You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
68 lines
1003 B
68 lines
1003 B
2 years ago
|
import Object3DNode from './Object3DNode.js';
|
||
|
|
||
|
class CameraNode extends Object3DNode {
|
||
|
|
||
|
static PROJECTION_MATRIX = 'projectionMatrix';
|
||
|
|
||
|
constructor( scope = CameraNode.POSITION ) {
|
||
|
|
||
|
super( scope );
|
||
|
|
||
|
}
|
||
|
|
||
|
getNodeType( builder ) {
|
||
|
|
||
|
const scope = this.scope;
|
||
|
|
||
|
if ( scope === CameraNode.PROJECTION_MATRIX ) {
|
||
|
|
||
|
return 'mat4';
|
||
|
|
||
|
}
|
||
|
|
||
|
return super.getNodeType( builder );
|
||
|
|
||
|
}
|
||
|
|
||
|
update( frame ) {
|
||
|
|
||
|
const camera = frame.camera;
|
||
|
const uniformNode = this._uniformNode;
|
||
|
const scope = this.scope;
|
||
|
|
||
|
if ( scope === CameraNode.PROJECTION_MATRIX ) {
|
||
|
|
||
|
uniformNode.value = camera.projectionMatrix;
|
||
|
|
||
|
} else if ( scope === CameraNode.VIEW_MATRIX ) {
|
||
|
|
||
|
uniformNode.value = camera.matrixWorldInverse;
|
||
|
|
||
|
} else {
|
||
|
|
||
|
this.object3d = camera;
|
||
|
|
||
|
super.update( frame );
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
generate( builder ) {
|
||
|
|
||
|
const scope = this.scope;
|
||
|
|
||
|
if ( scope === CameraNode.PROJECTION_MATRIX ) {
|
||
|
|
||
|
this._uniformNode.nodeType = 'mat4';
|
||
|
|
||
|
}
|
||
|
|
||
|
return super.generate( builder );
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
export default CameraNode;
|