You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
256 lines
7.7 KiB
256 lines
7.7 KiB
2 years ago
|
<!DOCTYPE html>
|
||
|
<html lang="en">
|
||
|
<head>
|
||
|
<title>three.js webgl - materials - manual mipmaping</title>
|
||
|
<meta charset="utf-8">
|
||
|
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
||
|
<link type="text/css" rel="stylesheet" href="main.css">
|
||
|
<style>
|
||
|
|
||
|
.lbl { color:#fff; font-size:16px; font-weight:bold; position: absolute; bottom:0px; z-index:100; text-shadow:#000 1px 1px 1px; background-color:rgba(0,0,0,0.85); padding:1em }
|
||
|
#lbl_left { text-align:left; left:0px }
|
||
|
#lbl_right { text-align:left; right:0px }
|
||
|
|
||
|
.g { color:#aaa }
|
||
|
.c { color:#fa0 }
|
||
|
|
||
|
</style>
|
||
|
</head>
|
||
|
|
||
|
<body>
|
||
|
<div id="info">
|
||
|
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - texture manual mipmapping example<br/>
|
||
|
painting by <a href="http://en.wikipedia.org/wiki/Basket_of_Fruit_%28Caravaggio%29">Caravaggio</a>
|
||
|
</div>
|
||
|
|
||
|
<div id="lbl_left" class="lbl">
|
||
|
Floor <span class="g">(128x128)</span><br/>
|
||
|
mag: <span class="c">Linear</span><br/>
|
||
|
min: <span class="c">LinearMipmapLinear</span><br/>
|
||
|
<br/>
|
||
|
Painting <span class="g">(748x600)</span><br/>
|
||
|
mag: <span class="c">Linear</span><br/>
|
||
|
min: <span class="c">Linear</span>
|
||
|
</div>
|
||
|
|
||
|
<div id="lbl_right" class="lbl">
|
||
|
Floor <br/>
|
||
|
mag: <span class="c">Nearest</span><br/>
|
||
|
min: <span class="c">NearestMipmapNearestFilter</span><br/>
|
||
|
<br/>
|
||
|
Painting <br/>
|
||
|
mag: <span class="c">Nearest</span><br/>
|
||
|
min: <span class="c">Nearest</span>
|
||
|
</div>
|
||
|
|
||
|
<!-- Import maps polyfill -->
|
||
|
<!-- Remove this when import maps will be widely supported -->
|
||
|
<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
|
||
|
|
||
|
<script type="importmap">
|
||
|
{
|
||
|
"imports": {
|
||
|
"three": "../build/three.module.js",
|
||
|
"three/addons/": "./jsm/"
|
||
|
}
|
||
|
}
|
||
|
</script>
|
||
|
|
||
|
<script type="module">
|
||
|
|
||
|
import * as THREE from 'three';
|
||
|
|
||
|
const SCREEN_WIDTH = window.innerWidth;
|
||
|
const SCREEN_HEIGHT = window.innerHeight;
|
||
|
|
||
|
let container;
|
||
|
|
||
|
let camera, scene1, scene2, renderer;
|
||
|
|
||
|
let mouseX = 0, mouseY = 0;
|
||
|
|
||
|
const windowHalfX = window.innerWidth / 2;
|
||
|
const windowHalfY = window.innerHeight / 2;
|
||
|
|
||
|
init();
|
||
|
animate();
|
||
|
|
||
|
|
||
|
function init() {
|
||
|
|
||
|
container = document.createElement( 'div' );
|
||
|
document.body.appendChild( container );
|
||
|
|
||
|
camera = new THREE.PerspectiveCamera( 35, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 5000 );
|
||
|
camera.position.z = 1500;
|
||
|
|
||
|
scene1 = new THREE.Scene();
|
||
|
scene1.background = new THREE.Color( 0x000000 );
|
||
|
scene1.fog = new THREE.Fog( 0x000000, 1500, 4000 );
|
||
|
|
||
