You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
			
				
					213 lines
				
				4.9 KiB
			
		
		
			
		
	
	
					213 lines
				
				4.9 KiB
			| 
								 
											3 years ago
										 
									 | 
							
								<!-- Licensed under a BSD license. See license.html for license -->
							 | 
						||
| 
								 | 
							
								<!DOCTYPE html>
							 | 
						||
| 
								 | 
							
								<html>
							 | 
						||
| 
								 | 
							
								  <head>
							 | 
						||
| 
								 | 
							
								    <meta charset="utf-8">
							 | 
						||
| 
								 | 
							
								    <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
							 | 
						||
| 
								 | 
							
								    <title>Three.js - Debug - Params</title>
							 | 
						||
| 
								 | 
							
								    <style>
							 | 
						||
| 
								 | 
							
								    html, body {
							 | 
						||
| 
								 | 
							
								        height: 100%;
							 | 
						||
| 
								 | 
							
								        margin: 0;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    #c {
							 | 
						||
| 
								 | 
							
								        width: 100%;
							 | 
						||
| 
								 | 
							
								        height: 100%;
							 | 
						||
| 
								 | 
							
								        display: block;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    #debug {
							 | 
						||
| 
								 | 
							
								      position: absolute;
							 | 
						||
| 
								 | 
							
								      left: 1em;
							 | 
						||
| 
								 | 
							
								      top: 1em;
							 | 
						||
| 
								 | 
							
								      padding: 1em;
							 | 
						||
| 
								 | 
							
								      background: rgba(0, 0, 0, 0.9);
							 | 
						||
| 
								 | 
							
								      color: white;
							 | 
						||
| 
								 | 
							
								      font-family: monospace;
							 | 
						||
| 
								 | 
							
								      pointer-events: none;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    #info {
							 | 
						||
| 
								 | 
							
								      position: absolute;
							 | 
						||
| 
								 | 
							
								      right: 1em;
							 | 
						||
| 
								 | 
							
								      bottom: 1em;
							 | 
						||
| 
								 | 
							
								      padding: 1em;
							 | 
						||
| 
								 | 
							
								      background: rgba(0, 0, 0, 0.9);
							 | 
						||
| 
								 | 
							
								      color: white;
							 | 
						||
| 
								 | 
							
								      font-family: monospace;
							 | 
						||
| 
								 | 
							
								      pointer-events: none;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    </style>
							 | 
						||
| 
								 | 
							
								  </head>
							 | 
						||
| 
								 | 
							
								  <body>
							 | 
						||
| 
								 | 
							
								    <canvas id="c"></canvas>
							 | 
						||
| 
								 | 
							
								    <div id="debug" style="display: none;">
							 | 
						||
| 
								 | 
							
								      <pre></pre>
							 | 
						||
| 
								 | 
							
								    </div>
							 | 
						||
| 
								 | 
							
								    <div id="info">click to launch</div>
							 | 
						||
| 
								 | 
							
								  </body>
							 | 
						||
| 
								 | 
							
								<!-- Import maps polyfill -->
							 | 
						||
| 
								 | 
							
								<!-- Remove this when import maps will be widely supported -->
							 | 
						||
| 
								 | 
							
								<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								<script type="importmap">
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								  "imports": {
							 | 
						||
| 
								 | 
							
								    "three": "../../build/three.module.js"
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								</script>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								<script type="module">
							 | 
						||
| 
								 | 
							
								import * as THREE from 'three';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								  * Returns the query parameters as a key/value object.
							 | 
						||
| 
								 | 
							
								  * Example: If the query parameters are
							 | 
						||
| 
								 | 
							
								  *
							 | 
						||
| 
								 | 
							
								  *    abc=123&def=456&name=gman
							 | 
						||
| 
								 | 
							
								  *
							 | 
						||
| 
								 | 
							
								  * Then `getQuery()` will return an object like
							 | 
						||
| 
								 | 
							
								  *
							 | 
						||
| 
								 | 
							
								  *    {
							 | 
						||
| 
								 | 
							
								  *      abc: '123',
							 | 
						||
| 
								 | 
							
								  *      def: '456',
							 | 
						||
| 
								 | 
							
								  *      name: 'gman',
							 | 
						||
| 
								 | 
							
								  *    }
							 | 
						||
| 
								 | 
							
								  */
							 | 
						||
| 
								 | 
							
								  function getQuery() {
							 | 
						||
| 
								 | 
							
								  const params = {};
							 | 
						||
| 
								 | 
							
								  const q = (window.location.search || '').substring(1);
							 | 
						||
| 
								 | 
							
								  q.split('&').forEach((pair) => {
							 | 
						||
| 
								 | 
							
								    const keyValue = pair.split('=').map(decodeURIComponent);
							 | 
						||
| 
								 | 
							
								    params[keyValue[0]] = keyValue[1];
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								  return params;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								class DummyLogger {
							 | 
						||
| 
								 | 
							
								  log() {}
							 | 
						||
| 
								 | 
							
								  render() {}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								class ClearingLogger {
							 | 
						||
| 
								 | 
							
								  constructor(elem) {
							 | 
						||
| 
								 | 
							
								    this.elem = elem;
							 | 
						||
| 
								 | 
							
								    this.lines = [];
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  log(...args) {
							 | 
						||
| 
								 | 
							
								    this.lines.push([...args].join(' '));
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  render() {
							 | 
						||
| 
								 | 
							
								    this.elem.textContent = this.lines.join('\n');
							 | 
						||
| 
								 | 
							
								    this.lines = [];
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const query = getQuery();
							 | 
						||
| 
								 | 
							
								const debug = query.debug === 'true';
							 | 
						||
| 
								 | 
							
								const logger = debug
							 | 
						||
| 
								 | 
							
								   ? new ClearingLogger(document.querySelector('#debug pre'))
							 | 
						||
| 
								 | 
							
