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					136 lines
				
				3.3 KiB
			
		
		
			
		
	
	
					136 lines
				
				3.3 KiB
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											3 years ago
										 
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								<!DOCTYPE html>
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								<html>
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									<head>
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										<title>three.js css3d - youtube</title>
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										<meta charset="utf-8">
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										<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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										<link type="text/css" rel="stylesheet" href="main.css">
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										<style>
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											body {
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												background-color: #ffffff;
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											}
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											#blocker {
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												position: absolute;
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												top: 0;
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												left: 0;
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												bottom: 0;
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												right: 0;
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											}
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										</style>
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									</head>
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									<body>
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										<div id="container"></div>
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										<div id="blocker"></div>
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										<!-- Import maps polyfill -->
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										<!-- Remove this when import maps will be widely supported -->
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										<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
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										<script type="importmap">
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											{
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												"imports": {
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													"three": "../build/three.module.js",
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													"three/addons/": "./jsm/"
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												}
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											}
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										</script>
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										<script type="module">
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											import * as THREE from 'three';
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											import { TrackballControls } from 'three/addons/controls/TrackballControls.js';
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											import { CSS3DRenderer, CSS3DObject } from 'three/addons/renderers/CSS3DRenderer.js';
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											let camera, scene, renderer;
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											let controls;
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											function Element( id, x, y, z, ry ) {
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												const div = document.createElement( 'div' );
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												div.style.width = '480px';
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												div.style.height = '360px';
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												div.style.backgroundColor = '#000';
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												const iframe = document.createElement( 'iframe' );
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												iframe.style.width = '480px';
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												iframe.style.height = '360px';
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												iframe.style.border = '0px';
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												iframe.src = [ 'https://www.youtube.com/embed/', id, '?rel=0' ].join( '' );
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												div.appendChild( iframe );
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												const object = new CSS3DObject( div );
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												object.position.set( x, y, z );
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												object.rotation.y = ry;
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												return object;
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											}
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											init();
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											animate();
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											function init() {
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												const container = document.getElementById( 'container' );
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												camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 1, 5000 );
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												camera.position.set( 500, 350, 750 );
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												scene = new THREE.Scene();
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												renderer = new CSS3DRenderer();
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												renderer.setSize( window.innerWidth, window.innerHeight );
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												container.appendChild( renderer.domElement );
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												const group = new THREE.Group();
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												group.add( new Element( 'SJOz3qjfQXU', 0, 0, 240, 0 ) );
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												group.add( new Element( 'Y2-xZ-1HE-Q', 240, 0, 0, Math.PI / 2 ) );
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												group.add( new Element( 'IrydklNpcFI', 0, 0, - 240, Math.PI ) );
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												group.add( new Element( '9ubytEsCaS0', - 240, 0, 0, - Math.PI / 2 ) );
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												scene.add( group );
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												controls = new TrackballControls( camera, renderer.domElement );
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												controls.rotateSpeed = 4;
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												window.addEventListener( 'resize', onWindowResize );
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												// Block iframe events when dragging camera
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												const blocker = document.getElementById( 'blocker' );
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												blocker.style.display = 'none';
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												controls.addEventListener( 'start', function () {
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													blocker.style.display = '';
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												} );
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												controls.addEventListener( 'end', function () {
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													blocker.style.display = 'none';
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												} );
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											}
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											function onWindowResize() {
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												camera.aspect = window.innerWidth / window.innerHeight;
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												camera.updateProjectionMatrix();
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												renderer.setSize( window.innerWidth, window.innerHeight );
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											}
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											function animate() {
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												requestAnimationFrame( animate );
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												controls.update();
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												renderer.render( scene, camera );
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											}
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										</script>
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									</body>
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								</html>
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