You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
164 lines
4.2 KiB
164 lines
4.2 KiB
2 years ago
|
<!DOCTYPE html>
|
||
|
<html lang="en">
|
||
|
<head>
|
||
|
<title>three.js webgl - materials - dynamic cube reflection</title>
|
||
|
<meta charset="utf-8">
|
||
|
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
||
|
<link type="text/css" rel="stylesheet" href="main.css">
|
||
|
<style>
|
||
|
body {
|
||
|
touch-action: none;
|
||
|
}
|
||
|
</style>
|
||
|
</head>
|
||
|
<body>
|
||
|
|
||
|
<div id="info"><a href="https://threejs.org" target="_blank" rel="noopener">three.js webgl</a> - materials - dynamic cube reflection</div>
|
||
|
|
||
|
<!-- Import maps polyfill -->
|
||
|
<!-- Remove this when import maps will be widely supported -->
|
||
|
<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
|
||
|
|
||
|
<script type="importmap">
|
||
|
{
|
||
|
"imports": {
|
||
|
"three": "../build/three.module.js",
|
||
|
"three/addons/": "./jsm/"
|
||
|
}
|
||
|
}
|
||
|
</script>
|
||
|
|
||
|
<script type="module">
|
||
|
|
||
|
import * as THREE from 'three';
|
||
|
|
||
|
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
|
||
|
import { RGBELoader } from 'three/addons/loaders/RGBELoader.js';
|
||
|
|
||
|
import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
|
||
|
import Stats from 'three/addons/libs/stats.module.js';
|
||
|
|
||
|
let camera, scene, renderer, stats;
|
||
|
let cube, sphere, torus, material;
|
||
|
|
||
|
let cubeCamera, cubeRenderTarget;
|
||
|
|
||
|
let controls;
|
||
|
|
||
|
init();
|
||
|
|
||
|
function init() {
|
||
|
|
||
|
renderer = new THREE.WebGLRenderer( { antialias: true } );
|
||
|
renderer.setPixelRatio( window.devicePixelRatio );
|
||
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
||
|
renderer.setAnimationLoop( animation );
|
||
|
renderer.outputEncoding = THREE.sRGBEncoding;
|
||
|
renderer.toneMapping = THREE.ACESFilmicToneMapping;
|
||
|
document.body.appendChild( renderer.domElement );
|
||
|
|
||
|
window.addEventListener( 'resize', onWindowResized );
|
||
|
|
||
|
stats = new Stats();
|
||
|
document.body.appendChild( stats.dom );
|
||
|
|
||
|
camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 1000 );
|
||
|
camera.position.z = 75;
|
||
|
|
||
|
scene = new THREE.Scene();
|
||
|
scene.rotation.y = 0.5; // avoid flying objects occluding the sun
|
||
|
|
||
|
new RGBELoader()
|
||
|
.setPath( 'textures/equirectangular/' )
|
||
|
.load( 'quarry_01_1k.hdr', function ( texture ) {
|
||
|
|
||
|
texture.mapping = THREE.EquirectangularReflectionMapping;
|
||
|
|
||
|
scene.background = texture;
|
||
|
scene.environment = texture;
|
||
|
|
||
|
} );
|
||
|
|
||
|
//
|
||
|
|
||
|
cubeRenderTarget = new THREE.WebGLCubeRenderTarget( 256 );
|
||
|
cubeRenderTarget.texture.type = THREE.HalfFloatType;
|
||
|
|
||
|
cubeCamera = new THREE.CubeCamera( 1, 1000, cubeRenderTarget );
|
||
|
|
||
|
//
|
||
|
|
||
|
material = new THREE.MeshStandardMaterial( {
|
||
|
envMap: cubeRenderTarget.texture,
|
||
|
roughness: 0.05,
|
||
|
metalness: 1
|
||
|
} );
|
||
|
|
||
|
const gui = new GUI();
|
||
|
gui.add( material, 'roughness', 0, 1 );
|
||
|
gui.add( material, 'metalness', 0, 1 );
|
||
|
gui.add( renderer, 'toneMappingExposure', 0, 2 ).name( 'exposure' );
|
||
|
|
||
|
sphere = new THREE.Mesh( new THREE.IcosahedronGeometry( 15, 8 ), material );
|
||
|
scene.add( sphere );
|
||
|
|
||
|
const material2 = new THREE.MeshStandardMaterial( {
|
||
|
roughness: 0.1,
|
||
|
metalness: 0
|
||
|
} );
|
||
|
|
||
|
cube = new THREE.Mesh( new THREE.BoxGeometry( 15, 15, 15 ), material2 );
|
||
|
scene.add( cube );
|
||
|
|
||
|
torus = new THREE.Mesh( new THREE.TorusKnotGeometry( 8, 3, 128, 16 ), material2 );
|
||
|
scene.add( torus );
|
||
|
|
||
|
//
|
||
|
|
||
|
controls = new OrbitControls( camera, renderer.domElement );
|
||
|
controls.autoRotate = true;
|
||
|
|
||
|
}
|
||
|
|
||
|
function onWindowResized() {
|
||
|
|
||
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
||
|
|
||
|
camera.aspect = window.innerWidth / window.innerHeight;
|
||
|
camera.updateProjectionMatrix();
|
||
|
|
||
|
}
|
||
|
|
||
|
function animation( msTime ) {
|
||
|
|
||
|
const time = msTime / 1000;
|
||
|
|
||
|
cube.position.x = Math.cos( time ) * 30;
|
||
|
cube.position.y = Math.sin( time ) * 30;
|
||
|
cube.position.z = Math.sin( time ) * 30;
|
||
|
|
||
|
cube.rotation.x += 0.02;
|
||
|
cube.rotation.y += 0.03;
|
||
|
|
||
|
torus.position.x = Math.cos( time + 10 ) * 30;
|
||
|
torus.position.y = Math.sin( time + 10 ) * 30;
|
||
|
torus.position.z = Math.sin( time + 10 ) * 30;
|
||
|
|
||
|
torus.rotation.x += 0.02;
|
||
|
torus.rotation.y += 0.03;
|
||
|
|
||
|
cubeCamera.update( renderer, scene );
|
||
|
|
||
|
controls.update();
|
||
|
|
||
|
renderer.render( scene, camera );
|
||
|
|
||
|
stats.update();
|
||
|
|
||
|
}
|
||
|
|
||
|
</script>
|
||
|
|
||
|
</body>
|
||
|
</html>
|