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					152 lines
				
				4.2 KiB
			
		
		
			
		
	
	
					152 lines
				
				4.2 KiB
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											3 years ago
										 
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								<!DOCTYPE html>
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								<html lang="en">
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									<head>
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										<title>three.js webgl - IFCLoader</title>
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										<meta charset="utf-8" />
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										<meta
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											name="viewport"
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											content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"
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										/>
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										<link type="text/css" rel="stylesheet" href="main.css" />
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									</head>
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									<body>
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										<div id="info">
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											<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a>
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											-
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											<a href="https://www.buildingsmart.org/standards/bsi-standards/industry-foundation-classes/" target="_blank" rel="noopener">IFCLoader</a>
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										</div>
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										<!-- Import maps polyfill -->
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										<!-- Remove this when import maps will be widely supported -->
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										<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
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										<script type="importmap">
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											{
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												"imports": {
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													"three": "../build/three.module.js",
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													"three/addons/": "./jsm/"
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												}
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											}
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										</script>
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										<script type="module">
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											import * as THREE from 'three';
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											import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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											import { IFCLoader } from 'three/addons/loaders/IFCLoader.js';
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											let scene, camera, renderer;
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											init();
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											function init() {
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												//Scene
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												scene = new THREE.Scene();
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												scene.background = new THREE.Color( 0x8cc7de );
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												//Camera
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												camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.1, 1000 );
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												camera.position.z = - 70;
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												camera.position.y = 25;
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												camera.position.x = 90;
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												//Initial cube
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												const geometry = new THREE.BoxGeometry();
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												const material = new THREE.MeshPhongMaterial( { color: 0xffffff } );
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												const cube = new THREE.Mesh( geometry, material );
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												scene.add( cube );
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												//Lights
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												const directionalLight1 = new THREE.DirectionalLight( 0xffeeff, 0.8 );
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												directionalLight1.position.set( 1, 1, 1 );
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												scene.add( directionalLight1 );
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												const directionalLight2 = new THREE.DirectionalLight( 0xffffff, 0.8 );
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												directionalLight2.position.set( - 1, 0.5, - 1 );
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												scene.add( directionalLight2 );
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												const ambientLight = new THREE.AmbientLight( 0xffffee, 0.25 );
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												scene.add( ambientLight );
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												//Setup IFC Loader
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												const ifcLoader = new IFCLoader();
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												ifcLoader.ifcManager.setWasmPath( 'jsm/loaders/ifc/' );
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												ifcLoader.load( 'models/ifc/rac_advanced_sample_project.ifc', function ( model ) {
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													scene.add( model.mesh );
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													render();
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												} );
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												const highlightMaterial = new THREE.MeshPhongMaterial( { color: 0xff00ff, depthTest: false, transparent: true, opacity: 0.3 } );
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												function selectObject( event ) {
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													if ( event.button != 0 ) return;
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													const mouse = new THREE.Vector2();
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													mouse.x = ( event.clientX / window.innerWidth ) * 2 - 1;
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													mouse.y = - ( event.clientY / window.innerHeight ) * 2 + 1;
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													const raycaster = new THREE.Raycaster();
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													raycaster.setFromCamera( mouse, camera );
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													const intersected = raycaster.intersectObjects( scene.children, false );
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													if ( intersected.length ) {
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														const found = intersected[ 0 ];
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														const faceIndex = found.faceIndex;
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														const geometry = found.object.geometry;
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														const id = ifcLoader.ifcManager.getExpressId( geometry, faceIndex );
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														const modelID = found.object.modelID;
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														ifcLoader.ifcManager.createSubset( { modelID, ids: [ id ], scene, removePrevious: true, material: highlightMaterial } );
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														const props = ifcLoader.ifcManager.getItemProperties( modelID, id, true );
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														console.log( props );
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														renderer.render( scene, camera );
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										}
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									}
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												window.onpointerdown = selectObject;
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												//Renderer
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												renderer = new THREE.WebGLRenderer( { antialias: true	} );
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												renderer.setSize( window.innerWidth, window.innerHeight );
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												renderer.setPixelRatio( window.devicePixelRatio );
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												document.body.appendChild( renderer.domElement );
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												//Controls
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												const controls = new OrbitControls( camera, renderer.domElement );
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												controls.addEventListener( 'change', render );
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												window.addEventListener( 'resize', onWindowResize );
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												render();
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											}
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											function onWindowResize() {
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												camera.aspect = window.innerWidth / window.innerHeight;
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												camera.updateProjectionMatrix();
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												renderer.setSize( window.innerWidth, window.innerHeight );
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												render();
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											}
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											function render() {
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												renderer.render( scene, camera );
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											}
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										</script>
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									</body>
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								</html>
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