You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
			
				
					95 lines
				
				2.9 KiB
			
		
		
			
		
	
	
					95 lines
				
				2.9 KiB
			| 
								 
											3 years ago
										 
									 | 
							
								<!DOCTYPE html>
							 | 
						||
| 
								 | 
							
								<html lang="en">
							 | 
						||
| 
								 | 
							
									<head>
							 | 
						||
| 
								 | 
							
										<meta charset="utf-8" />
							 | 
						||
| 
								 | 
							
										<base href="../../../" />
							 | 
						||
| 
								 | 
							
										<script src="page.js"></script>
							 | 
						||
| 
								 | 
							
										<link type="text/css" rel="stylesheet" href="page.css" />
							 | 
						||
| 
								 | 
							
									</head>
							 | 
						||
| 
								 | 
							
									<body>
							 | 
						||
| 
								 | 
							
										[page:Loader] →
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h1>[name]</h1>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<p class="desc">
							 | 
						||
| 
								 | 
							
											A loader for loading a [page:Material] in JSON format.
							 | 
						||
| 
								 | 
							
											This uses the [page:FileLoader] internally for loading files.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h2>Code Example</h2>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<code>
							 | 
						||
| 
								 | 
							
										// instantiate a loader
							 | 
						||
| 
								 | 
							
										const loader = new THREE.MaterialLoader();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// load a resource
							 | 
						||
| 
								 | 
							
										loader.load(
							 | 
						||
| 
								 | 
							
											// resource URL
							 | 
						||
| 
								 | 
							
											'path/to/material.json',
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// onLoad callback
							 | 
						||
| 
								 | 
							
											function ( material ) {
							 | 
						||
| 
								 | 
							
												object.material = material;
							 | 
						||
| 
								 | 
							
											},
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// onProgress callback
							 | 
						||
| 
								 | 
							
											function ( xhr ) {
							 | 
						||
| 
								 | 
							
												console.log( (xhr.loaded / xhr.total * 100) + '% loaded' );
							 | 
						||
| 
								 | 
							
											},
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// onError callback
							 | 
						||
| 
								 | 
							
											function ( err ) {
							 | 
						||
| 
								 | 
							
												console.log( 'An error happened' );
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										);
							 | 
						||
| 
								 | 
							
										</code>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h2>Constructor</h2>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[name]( [param:LoadingManager manager] )</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
										[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].<br /><br />
							 | 
						||
| 
								 | 
							
										Creates a new [name].
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h2>Properties</h2>
							 | 
						||
| 
								 | 
							
										<p>See the base [page:Loader] class for common properties.</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[property:Object textures]</h3>
							 | 
						||
| 
								 | 
							
										<p>Object holding any textures used by the material. See [page:.setTextures].</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h2>Methods</h2>
							 | 
						||
| 
								 | 
							
										<p>See the base [page:Loader] class for common methods.</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[method:undefined load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
										[page:String url] — the path or URL to the file. This can also be a
							 | 
						||
| 
								 | 
							
											[link:https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs Data URI].<br />
							 | 
						||
| 
								 | 
							
										[page:Function onLoad] — Will be called when load completes. The argument will be the loaded [page:Material].<br />
							 | 
						||
| 
								 | 
							
										[page:Function onProgress] (optional) — Will be called while load progresses. The argument will be the ProgressEvent instance, which contains .[page:Boolean lengthComputable], .[page:Integer total] and .[page:Integer loaded]. If the server does not set the Content-Length header; .[page:Integer total] will be 0.<br />
							 | 
						||
| 
								 | 
							
										[page:Function onError] (optional) — Will be called when load errors.<br /><br />
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										Begin loading from url.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[method:Material parse]( [param:Object json] )</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
										[page:Object json] — The json object containing the parameters of the Material.<br /><br />
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										Parse a `JSON` structure and create a new [page:Material] of the type [page:String json.type] with parameters defined in the json object.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h3>[method:this setTextures]( [param:Object textures] )</h3>
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
										[page:Object textures] — object containing any textures used by the material.
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<h2>Source</h2>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										<p>
							 | 
						||
| 
								 | 
							
											[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
							 | 
						||
| 
								 | 
							
										</p>
							 | 
						||
| 
								 | 
							
									</body>
							 | 
						||
| 
								 | 
							
								</html>
							 |