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2 years ago
class WebGPUInfo {
constructor() {
this.autoReset = true;
this.render = {
frame: 0,
drawCalls: 0,
triangles: 0,
points: 0,
lines: 0
};
this.memory = {
geometries: 0,
textures: 0
};
}
update( object, count, instanceCount ) {
this.render.drawCalls ++;
if ( object.isMesh || object.isSprite ) {
this.render.triangles += instanceCount * ( count / 3 );
} else if ( object.isPoints ) {
this.render.points += instanceCount * count;
} else if ( object.isLineSegments ) {
this.render.lines += instanceCount * ( count / 2 );
} else if ( object.isLine ) {
this.render.lines += instanceCount * ( count - 1 );
} else {
console.error( 'THREE.WebGPUInfo: Unknown object type.' );
}
}
reset() {
this.render.frame ++;
this.render.drawCalls = 0;
this.render.triangles = 0;
this.render.points = 0;
this.render.lines = 0;
}
dispose() {
this.reset();
this.render.frame = 0;
this.memory.geometries = 0;
this.memory.textures = 0;
}
}
export default WebGPUInfo;