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188 lines
3.3 KiB
188 lines
3.3 KiB
2 years ago
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class WebGPUAttributes {
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constructor( device ) {
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this.buffers = new WeakMap();
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this.device = device;
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}
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get( attribute ) {
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if ( attribute.isInterleavedBufferAttribute ) attribute = attribute.data;
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return this.buffers.get( attribute );
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}
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remove( attribute ) {
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if ( attribute.isInterleavedBufferAttribute ) attribute = attribute.data;
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const data = this.buffers.get( attribute );
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if ( data ) {
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this._destroyBuffers( data );
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this.buffers.delete( attribute );
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}
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}
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update( attribute, isIndex = false, usage = null ) {
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if ( attribute.isInterleavedBufferAttribute ) attribute = attribute.data;
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let data = this.buffers.get( attribute );
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if ( data === undefined ) {
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if ( usage === null ) {
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usage = ( isIndex === true ) ? GPUBufferUsage.INDEX : GPUBufferUsage.VERTEX;
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}
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data = this._createBuffer( attribute, usage );
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this.buffers.set( attribute, data );
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} else if ( usage && usage !== data.usage ) {
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this._destroyBuffers( data );
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data = this._createBuffer( attribute, usage );
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this.buffers.set( attribute, data );
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} else if ( data.version < attribute.version ) {
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this._writeBuffer( data.buffer, attribute );
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data.version = attribute.version;
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}
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}
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async getArrayBuffer( attribute ) {
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const data = this.get( attribute );
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const device = this.device;
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const gpuBuffer = data.buffer;
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const size = gpuBuffer.size;
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let gpuReadBuffer = data.readBuffer;
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let needsUnmap = true;
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if ( gpuReadBuffer === null ) {
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gpuReadBuffer = device.createBuffer( {
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size,
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usage: GPUBufferUsage.COPY_DST | GPUBufferUsage.MAP_READ
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} );
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needsUnmap = false;
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data.readBuffer = gpuReadBuffer;
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}
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const cmdEncoder = device.createCommandEncoder( {} );
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cmdEncoder.copyBufferToBuffer(
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gpuBuffer,
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0,
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gpuReadBuffer,
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0,
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size
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);
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if ( needsUnmap ) gpuReadBuffer.unmap();
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const gpuCommands = cmdEncoder.finish();
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device.queue.submit( [ gpuCommands ] );
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await gpuReadBuffer.mapAsync( GPUMapMode.READ );
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const arrayBuffer = gpuReadBuffer.getMappedRange();
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return new Float32Array( arrayBuffer );
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}
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_createBuffer( attribute, usage ) {
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const array = attribute.array;
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const size = array.byteLength + ( ( 4 - ( array.byteLength % 4 ) ) % 4 ); // ensure 4 byte alignment, see #20441
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const buffer = this.device.createBuffer( {
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size,
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usage: usage | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST,
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mappedAtCreation: true
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} );
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new array.constructor( buffer.getMappedRange() ).set( array );
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buffer.unmap();
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attribute.onUploadCallback();
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return {
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version: attribute.version,
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buffer,
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readBuffer: null,
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usage
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};
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}
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_writeBuffer( buffer, attribute ) {
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const device = this.device;
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const array = attribute.array;
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const updateRange = attribute.updateRange;
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if ( updateRange.count === - 1 ) {
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// Not using update ranges
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device.queue.writeBuffer(
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buffer,
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0,
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array,
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0
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);
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} else {
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device.queue.writeBuffer(
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buffer,
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0,
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array,
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updateRange.offset * array.BYTES_PER_ELEMENT,
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updateRange.count * array.BYTES_PER_ELEMENT
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);
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updateRange.count = - 1; // reset range
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}
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}
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_destroyBuffers( { buffer, readBuffer } ) {
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buffer.destroy();
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if ( readBuffer !== null ) readBuffer.destroy();
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}
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}
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export default WebGPUAttributes;
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