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					68 lines
				
				2.0 KiB
			
		
		
			
		
	
	
					68 lines
				
				2.0 KiB
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											3 years ago
										 
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								<!DOCTYPE html>
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								<html lang="zh">
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									<head>
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										<meta charset="utf-8" />
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										<base href="../../../" />
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										<script src="page.js"></script>
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										<link type="text/css" rel="stylesheet" href="page.css" />
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									</head>
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									<body>
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										[page:BufferGeometry] →
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										<h1>多面缓冲几何体([name])</h1>
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										<p class="desc">
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												多面体在三维空间中具有一些平面的立体图形。这个类将一个顶点数组投射到一个球面上,之后将它们细分为所需的细节级别。
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												这个类由[page:DodecahedronGeometry]、[page:IcosahedronGeometry]、[page:OctahedronGeometry]和[page:TetrahedronGeometry]
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												所使用,以生成它们各自的几何结构。
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										</p>
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										<h2>代码示例</h2>
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								<code>
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								const verticesOfCube = [
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								    -1,-1,-1,    1,-1,-1,    1, 1,-1,    -1, 1,-1,
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								    -1,-1, 1,    1,-1, 1,    1, 1, 1,    -1, 1, 1,
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								];
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								const indicesOfFaces = [
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								    2,1,0,    0,3,2,
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								    0,4,7,    7,3,0,
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								    0,1,5,    5,4,0,
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								    1,2,6,    6,5,1,
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								    2,3,7,    7,6,2,
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								    4,5,6,    6,7,4
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								];
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								const geometry = new THREE.PolyhedronGeometry( verticesOfCube, indicesOfFaces, 6, 2 );
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								</code>
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										<h2>构造器</h2>
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										<h3>[name]([param:Array vertices], [param:Array indices], [param:Float radius], [param:Integer detail])</h3>
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										<p>
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										vertices — 一个顶点[page:Array](数组):[1,1,1, -1,-1,-1, ... ]。 <br />
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										indices — 一个构成面的索引[page:Array](数组), [0,1,2, 2,3,0, ... ]。<br />
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										radius — [page:Float] - 最终形状的半径。<br />
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										detail — [page:Integer] - 将对这个几何体细分多少个级别。细节越多,形状就越平滑。
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										</p>
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										<h2>属性</h2>
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										<p>共有属性请参见其基类[page:BufferGeometry]。</p>
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										<h3>[property:Object parameters]</h3>
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										<p>
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												一个包含着构造函数中每个参数的对象。在对象实例化之后,对该属性的任何修改都不会改变这个几何体。
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										</p>
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										<h2>方法(Methods)</h2>
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										<p>共有方法请参见其基类[page:BufferGeometry]。</p>
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										<h2>源代码</h2>
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										<p>
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											[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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										</p>
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									</body>
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								</html>
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