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					52 lines
				
				1.3 KiB
			
		
		
			
		
	
	
					52 lines
				
				1.3 KiB
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											3 years ago
										 
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								<!DOCTYPE html>
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								<html lang="zh">
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									<head>
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										<meta charset="utf-8" />
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										<base href="../../../" />
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										<script src="page.js"></script>
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										<link type="text/css" rel="stylesheet" href="page.css" />
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									</head>
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									<body>
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										<h1>[name]</h1>
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										<p class="desc">
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										一个包含形状实用函数的类。<br /><br />
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										请注意,这些都是线性函数,因此有必要分别计算向量的x,y(和z,w,如果存在的话)分量。
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										</p>
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										<h2>方法</h2>
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										<h3>[method:Number area]( contour )</h3>
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										<p>
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										contour -- 2D多边形,一个THREE.Vector2()数组。<br /><br />
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										计算(2D)轮廓多边形的面积。
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										</p>
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										<h3>[method:Boolean isClockWise]( pts )</h3>
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										<p>
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										pts -- 定义2D多边形的点<br /><br />
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										请注意,这是一个线性函数,因此需要分别计算多边形的x,y分量。<br /><br />
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										由[page:Path Path],[page:ExtrudeGeometry ExtrudeGeometry]和[page:ShapeGeometry ShapeGeometry]内部使用。
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										</p>
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										<h3>[method:Array triangulateShape]( contour, holes )</h3>
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										<p>
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										contour -- 2D多边形。<br />
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										holes -- 孔洞数组<br /><br />
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										由[page:ExtrudeGeometry ExtrudeGeometry]和[page:ShapeGeometry ShapeGeometry]内部使用以计算带孔的形状中的面。
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										</p>
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										<h2>源代码</h2>
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										<p>
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											[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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										</p>
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									</body>
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								</html>
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