You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
			
				
					247 lines
				
				5.6 KiB
			
		
		
			
		
	
	
					247 lines
				
				5.6 KiB
			| 
								 
											3 years ago
										 
									 | 
							
								<!DOCTYPE html>
							 | 
						||
| 
								 | 
							
								<html lang="en">
							 | 
						||
| 
								 | 
							
									<head>
							 | 
						||
| 
								 | 
							
										<title>three.js webgl - clipping planes</title>
							 | 
						||
| 
								 | 
							
										<meta charset="utf-8">
							 | 
						||
| 
								 | 
							
										<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
							 | 
						||
| 
								 | 
							
										<link type="text/css" rel="stylesheet" href="main.css">
							 | 
						||
| 
								 | 
							
									</head>
							 | 
						||
| 
								 | 
							
									<body>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<!-- Import maps polyfill -->
							 | 
						||
| 
								 | 
							
										<!-- Remove this when import maps will be widely supported -->
							 | 
						||
| 
								 | 
							
										<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<script type="importmap">
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												"imports": {
							 | 
						||
| 
								 | 
							
													"three": "../build/three.module.js",
							 | 
						||
| 
								 | 
							
													"three/addons/": "./jsm/"
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										</script>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<script type="module">
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											import * as THREE from 'three';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											import Stats from 'three/addons/libs/stats.module.js';
							 | 
						||
| 
								 | 
							
											import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											let camera, scene, renderer, startTime, object, stats;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											init();
							 | 
						||
| 
								 | 
							
											animate();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											function init() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												camera = new THREE.PerspectiveCamera( 36, window.innerWidth / window.innerHeight, 0.25, 16 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												camera.position.set( 0, 1.3, 3 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												scene = new THREE.Scene();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Lights
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												scene.add( new THREE.AmbientLight( 0x505050 ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const spotLight = new THREE.SpotLight( 0xffffff );
							 | 
						||
| 
								 | 
							
												spotLight.angle = Math.PI / 5;
							 | 
						||
| 
								 | 
							
												spotLight.penumbra = 0.2;
							 | 
						||
| 
								 | 
							
												spotLight.position.set( 2, 3, 3 );
							 | 
						||
| 
								 | 
							
												spotLight.castShadow = true;
							 | 
						||
| 
								 | 
							
												spotLight.shadow.camera.near = 3;
							 | 
						||
| 
								 | 
							
												spotLight.shadow.camera.far = 10;
							 | 
						||
| 
								 | 
							
												spotLight.shadow.mapSize.width = 1024;
							 | 
						||
| 
								 | 
							
												spotLight.shadow.mapSize.height = 1024;
							 | 
						||
| 
								 | 
							
												scene.add( spotLight );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const dirLight = new THREE.DirectionalLight( 0x55505a, 1 );
							 | 
						||
| 
								 | 
							
												dirLight.position.set( 0, 3, 0 );
							 | 
						||
| 
								 | 
							
												dirLight.castShadow = true;
							 | 
						||
| 
								 | 
							
												dirLight.shadow.camera.near = 1;
							 | 
						||
| 
								 | 
							
												dirLight.shadow.camera.far = 10;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												dirLight.shadow.camera.right = 1;
							 | 
						||
| 
								 | 
							
												dirLight.shadow.camera.left = - 1;
							 | 
						||
| 
								 | 
							
												dirLight.shadow.camera.top	= 1;
							 | 
						||
| 
								 | 
							
												dirLight.shadow.camera.bottom = - 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												dirLight.shadow.mapSize.width = 1024;
							 | 
						||
| 
								 | 
							
												dirLight.shadow.mapSize.height = 1024;
							 | 
						||
| 
								 | 
							
												scene.add( dirLight );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// ***** Clipping planes: *****
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const localPlane = new THREE.Plane( new THREE.Vector3( 0, - 1, 0 ), 0.8 );
							 | 
						||
| 
								 | 
							
												const globalPlane = new THREE.Plane( new THREE.Vector3( - 1, 0, 0 ), 0.1 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Geometry
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const material = new THREE.MeshPhongMaterial( {
							 | 
						||
| 
								 | 
							
													color: 0x80ee10,
							 | 
						||
| 
								 | 
							
													shininess: 100,
							 | 
						||
| 
								 | 
							
													side: THREE.DoubleSide,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// ***** Clipping setup (material): *****
							 | 
						||
| 
								 | 
							
													clippingPlanes: [ localPlane ],
							 | 
						||
| 
								 | 
							
													clipShadows: true
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const geometry = new THREE.TorusKnotGeometry( 0.4, 0.08, 95, 20 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												object = new THREE.Mesh( geometry, material );
							 | 
						||
| 
								 | 
							
												object.castShadow = true;
							 | 
						||
| 
								 | 
							
												scene.add( object );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const ground = new THREE.Mesh(
							 | 
						||
| 
								 | 
							
													new THREE.PlaneGeometry( 9, 9, 1, 1 ),
							 | 
						||
| 
								 | 
							
													new THREE.MeshPhongMaterial( { color: 0xa0adaf, shininess: 150 } )
							 | 
						||
| 
								 | 
							
