You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
116 lines
2.1 KiB
116 lines
2.1 KiB
2 years ago
|
import {
|
||
|
CubeTexture,
|
||
|
DataTexture,
|
||
|
FileLoader,
|
||
|
FloatType,
|
||
|
HalfFloatType,
|
||
|
LinearEncoding,
|
||
|
LinearFilter,
|
||
|
Loader
|
||
|
} from 'three';
|
||
|
import { RGBELoader } from '../loaders/RGBELoader.js';
|
||
|
|
||
|
class HDRCubeTextureLoader extends Loader {
|
||
|
|
||
|
constructor( manager ) {
|
||
|
|
||
|
super( manager );
|
||
|
|
||
|
this.hdrLoader = new RGBELoader();
|
||
|
this.type = HalfFloatType;
|
||
|
|
||
|
}
|
||
|
|
||
|
load( urls, onLoad, onProgress, onError ) {
|
||
|
|
||
|
const texture = new CubeTexture();
|
||
|
|
||
|
texture.type = this.type;
|
||
|
|
||
|
switch ( texture.type ) {
|
||
|
|
||
|
case FloatType:
|
||
|
|
||
|
texture.encoding = LinearEncoding;
|
||
|
texture.minFilter = LinearFilter;
|
||
|
texture.magFilter = LinearFilter;
|
||
|
texture.generateMipmaps = false;
|
||
|
break;
|
||
|
|
||
|
case HalfFloatType:
|
||
|
|
||
|
texture.encoding = LinearEncoding;
|
||
|
texture.minFilter = LinearFilter;
|
||
|
texture.magFilter = LinearFilter;
|
||
|
texture.generateMipmaps = false;
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
const scope = this;
|
||
|
|
||
|
let loaded = 0;
|
||
|
|
||
|
function loadHDRData( i, onLoad, onProgress, onError ) {
|
||
|
|
||
|
new FileLoader( scope.manager )
|
||
|
.setPath( scope.path )
|
||
|
.setResponseType( 'arraybuffer' )
|
||
|
.setWithCredentials( scope.withCredentials )
|
||
|
.load( urls[ i ], function ( buffer ) {
|
||
|
|
||
|
loaded ++;
|
||
|
|
||
|
const texData = scope.hdrLoader.parse( buffer );
|
||
|
|
||
|
if ( ! texData ) return;
|
||
|
|
||
|
if ( texData.data !== undefined ) {
|
||
|
|
||
|
const dataTexture = new DataTexture( texData.data, texData.width, texData.height );
|
||
|
|
||
|
dataTexture.type = texture.type;
|
||
|
dataTexture.encoding = texture.encoding;
|
||
|
dataTexture.format = texture.format;
|
||
|
dataTexture.minFilter = texture.minFilter;
|
||
|
dataTexture.magFilter = texture.magFilter;
|
||
|
dataTexture.generateMipmaps = texture.generateMipmaps;
|
||
|
|
||
|
texture.images[ i ] = dataTexture;
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( loaded === 6 ) {
|
||
|
|
||
|
texture.needsUpdate = true;
|
||
|
if ( onLoad ) onLoad( texture );
|
||
|
|
||
|
}
|
||
|
|
||
|
}, onProgress, onError );
|
||
|
|
||
|
}
|
||
|
|
||
|
for ( let i = 0; i < urls.length; i ++ ) {
|
||
|
|
||
|
loadHDRData( i, onLoad, onProgress, onError );
|
||
|
|
||
|
}
|
||
|
|
||
|
return texture;
|
||
|
|
||
|
}
|
||
|
|
||
|
setDataType( value ) {
|
||
|
|
||
|
this.type = value;
|
||
|
this.hdrLoader.setDataType( value );
|
||
|
|
||
|
return this;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
export { HDRCubeTextureLoader };
|