</html>
							 |