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					72 lines
				
				1.9 KiB
			
		
		
			
		
	
	
					72 lines
				
				1.9 KiB
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											3 years ago
										 
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								<!DOCTYPE html>
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								<html lang="en">
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									<head>
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										<meta charset="utf-8" />
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										<base href="../../../" />
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										<script src="page.js"></script>
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										<link type="text/css" rel="stylesheet" href="page.css" />
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									</head>
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									<body>
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										[page:Object3D] → [page:Line] → [page:LineSegments] →
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										<h1>[name]</h1>
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										<p class="desc">
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											Helper object to visualize a [page:Plane].
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										</p>
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										<h2>Code Example</h2>
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										<code>
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										const plane = new THREE.Plane( new THREE.Vector3( 1, 1, 0.2 ), 3 );
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										const helper = new THREE.PlaneHelper( plane, 1, 0xffff00 );
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										scene.add( helper );
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										</code>
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										<h2>Constructor</h2>
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										<h3>[name]( [param:Plane plane], [param:Float size], [param:Color hex] )</h3>
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										<p>
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										[page:Plane plane] --  the plane to visualize.<br />
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										[page:Float size] -- (optional) side length of plane helper. Default is 1.<br />
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										[page:Color color] --  (optional) the color of the helper. Default is 0xffff00.<br /><br />
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										Creates a new wireframe representation of the passed plane.
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										</p>
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										<h2>Properties</h2>
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										<p>See the base [page:Line] class for common properties.</p>
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										<h3>[property:Plane plane]</h3>
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										<p>The [page:Plane plane] being visualized.</p>
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										<h3>[property:Float size]</h3>
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										<p>The side lengths of plane helper.</p>
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										<h2>Methods</h2>
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										<p>See the base [page:LineSegments] class for common methods.</p>
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										<h3>[method:undefined updateMatrixWorld]( [param:Boolean force] )</h3>
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										<p>
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											This overrides the method in the base [page:Object3D] class so that it also
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											updates the helper object according to the [page:PlaneHelper.plane .plane] and
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											[page:PlaneHelper.size .size] properties.
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										</p>
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										<h3>[method:undefined dispose]()</h3>
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										<p>
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										Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer used in your app.
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										</p>
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										<h2>Source</h2>
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										<p>
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											[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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										</p>
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									</body>
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								</html>
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