|
scene2 = new THREE.Scene();
|
||
|
scene2.background = new THREE.Color( 0x000000 );
|
||
|
scene2.fog = new THREE.Fog( 0x000000, 1500, 4000 );
|
||
|
|
||
|
// GROUND
|
||
|
|
||
|
function mipmap( size, color ) {
|
||
|
|
||
|
const imageCanvas = document.createElement( 'canvas' );
|
||
|
const context = imageCanvas.getContext( '2d' );
|
||
|
|
||
|
imageCanvas.width = imageCanvas.height = size;
|
||
|
|
||
|
context.fillStyle = '#444';
|
||
|
context.fillRect( 0, 0, size, size );
|
||
|
|
||
|
context.fillStyle = color;
|
||
|
context.fillRect( 0, 0, size / 2, size / 2 );
|
||
|
context.fillRect( size / 2, size / 2, size / 2, size / 2 );
|
||
|
return imageCanvas;
|
||
|
|
||
|
}
|
||
|
|
||
|
const canvas = mipmap( 128, '#f00' );
|
||
|
const textureCanvas1 = new THREE.CanvasTexture( canvas );
|
||
|
textureCanvas1.mipmaps[ 0 ] = canvas;
|
||
|
textureCanvas1.mipmaps[ 1 ] = mipmap( 64, '#0f0' );
|
||
|
textureCanvas1.mipmaps[ 2 ] = mipmap( 32, '#00f' );
|
||
|
textureCanvas1.mipmaps[ 3 ] = mipmap( 16, '#400' );
|
||
|
textureCanvas1.mipmaps[ 4 ] = mipmap( 8, '#040' );
|
||
|
textureCanvas1.mipmaps[ 5 ] = mipmap( 4, '#004' );
|
||
|
textureCanvas1.mipmaps[ 6 ] = mipmap( 2, '#044' );
|
||
|
textureCanvas1.mipmaps[ 7 ] = mipmap( 1, '#404' );
|
||
|
textureCanvas1.repeat.set( 1000, 1000 );
|
||
|
textureCanvas1.wrapS = THREE.RepeatWrapping;
|
||
|
textureCanvas1.wrapT = THREE.RepeatWrapping;
|
||
|
|
||
|
const textureCanvas2 = textureCanvas1.clone();
|
||
|
textureCanvas2.magFilter = THREE.NearestFilter;
|
||
|
textureCanvas2.minFilter = THREE.NearestMipmapNearestFilter;
|
||
|
|
||
|
const materialCanvas1 = new THREE.MeshBasicMaterial( { map: textureCanvas1 } );
|
||
|
const materialCanvas2 = new THREE.MeshBasicMaterial( { color: 0xffccaa, map: textureCanvas2 } );
|
||
|
|
||
|
const geometry = new THREE.PlaneGeometry( 100, 100 );
|
||
|
|
||
|
const meshCanvas1 = new THREE.Mesh( geometry, materialCanvas1 );
|
||
|
meshCanvas1.rotation.x = - Math.PI / 2;
|
||
|
meshCanvas1.scale.set( 1000, 1000, 1000 );
|
||
|
|
||
|
const meshCanvas2 = new THREE.Mesh( geometry, materialCanvas2 );
|
||
|
meshCanvas2.rotation.x = - Math.PI / 2;
|
||
|
meshCanvas2.scale.set( 1000, 1000, 1000 );
|
||
|
|
||
|
|
||
|
// PAINTING
|
||
|
|
||
|
const callbackPainting = function () {
|
||
|
|
||
|
const image = texturePainting1.image;
|
||
|
|
||
|
texturePainting2.image = image;
|
||
|
texturePainting2.needsUpdate = true;
|
||
|
|
||
|
scene1.add( meshCanvas1 );
|
||
|
scene2.add( meshCanvas2 );
|
||
|
|
||
|
const geometry = new THREE.PlaneGeometry( 100, 100 );
|
||
|
const mesh1 = new THREE.Mesh( geometry, materialPainting1 );
|
||
|
const mesh2 = new THREE.Mesh( geometry, materialPainting2 );
|
||
|
|
||
|
addPainting( scene1, mesh1 );
|
||
|
addPainting( scene2, mesh2 );
|
||
|
|
||
|
function addPainting( zscene, zmesh ) {
|
||
|
|
||
|
zmesh.scale.x = image.width / 100;
|
||
|
zmesh.scale.y = image.height / 100;
|
||
|
|
||
|
zscene.add( zmesh );
|
||
|
|
||
|
