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					168 lines
				
				4.0 KiB
			
		
		
			
		
	
	
					168 lines
				
				4.0 KiB
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											3 years ago
										 
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								<!DOCTYPE html>
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								<html lang="en">
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									<head>
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										<title>three.js ar - plane detection</title>
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										<meta charset="utf-8">
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										<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
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										<link type="text/css" rel="stylesheet" href="main.css">
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									</head>
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									<body>
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										<div id="info">
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											<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> ar - plane detection<br/>(Chrome Android 81+)
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										</div>
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										<!-- Import maps polyfill -->
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										<!-- Remove this when import maps will be widely supported -->
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										<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
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										<script type="importmap">
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											{
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												"imports": {
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													"three": "../build/three.module.js",
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													"three/addons/": "./jsm/"
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												}
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											}
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										</script>
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										<script type="module">
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											import * as THREE from 'three';
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											import { ARButton } from 'three/addons/webxr/ARButton.js';
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											let camera, scene, renderer;
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											let controller;
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											init();
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											animate();
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											const planesAdded = new Set();
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											function init() {
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												const container = document.createElement( 'div' );
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												document.body.appendChild( container );
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												scene = new THREE.Scene();
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												camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 20 );
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												const light = new THREE.HemisphereLight( 0xffffff, 0xbbbbff, 1 );
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												light.position.set( 0.5, 1, 0.25 );
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												scene.add( light );
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												//
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												renderer = new THREE.WebGLRenderer( { antialias: true, alpha: true } );
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												renderer.setPixelRatio( window.devicePixelRatio );
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												renderer.setSize( window.innerWidth, window.innerHeight );
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												renderer.xr.enabled = true;
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												container.appendChild( renderer.domElement );
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												//
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												document.body.appendChild( ARButton.createButton( renderer, {
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													requiredFeatures: ['plane-detection']
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												} ) );
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												//
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												window.addEventListener( 'resize', onWindowResize );
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												renderer.xr.addEventListener( 'sessionstart', function () {
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													camera.position.set( 0, 0, 0 );
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												} );
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												renderer.xr.addEventListener( 'planeadded', function (e) {
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													console.log( "plane added", e.data )
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												} );
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												renderer.xr.addEventListener( 'planeremoved', function (e) {
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													console.log( "plane removed", e.data )
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												} );
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												renderer.xr.addEventListener( 'planechanged', function (e) {
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													console.log( "plane changed", e.data)
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												} );
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												renderer.xr.addEventListener( 'planesdetected', function (e) {
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													const detectedPlanes = e.data;
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													const referenceSpace = renderer.xr.getReferenceSpace();
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													console.log( `Detected ${detectedPlanes.size} planes` );
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													detectedPlanes.forEach( plane => {
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														if ( planesAdded.has( plane ) ) return;
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														planesAdded.add( plane );
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														const frame = renderer.xr.getFrame();
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														const planePose = frame.getPose( plane.planeSpace, referenceSpace );
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														const planeGeometry = new THREE.BufferGeometry();
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														const polygon = plane.polygon;
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														let minX = Number.MAX_SAFE_INTEGER;
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														let maxX = Number.MIN_SAFE_INTEGER;
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														let minZ = Number.MAX_SAFE_INTEGER;
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														let maxZ = Number.MIN_SAFE_INTEGER;
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														polygon.forEach( point => {
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															minX = Math.min( minX, point.x );
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															maxX = Math.max( maxX, point.x );
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															minZ = Math.min( minZ, point.z );
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															maxZ = Math.max( maxZ, point.z );
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														} );
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														const width = maxX - minX;
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														const height = maxZ - minZ;
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														const boxMesh = new THREE.Mesh(
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															new THREE.BoxGeometry( width, 0.01, height ),
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															new THREE.MeshBasicMaterial( { color: 0xffffff * Math.random() } )
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														);
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														boxMesh.matrixAutoUpdate = false;
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														boxMesh.matrix.fromArray( planePose.transform.matrix );
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														scene.add( boxMesh );
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													} );
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												} );
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											}
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											function onWindowResize() {
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												camera.aspect = window.innerWidth / window.innerHeight;
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												camera.updateProjectionMatrix();
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												renderer.setSize( window.innerWidth, window.innerHeight );
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											}
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											//
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											function animate() {
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												renderer.setAnimationLoop( render );
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											}
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											function render() {
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												renderer.render( scene, camera );
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											}
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										</script>
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									</body>
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								</html>
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