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					52 lines
				
				1.5 KiB
			
		
		
			
		
	
	
					52 lines
				
				1.5 KiB
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											3 years ago
										 
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								<!DOCTYPE html>
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								<html lang="en">
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									<head>
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										<meta charset="utf-8" />
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										<base href="../../../" />
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										<script src="page.js"></script>
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										<link type="text/css" rel="stylesheet" href="page.css" />
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									</head>
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									<body>
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										[page:Object3D] → [page:Line] →
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										<h1>[name]</h1>
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										<p class="desc">
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											A continuous line that connects back to the start.<br /><br />
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											This is nearly the same	as [page:Line]; the only difference is that it is rendered using
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											[link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/drawElements gl.LINE_LOOP]
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											instead of [link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/drawElements gl.LINE_STRIP],
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											which draws a straight line to the next vertex, and connects the last vertex back to the first.
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										</p>
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										<h2>Constructor</h2>
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										<h3>[name]( [param:BufferGeometry geometry], [param:Material material] )</h3>
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										<p>
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										[page:BufferGeometry geometry] — List of vertices representing points on the line loop.<br />
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										[page:Material material] — Material for the line. Default is [page:LineBasicMaterial LineBasicMaterial].
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										</p>
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										<h2>Properties</h2>
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										<p>See the base [page:Line] class for common properties.</p>
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										<h3>[property:Boolean isLineLoop]</h3>
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										<p>
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											Read-only flag to check if a given object is of type [name].
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										</p>
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										<h2>Methods</h2>
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										<p>See the base [page:Line] class for common methods.</p>
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										<h2>Source</h2>
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										<p>
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											[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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										</p>
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									</body>
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								</html>
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