You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
			
				
					183 lines
				
				4.4 KiB
			
		
		
			
		
	
	
					183 lines
				
				4.4 KiB
			| 
								 
											3 years ago
										 
									 | 
							
								<!DOCTYPE html>
							 | 
						||
| 
								 | 
							
								<html lang="en">
							 | 
						||
| 
								 | 
							
									<head>
							 | 
						||
| 
								 | 
							
										<title>three.js webgl - light probe</title>
							 | 
						||
| 
								 | 
							
										<meta charset="utf-8">
							 | 
						||
| 
								 | 
							
										<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
							 | 
						||
| 
								 | 
							
										<link type="text/css" rel="stylesheet" href="main.css">
							 | 
						||
| 
								 | 
							
									</head>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									<body>
							 | 
						||
| 
								 | 
							
										<div id="info">
							 | 
						||
| 
								 | 
							
											<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - light probe
							 | 
						||
| 
								 | 
							
										</div>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<!-- Import maps polyfill -->
							 | 
						||
| 
								 | 
							
										<!-- Remove this when import maps will be widely supported -->
							 | 
						||
| 
								 | 
							
										<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<script type="importmap">
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												"imports": {
							 | 
						||
| 
								 | 
							
													"three": "../build/three.module.js",
							 | 
						||
| 
								 | 
							
													"three/addons/": "./jsm/"
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										</script>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<script type="module">
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											import * as THREE from 'three';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
							 | 
						||
| 
								 | 
							
											import { LightProbeGenerator } from 'three/addons/lights/LightProbeGenerator.js';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											let mesh, renderer, scene, camera;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											let gui;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											let lightProbe;
							 | 
						||
| 
								 | 
							
											let directionalLight;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// linear color space
							 | 
						||
| 
								 | 
							
											const API = {
							 | 
						||
| 
								 | 
							
												lightProbeIntensity: 1.0,
							 | 
						||
| 
								 | 
							
												directionalLightIntensity: 0.2,
							 | 
						||
| 
								 | 
							
												envMapIntensity: 1
							 | 
						||
| 
								 | 
							
											};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											init();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											function init() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// renderer
							 | 
						||
| 
								 | 
							
												renderer = new THREE.WebGLRenderer( { antialias: true } );
							 | 
						||
| 
								 | 
							
												renderer.setPixelRatio( window.devicePixelRatio );
							 | 
						||
| 
								 | 
							
												renderer.setSize( window.innerWidth, window.innerHeight );
							 | 
						||
| 
								 | 
							
												document.body.appendChild( renderer.domElement );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// tone mapping
							 | 
						||
| 
								 | 
							
												renderer.toneMapping = THREE.NoToneMapping;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												renderer.outputEncoding = THREE.sRGBEncoding;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// scene
							 | 
						||
| 
								 | 
							
												scene = new THREE.Scene();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// camera
							 | 
						||
| 
								 | 
							
												camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
							 | 
						||
| 
								 | 
							
												camera.position.set( 0, 0, 30 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// controls
							 | 
						||
| 
								 | 
							
												const controls = new OrbitControls( camera, renderer.domElement );
							 | 
						||
| 
								 | 
							
												controls.addEventListener( 'change', render );
							 | 
						||
| 
								 | 
							
												controls.minDistance = 10;
							 | 
						||
| 
								 | 
							
												controls.maxDistance = 50;
							 | 
						||
| 
								 | 
							
												controls.enablePan = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// probe
							 | 
						||
| 
								 | 
							
												lightProbe = new THREE.LightProbe();
							 | 
						||
| 
								 | 
							
												scene.add( lightProbe );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// light
							 | 
						||
| 
								 | 
							
												directionalLight = new THREE.DirectionalLight( 0xffffff, API.directionalLightIntensity );
							 | 
						||
| 
								 | 
							
												directionalLight.position.set( 10, 10, 10 );
							 | 
						||
| 
								 | 
							
												scene.add( directionalLight );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// envmap
							 | 
						||
| 
								 | 
							
												const genCubeUrls = function ( prefix, postfix ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													return [
							 | 
						||
| 
								 | 
							
														prefix + 'px' + postfix, prefix + 'nx' + postfix,
							 | 
						||
| 
								 | 
							
														prefix + 'py' + postfix, prefix + 'ny' + postfix,
							 | 
						||
| 
								 | 
							
														prefix + 'pz' + postfix, prefix + 'nz' + postfix
							 | 
						||
| 
								 | 
							
													];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const urls = genCubeUrls( 'textures/cube/pisa/', '.png' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												new THREE.CubeTextureLoader().load( urls, function ( cubeTexture ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													cubeTexture.encoding = THREE.sRGBEncoding;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													scene.background = cubeTexture;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													lightProbe.copy( LightProbeGenerator.fromCubeTexture( cubeTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const geometry = new THREE.SphereGeometry( 5, 64, 32 );
							 | 
						||
| 
								 | 
							
													//const geometry = new THREE.TorusKnotGeometry( 4, 1.5, 256, 32, 2, 3 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const material = new THREE.MeshStandardMaterial( {
							 | 
						||
| 
								 | 
							
														color: 0xffffff,
							 | 
						||
| 
								 | 
							
														metalness: 0,
							 | 
						||
| 
								 | 
							
														roughness: 0,
							 | 
						||
| 
								 | 
							
														envMap: cubeTexture,
							 | 
						||
| 
								 | 
							
														envMapIntensity: API.envMapIntensity,
							 | 
						||
| 
								 | 
							
													} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// mesh
							 | 
						||
| 
								 | 
							
													mesh = new THREE.Mesh( geometry, material );
							 | 
						||
| 
								 | 
							
													scene.add( mesh );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													render();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// gui
							 | 
						||
| 
								 | 
							
												gui = new GUI( { title: 'Intensity' } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												gui.add( API, 'lightProbeIntensity', 0, 1, 0.02 )
							 | 
						||
| 
								 | 
							
													.name( 'light probe' )
							 | 
						||
| 
								 | 
							
													.onChange( function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														lightProbe.intensity = API.lightProbeIntensity; render();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												gui.add( API, 'directionalLightIntensity', 0, 1, 0.02 )
							 | 
						||
| 
								 | 
							
													.name( 'directional light' )
							 | 
						||
| 
								 | 
							
													.onChange( function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														directionalLight.intensity = API.directionalLightIntensity; render();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												gui.add( API, 'envMapIntensity', 0, 1, 0.02 )
							 | 
						||
| 
								 | 
							
													.name( 'envMap' )
							 | 
						||
| 
								 | 
							
													.onChange( function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mesh.material.envMapIntensity = API.envMapIntensity; render();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// listener
							 | 
						||
| 
								 | 
							
												window.addEventListener( 'resize', onWindowResize );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											function onWindowResize() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												renderer.setSize( window.innerWidth, window.innerHeight );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												camera.aspect = window.innerWidth / window.innerHeight;
							 | 
						||
| 
								 | 
							
												camera.updateProjectionMatrix();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												render();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											function render() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												renderer.render( scene, camera );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										</script>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									</body>
							 | 
						||
| 
								 | 
							
								</html>
							 |