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					135 lines
				
				3.2 KiB
			
		
		
			
		
	
	
					135 lines
				
				3.2 KiB
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											3 years ago
										 
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								<!DOCTYPE html>
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								<html lang="en">
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									<head>
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										<title>three.js webgl - materials - normal map [object space]</title>
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										<meta charset="utf-8">
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										<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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										<link type="text/css" rel="stylesheet" href="main.css">
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									</head>
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									<body>
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										<div id="info">
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											<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - webgl object-space normalmap demo<br />
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											Nefertiti Bust by
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											<a href="http://www.cultlab3d.de/" target="_blank" rel="noopener">CultLab3D</a><br />
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										</div>
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										<!-- Import maps polyfill -->
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										<!-- Remove this when import maps will be widely supported -->
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										<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
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										<script type="importmap">
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											{
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												"imports": {
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													"three": "../build/three.module.js",
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													"three/addons/": "./jsm/"
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												}
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											}
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										</script>
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										<script type="module">
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											import * as THREE from 'three';
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											import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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											import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
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											let renderer, scene, camera;
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											init();
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											function init() {
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												// renderer
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												renderer = new THREE.WebGLRenderer();
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												renderer.setSize( window.innerWidth, window.innerHeight );
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												document.body.appendChild( renderer.domElement );
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												renderer.outputEncoding = THREE.sRGBEncoding;
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												// scene
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												scene = new THREE.Scene();
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												// camera
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												camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
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												camera.position.set( - 10, 0, 23 );
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												scene.add( camera );
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												// controls
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												const controls = new OrbitControls( camera, renderer.domElement );
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												controls.addEventListener( 'change', render );
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												controls.minDistance = 10;
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												controls.maxDistance = 50;
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												controls.enablePan = false;
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												// ambient
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												scene.add( new THREE.AmbientLight( 0xffffff, .2 ) );
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												// light
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												const light = new THREE.PointLight( 0xffffff, 1.5 );
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												camera.add( light );
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												// model
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												new GLTFLoader().load( 'models/gltf/Nefertiti/Nefertiti.glb', function ( gltf ) {
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													gltf.scene.traverse( function ( child ) {
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														if ( child.isMesh ) {
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															// glTF currently supports only tangent-space normal maps.
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															// this model has been modified to demonstrate the use of an object-space normal map.
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															child.material.normalMapType = THREE.ObjectSpaceNormalMap;
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															// attribute normals are not required with an object-space normal map. remove them.
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															child.geometry.deleteAttribute( 'normal' );
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															//
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															child.material.side = THREE.DoubleSide;
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															child.scale.multiplyScalar( 0.5 );
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															// recenter
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															new THREE.Box3().setFromObject( child ).getCenter( child.position ).multiplyScalar( - 1 );
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															scene.add( child );
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														}
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													} );
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													render();
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												} );
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												window.addEventListener( 'resize', onWindowResize );
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											}
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											function onWindowResize() {
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												renderer.setSize( window.innerWidth, window.innerHeight );
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												camera.aspect = window.innerWidth / window.innerHeight;
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												camera.updateProjectionMatrix();
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												render();
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											}
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											function render() {
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												renderer.render( scene, camera );
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											}
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										</script>
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									</body>
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								</html>
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