const meshFrame = new THREE.Mesh( geometry, new THREE.MeshBasicMaterial( { color: 0x000000 } ) );
|
||
|
meshFrame.position.z = - 10.0;
|
||
|
meshFrame.scale.x = 1.1 * image.width / 100;
|
||
|
meshFrame.scale.y = 1.1 * image.height / 100;
|
||
|
zscene.add( meshFrame );
|
||
|
|
||
|
const meshShadow = new THREE.Mesh( geometry, new THREE.MeshBasicMaterial( { color: 0x000000, opacity: 0.75, transparent: true } ) );
|
||
|
meshShadow.position.y = - 1.1 * image.height / 2;
|
||
|
meshShadow.position.z = - 1.1 * image.height / 2;
|
||
|
meshShadow.rotation.x = - Math.PI / 2;
|
||
|
meshShadow.scale.x = 1.1 * image.width / 100;
|
||
|
meshShadow.scale.y = 1.1 * image.height / 100;
|
||
|
zscene.add( meshShadow );
|
||
|
|
||
|
const floorHeight = - 1.117 * image.height / 2;
|
||
|
meshCanvas1.position.y = meshCanvas2.position.y = floorHeight;
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
};
|
||
|
|
||
|
const texturePainting1 = new THREE.TextureLoader().load( 'textures/758px-Canestra_di_frutta_(Caravaggio).jpg', callbackPainting );
|
||
|
const texturePainting2 = new THREE.Texture();
|
||
|
const materialPainting1 = new THREE.MeshBasicMaterial( { color: 0xffffff, map: texturePainting1 } );
|
||
|
const materialPainting2 = new THREE.MeshBasicMaterial( { color: 0xffccaa, map: texturePainting2 } );
|
||
|
|
||
|
texturePainting2.minFilter = texturePainting2.magFilter = THREE.NearestFilter;
|
||
|
texturePainting1.minFilter = texturePainting1.magFilter = THREE.LinearFilter;
|
||
|
texturePainting1.mapping = THREE.UVMapping;
|
||
|
|
||
|
renderer = new THREE.WebGLRenderer( { antialias: true } );
|
||
|
renderer.setPixelRatio( window.devicePixelRatio );
|
||
|
renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
|
||
|
renderer.autoClear = false;
|
||
|
|
||
|
renderer.domElement.style.position = 'relative';
|
||
|
container.appendChild( renderer.domElement );
|
||
|
|
||
|
document.addEventListener( 'mousemove', onDocumentMouseMove );
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
function onDocumentMouseMove( event ) {
|
||
|
|
||
|
mouseX = ( event.clientX - windowHalfX );
|
||
|
mouseY = ( event.clientY - windowHalfY );
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
function animate() {
|
||
|
|
||
|
requestAnimationFrame( animate );
|
||
|
|
||
|
render();
|
||
|
|
||
|
}
|
||
|
|
||
|
function render() {
|
||
|
|
||
|
camera.position.x += ( mouseX - camera.position.x ) * .05;
|
||
|
camera.position.y += ( - ( mouseY - 200 ) - camera.position.y ) * .05;
|
||
|
|
||
|
camera.lookAt( scene1.position );
|
||
|
|
||
|
renderer.clear();
|
||
|
renderer.setScissorTest( true );
|
||
|
|
||
|
renderer.setScissor( 0, 0, SCREEN_WIDTH / 2 - 2, SCREEN_HEIGHT );
|
||
|
renderer.render( scene1, camera );
|
||
|
|
||
|
renderer.setScissor( SCREEN_WIDTH / 2, 0, SCREEN_WIDTH / 2 - 2, SCREEN_HEIGHT );
|
||
|
renderer.render( scene2, camera );
|
||
|
|
||
|
renderer.setScissorTest( false );
|
||
|
|
||
|
}
|
||
|
|
||
|
</script>
|
||
|
|
||
|
</body>
|
||
|
</html>
|