												);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												ground.rotation.x = - Math.PI / 2; // rotates X/Y to X/Z
							 | 
						||
| 
								 | 
							
												ground.receiveShadow = true;
							 | 
						||
| 
								 | 
							
												scene.add( ground );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Stats
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												stats = new Stats();
							 | 
						||
| 
								 | 
							
												document.body.appendChild( stats.dom );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Renderer
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												renderer = new THREE.WebGLRenderer();
							 | 
						||
| 
								 | 
							
												renderer.shadowMap.enabled = true;
							 | 
						||
| 
								 | 
							
												renderer.setPixelRatio( window.devicePixelRatio );
							 | 
						||
| 
								 | 
							
												renderer.setSize( window.innerWidth, window.innerHeight );
							 | 
						||
| 
								 | 
							
												window.addEventListener( 'resize', onWindowResize );
							 | 
						||
| 
								 | 
							
												document.body.appendChild( renderer.domElement );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// ***** Clipping setup (renderer): *****
							 | 
						||
| 
								 | 
							
												const globalPlanes = [ globalPlane ],
							 | 
						||
| 
								 | 
							
													Empty = Object.freeze( [] );
							 | 
						||
| 
								 | 
							
												renderer.clippingPlanes = Empty; // GUI sets it to globalPlanes
							 | 
						||
| 
								 | 
							
												renderer.localClippingEnabled = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Controls
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const controls = new OrbitControls( camera, renderer.domElement );
							 | 
						||
| 
								 | 
							
												controls.target.set( 0, 1, 0 );
							 | 
						||
| 
								 | 
							
												controls.update();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// GUI
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const gui = new GUI(),
							 | 
						||
| 
								 | 
							
													folderLocal = gui.addFolder( 'Local Clipping' ),
							 | 
						||
| 
								 | 
							
													propsLocal = {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														get 'Enabled'() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															return renderer.localClippingEnabled;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														},
							 | 
						||
| 
								 | 
							
														set 'Enabled'( v ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															renderer.localClippingEnabled = v;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														},
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														get 'Shadows'() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															return material.clipShadows;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														},
							 | 
						||
| 
								 | 
							
														set 'Shadows'( v ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															material.clipShadows = v;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														},
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														get 'Plane'() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															return localPlane.constant;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														},
							 | 
						||
| 
								 | 
							
														set 'Plane'( v ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															localPlane.constant = v;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													},
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													folderGlobal = gui.addFolder( 'Global Clipping' ),
							 | 
						||
| 
								 | 
							
													propsGlobal = {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														get 'Enabled'() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															return renderer.clippingPlanes !== Empty;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														},
							 | 
						||
| 
								 | 
							
														set 'Enabled'( v ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															renderer.clippingPlanes = v ? globalPlanes : Empty;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														},
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														get 'Plane'() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															return globalPlane.constant;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														},
							 | 
						||
| 
								 | 
							
														set 'Plane'( v ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															globalPlane.constant = v;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												folderLocal.add( propsLocal, 'Enabled' );
							 | 
						||
| 
								 | 
							
												folderLocal.add( propsLocal, 'Shadows' );
							 | 
						||
| 
								 | 
							
												folderLocal.add( propsLocal, 'Plane', 0.3, 1.25 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												folderGlobal.add( propsGlobal, 'Enabled' );
							 | 
						||
| 
								 | 
							
												folderGlobal.add( propsGlobal, 'Plane', - 0.4, 3 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Start
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												startTime = Date.now();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											function onWindowResize() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												camera.aspect = window.innerWidth / window.innerHeight;
							 | 
						||
| 
								 | 
							
												camera.updateProjectionMatrix();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												renderer.setSize( window.innerWidth, window.innerHeight );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											function animate() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const currentTime = Date.now();
							 | 
						||
| 
								 | 
							
												const time = ( currentTime - startTime ) / 1000;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												requestAnimationFrame( animate );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												object.position.y = 0.8;
							 | 
						||
| 
								 | 
							
												object.rotation.x = time * 0.5;
							 | 
						||
| 
								 | 
							
												object.rotation.y = time * 0.2;
							 | 
						||
| 
								 | 
							
												object.scale.setScalar( Math.cos( time ) * 0.125 + 0.875 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												stats.begin();
							 | 
						||
| 
								 | 
							
												renderer.render( scene, camera );
							 | 
						||
| 
								 | 
							
												stats.end();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										</script>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									</body>
							 | 
						||
| 
								 | 
							
								</html>
							 |