								   : new DummyLogger();
							 | 
						||
| 
								 | 
							
								if (debug) {
							 | 
						||
| 
								 | 
							
								  document.querySelector('#debug').style.display = '';
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function main() {
							 | 
						||
| 
								 | 
							
								  const canvas = document.querySelector('#c');
							 | 
						||
| 
								 | 
							
								  const renderer = new THREE.WebGLRenderer({canvas});
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  const fov = 75;
							 | 
						||
| 
								 | 
							
								  const aspect = 2;  // the canvas default
							 | 
						||
| 
								 | 
							
								  const near = 0.1;
							 | 
						||
| 
								 | 
							
								  const far = 50;
							 | 
						||
| 
								 | 
							
								  const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
							 | 
						||
| 
								 | 
							
								  camera.position.z = 20;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  const scene = new THREE.Scene();
							 | 
						||
| 
								 | 
							
								  scene.background = new THREE.Color('cyan');
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  const geometry = new THREE.SphereGeometry();
							 | 
						||
| 
								 | 
							
								  const material = new THREE.MeshBasicMaterial({color: 'red'});
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  const things = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function rand(min, max) {
							 | 
						||
| 
								 | 
							
								    if (max === undefined) {
							 | 
						||
| 
								 | 
							
								      max = min;
							 | 
						||
| 
								 | 
							
								      min = 0;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return Math.random() * (max - min) + min;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function createThing() {
							 | 
						||
| 
								 | 
							
								    const mesh = new THREE.Mesh(geometry, material);
							 | 
						||
| 
								 | 
							
								    scene.add(mesh);
							 | 
						||
| 
								 | 
							
								    things.push({
							 | 
						||
| 
								 | 
							
								      mesh,
							 | 
						||
| 
								 | 
							
								      timer: 2,
							 | 
						||
| 
								 | 
							
								      velocity: new THREE.Vector3(rand(-5, 5), rand(-5, 5), rand(-5, 5)),
							 | 
						||
| 
								 | 
							
								    });
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  canvas.addEventListener('click', createThing);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  function resizeRendererToDisplaySize(renderer) {
							 | 
						||
| 
								 | 
							
								    const canvas = renderer.domElement;
							 | 
						||
| 
								 | 
							
								    const width = canvas.clientWidth;
							 | 
						||
| 
								 | 
							
								    const height = canvas.clientHeight;
							 | 
						||
| 
								 | 
							
								    const needResize = canvas.width !== width || canvas.height !== height;
							 | 
						||
| 
								 | 
							
								    if (needResize) {
							 | 
						||
| 
								 | 
							
								      renderer.setSize(width, height, false);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return needResize;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  let then = 0;
							 | 
						||
| 
								 | 
							
								  function render(now) {
							 | 
						||
| 
								 | 
							
								    now *= 0.001;  // convert to seconds
							 | 
						||
| 
								 | 
							
								    const deltaTime = now - then;
							 | 
						||
| 
								 | 
							
								    then = now;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (resizeRendererToDisplaySize(renderer)) {
							 | 
						||
| 
								 | 
							
								      const canvas = renderer.domElement;
							 | 
						||
| 
								 | 
							
								      camera.aspect = canvas.clientWidth / canvas.clientHeight;
							 | 
						||
| 
								 | 
							
								      camera.updateProjectionMatrix();
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (things.length === 0) {
							 | 
						||
| 
								 | 
							
								      createThing();
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    logger.log('fps:', (1 / deltaTime).toFixed(1));
							 | 
						||
| 
								 | 
							
								    logger.log('num things:', things.length);
							 | 
						||
| 
								 | 
							
								    for (let i = 0; i < things.length;) {
							 | 
						||
| 
								 | 
							
								      const thing = things[i];
							 | 
						||
| 
								 | 
							
								      const mesh = thing.mesh;
							 | 
						||
| 
								 | 
							
								      const pos = mesh.position;
							 | 
						||
| 
								 | 
							
								      logger.log(
							 | 
						||
| 
								 | 
							
								          'timer:', thing.timer.toFixed(3),
							 | 
						||
| 
								 | 
							
								          'pos:', pos.x.toFixed(3), pos.y.toFixed(3), pos.z.toFixed(3));
							 | 
						||
| 
								 | 
							
								      thing.timer -= deltaTime;
							 | 
						||
| 
								 | 
							
								      if (thing.timer <= 0) {
							 | 
						||
| 
								 | 
							
								        // remove this thing. Note we don't advance `i`
							 | 
						||
| 
								 | 
							
								        things.splice(i, 1);
							 | 
						||
| 
								 | 
							
								        scene.remove(mesh);
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								        mesh.position.addScaledVector(thing.velocity, deltaTime);
							 | 
						||
| 
								 | 
							
								        ++i;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    renderer.render(scene, camera);
							 | 
						||
| 
								 | 
							
								    logger.render();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    requestAnimationFrame(render);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  requestAnimationFrame(render);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								main();
							 | 
						||
| 
								 | 
							
								</script>
							 | 
						||
| 
								 | 
							
								</html>
							 | 
						||
| 
								 | 
							
								
							 |