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					156 lines
				
				4.3 KiB
			
		
		
			
		
	
	
					156 lines
				
				4.3 KiB
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											3 years ago
										 
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								<!DOCTYPE html>
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								<html lang="en">
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									<head>
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										<title>three.js webgl - materials - cube reflection / refraction [Walt]</title>
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										<meta charset="utf-8">
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										<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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										<link type="text/css" rel="stylesheet" href="main.css">
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									</head>
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									<body>
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										<div id="container"></div>
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										<div id="info">
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											<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - cube mapping demo.<br />
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											Texture by <a href="http://www.humus.name/index.php?page=Textures" target="_blank" rel="noopener">Humus</a>, Walt Disney head by <a href="http://web.archive.org/web/20120903131400/http://davidoreilly.com/post/18087489343/disneyhead" target="_blank" rel="noopener">David OReilly</a>
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										</div>
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										<!-- Import maps polyfill -->
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										<!-- Remove this when import maps will be widely supported -->
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										<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
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										<script type="importmap">
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											{
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												"imports": {
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													"three": "../build/three.module.js",
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													"three/addons/": "./jsm/"
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												}
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											}
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										</script>
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										<script type="module">
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											import * as THREE from 'three';
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											import Stats from 'three/addons/libs/stats.module.js';
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											import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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											import { OBJLoader } from 'three/addons/loaders/OBJLoader.js';
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											let container, stats;
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											let camera, scene, renderer;
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											let pointLight;
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											init();
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											animate();
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											function init() {
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												container = document.createElement( 'div' );
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												document.body.appendChild( container );
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												camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 5000 );
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												camera.position.z = 2000;
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												//cubemap
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												const path = 'textures/cube/SwedishRoyalCastle/';
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												const format = '.jpg';
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												const urls = [
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													path + 'px' + format, path + 'nx' + format,
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													path + 'py' + format, path + 'ny' + format,
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													path + 'pz' + format, path + 'nz' + format
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												];
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												const reflectionCube = new THREE.CubeTextureLoader().load( urls );
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												const refractionCube = new THREE.CubeTextureLoader().load( urls );
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												refractionCube.mapping = THREE.CubeRefractionMapping;
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												scene = new THREE.Scene();
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												scene.background = reflectionCube;
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												//lights
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												const ambient = new THREE.AmbientLight( 0xffffff );
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												scene.add( ambient );
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												pointLight = new THREE.PointLight( 0xffffff, 2 );
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												scene.add( pointLight );
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												//materials
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												const cubeMaterial3 = new THREE.MeshLambertMaterial( { color: 0xff6600, envMap: reflectionCube, combine: THREE.MixOperation, reflectivity: 0.3 } );
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												const cubeMaterial2 = new THREE.MeshLambertMaterial( { color: 0xffee00, envMap: refractionCube, refractionRatio: 0.95 } );
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												const cubeMaterial1 = new THREE.MeshLambertMaterial( { color: 0xffffff, envMap: reflectionCube } );
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												//models
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												const objLoader = new OBJLoader();
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												objLoader.setPath( 'models/obj/walt/' );
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												objLoader.load( 'WaltHead.obj', function ( object ) {
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													const head = object.children[ 0 ];
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													head.scale.multiplyScalar( 15 );
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													head.position.y = - 500;
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													head.material = cubeMaterial1;
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													const head2 = head.clone();
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													head2.position.x = - 900;
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													head2.material = cubeMaterial2;
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													const head3 = head.clone();
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													head3.position.x = 900;
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													head3.material = cubeMaterial3;
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													scene.add( head, head2, head3 );
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												} );
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												//renderer
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												renderer = new THREE.WebGLRenderer();
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												renderer.setPixelRatio( window.devicePixelRatio );
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												renderer.setSize( window.innerWidth, window.innerHeight );
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												container.appendChild( renderer.domElement );
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												//controls
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												const controls = new OrbitControls( camera, renderer.domElement );
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												controls.enableZoom = false;
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												controls.enablePan = false;
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												controls.minPolarAngle = Math.PI / 4;
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												controls.maxPolarAngle = Math.PI / 1.5;
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												//stats
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												stats = new Stats();
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												container.appendChild( stats.dom );
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												window.addEventListener( 'resize', onWindowResize );
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											}
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											function onWindowResize() {
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												camera.aspect = window.innerWidth / window.innerHeight;
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												camera.updateProjectionMatrix();
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												renderer.setSize( window.innerWidth, window.innerHeight );
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											}
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											function animate() {
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												requestAnimationFrame( animate );
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												render();
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											}
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											function render() {
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												renderer.render( scene, camera );
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												stats.update();
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											}
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										</script>
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									</body>
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								</html>
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