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159 lines
3.6 KiB
159 lines
3.6 KiB
2 years ago
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>three.js webgl - collada - skinning</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<link type="text/css" rel="stylesheet" href="main.css">
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</head>
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<body>
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<div id="container"></div>
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<div id="info">
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<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> collada loader - skinning<br/>
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Dancing Stormtrooper by <a href="https://sketchfab.com/strykerdoesgames" target="_blank" rel="noopener">StrykerDoesAnimation</a>, <a href="https://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noopener">CC Attribution</a>
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</div>
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<!-- Import maps polyfill -->
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<!-- Remove this when import maps will be widely supported -->
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<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
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<script type="importmap">
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{
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"imports": {
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"three": "../build/three.module.js",
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"three/addons/": "./jsm/"
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}
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}
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</script>
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<script type="module">
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import * as THREE from 'three';
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import Stats from 'three/addons/libs/stats.module.js';
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import { ColladaLoader } from 'three/addons/loaders/ColladaLoader.js';
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import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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let container, stats, clock, controls;
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let camera, scene, renderer, mixer;
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init();
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animate();
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function init() {
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container = document.getElementById( 'container' );
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camera = new THREE.PerspectiveCamera( 25, window.innerWidth / window.innerHeight, 1, 1000 );
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camera.position.set( 15, 10, - 15 );
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scene = new THREE.Scene();
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clock = new THREE.Clock();
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// collada
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const loader = new ColladaLoader();
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loader.load( './models/collada/stormtrooper/stormtrooper.dae', function ( collada ) {
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const avatar = collada.scene;
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const animations = avatar.animations;
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avatar.traverse( function ( node ) {
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if ( node.isSkinnedMesh ) {
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node.frustumCulled = false;
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}
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} );
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mixer = new THREE.AnimationMixer( avatar );
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mixer.clipAction( animations[ 0 ] ).play();
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scene.add( avatar );
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} );
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//
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const gridHelper = new THREE.GridHelper( 10, 20, 0x888888, 0x444444 );
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scene.add( gridHelper );
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//
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const ambientLight = new THREE.AmbientLight( 0xffffff, 0.2 );
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scene.add( ambientLight );
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const pointLight = new THREE.PointLight( 0xffffff, 0.8 );
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scene.add( camera );
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camera.add( pointLight );
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//
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renderer = new THREE.WebGLRenderer( { antialias: true } );
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renderer.outputEncoding = THREE.sRGBEncoding;
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( window.innerWidth, window.innerHeight );
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container.appendChild( renderer.domElement );
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//
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controls = new OrbitControls( camera, renderer.domElement );
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controls.screenSpacePanning = true;
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controls.minDistance = 5;
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controls.maxDistance = 40;
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controls.target.set( 0, 2, 0 );
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controls.update();
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//
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stats = new Stats();
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container.appendChild( stats.dom );
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//
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window.addEventListener( 'resize', onWindowResize );
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}
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function onWindowResize() {
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camera.aspect = window.innerWidth / window.innerHeight;
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camera.updateProjectionMatrix();
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renderer.setSize( window.innerWidth, window.innerHeight );
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}
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function animate() {
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requestAnimationFrame( animate );
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render();
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stats.update();
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}
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function render() {
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const delta = clock.getDelta();
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if ( mixer !== undefined ) {
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mixer.update( delta );
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}
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renderer.render( scene, camera );
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}
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</script>
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</body>
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</html>
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