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145 lines
4.2 KiB
145 lines
4.2 KiB
2 years ago
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<body>
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<canvas id="c"></canvas>
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</body>
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<!-- Import maps polyfill -->
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<!-- Remove this when import maps will be widely supported -->
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<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
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<script type="importmap">
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{
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"imports": {
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"three": "../../build/three.module.js",
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"three/addons/": "../../examples/jsm/"
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}
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}
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</script>
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<script type="module">
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import * as THREE from 'three';
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import {OrbitControls} from 'three/addons/controls/OrbitControls.js';
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function main() {
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const canvas = document.querySelector('#c');
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const renderer = new THREE.WebGLRenderer({canvas});
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const fov = 45;
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const aspect = 2; // the canvas default
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const near = 0.1;
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const far = 10000;
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const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
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camera.position.set(0, 1000, 2000);
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const controls = new OrbitControls(camera, canvas);
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controls.target.set(0, 5, 0);
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controls.update();
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const scene = new THREE.Scene();
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scene.background = new THREE.Color('black');
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scene.add(new THREE.GridHelper(5000, 10));
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let curve;
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let curveObject;
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{
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const controlPoints = [
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[1.118281, 5.115846, -3.681386],
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[3.948875, 5.115846, -3.641834],
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[3.960072, 5.115846, -0.240352],
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[3.985447, 5.115846, 4.585005],
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[-3.793631, 5.115846, 4.585006],
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[-3.826839, 5.115846, -14.736200],
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[-14.542292, 5.115846, -14.765865],
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[-14.520929, 5.115846, -3.627002],
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[-5.452815, 5.115846, -3.634418],
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[-5.467251, 5.115846, 4.549161],
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[-13.266233, 5.115846, 4.567083],
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[-13.250067, 5.115846, -13.499271],
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[4.081842, 5.115846, -13.435463],
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[4.125436, 5.115846, -5.334928],
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[-14.521364, 5.115846, -5.239871],
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[-14.510466, 5.115846, 5.486727],
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[5.745666, 5.115846, 5.510492],
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[5.787942, 5.115846, -14.728308],
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[-5.423720, 5.115846, -14.761919],
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[-5.373599, 5.115846, -3.704133],
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[1.004861, 5.115846, -3.641834],
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];
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const p0 = new THREE.Vector3();
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const p1 = new THREE.Vector3();
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curve = new THREE.CatmullRomCurve3(
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controlPoints.map((p, ndx) => {
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p0.set(...p);
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p1.set(...controlPoints[(ndx + 1) % controlPoints.length]);
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return [
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(new THREE.Vector3()).copy(p0),
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(new THREE.Vector3()).lerpVectors(p0, p1, 0.1),
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(new THREE.Vector3()).lerpVectors(p0, p1, 0.9),
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];
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}).flat(),
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true,
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);
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{
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const points = curve.getPoints(250);
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const geometry = new THREE.BufferGeometry().setFromPoints(points);
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const material = new THREE.LineBasicMaterial({color: 0xff0000});
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curveObject = new THREE.Line(geometry, material);
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curveObject.scale.set(100, 100, 100);
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curveObject.position.y = -621;
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material.depthTest = false;
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curveObject.renderOrder = 1;
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scene.add(curveObject);
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}
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}
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const geometry = new THREE.BoxGeometry(100, 100, 300);
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const material = new THREE.MeshBasicMaterial({color: 'cyan'});
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const cars = [];
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for (let i = 0; i < 10; ++i) {
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const mesh = new THREE.Mesh(geometry, material);
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scene.add(mesh);
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cars.push(mesh);
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}
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// create 2 Vector3s we can use for path calculations
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const carPosition = new THREE.Vector3();
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const carTarget = new THREE.Vector3();
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function render(time) {
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time *= 0.001; // convert to seconds
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{
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const pathTime = time * .01;
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const targetOffset = 0.01;
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cars.forEach((car, ndx) => {
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// a number between 0 and 1 to evenly space the cars
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const u = pathTime + ndx / cars.length;
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// get the first point
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curve.getPointAt(u % 1, carPosition);
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carPosition.applyMatrix4(curveObject.matrixWorld);
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// get a second point slightly further down the curve
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curve.getPointAt((u + targetOffset) % 1, carTarget);
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carTarget.applyMatrix4(curveObject.matrixWorld);
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// put the car at the first point (temporarily)
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car.position.copy(carPosition);
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// point the car the second point
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car.lookAt(carTarget);
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// put the car between the 2 points
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car.position.lerpVectors(carPosition, carTarget, 0.5);
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});
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}
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renderer.render(scene, camera);
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requestAnimationFrame(render);
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}
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requestAnimationFrame(render);
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}
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main();
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</script>
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