You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
293 lines
7.5 KiB
293 lines
7.5 KiB
2 years ago
|
<!DOCTYPE html>
|
||
|
<html lang="en">
|
||
|
<head>
|
||
|
<title>three.js webgl - fly controls - earth</title>
|
||
|
<meta charset="utf-8">
|
||
|
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
||
|
<link type="text/css" rel="stylesheet" href="main.css">
|
||
|
<style>
|
||
|
body {
|
||
|
background:#000;
|
||
|
color: #eee;
|
||
|
}
|
||
|
|
||
|
a {
|
||
|
color: #0080ff;
|
||
|
}
|
||
|
|
||
|
b {
|
||
|
color: orange
|
||
|
}
|
||
|
</style>
|
||
|
</head>
|
||
|
|
||
|
<body>
|
||
|
|
||
|
<div id="info"><a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - earth [fly controls]<br/>
|
||
|
<b>WASD</b> move, <b>R|F</b> up | down, <b>Q|E</b> roll, <b>up|down</b> pitch, <b>left|right</b> yaw
|
||
|
</div>
|
||
|
|
||
|
<!-- Import maps polyfill -->
|
||
|
<!-- Remove this when import maps will be widely supported -->
|
||
|
<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
|
||
|
|
||
|
<script type="importmap">
|
||
|
{
|
||
|
"imports": {
|
||
|
"three": "../build/three.module.js",
|
||
|
"three/addons/": "./jsm/"
|
||
|
}
|
||
|
}
|
||
|
</script>
|
||
|
|
||
|
<script type="module">
|
||
|
|
||
|
import * as THREE from 'three';
|
||
|
|
||
|
import Stats from 'three/addons/libs/stats.module.js';
|
||
|
|
||
|
import { FlyControls } from 'three/addons/controls/FlyControls.js';
|
||
|
import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js';
|
||
|
import { RenderPass } from 'three/addons/postprocessing/RenderPass.js';
|
||
|
import { FilmPass } from 'three/addons/postprocessing/FilmPass.js';
|
||
|
|
||
|
const radius = 6371;
|
||
|
const tilt = 0.41;
|
||
|
const rotationSpeed = 0.02;
|
||
|
|
||
|
const cloudsScale = 1.005;
|
||
|
const moonScale = 0.23;
|
||
|
|
||
|
const MARGIN = 0;
|
||
|
let SCREEN_HEIGHT = window.innerHeight - MARGIN * 2;
|
||
|
let SCREEN_WIDTH = window.innerWidth;
|
||
|
|
||
|
let camera, controls, scene, renderer, stats;
|
||
|
let geometry, meshPlanet, meshClouds, meshMoon;
|
||
|
let dirLight;
|
||
|
|
||
|
let composer;
|
||
|
|
||
|
const textureLoader = new THREE.TextureLoader();
|
||
|
|
||
|
let d, dPlanet, dMoon;
|
||
|
const dMoonVec = new THREE.Vector3();
|
||
|
|
||
|
const clock = new THREE.Clock();
|
||
|
|
||
|
init();
|
||
|
animate();
|
||
|
|
||
|
function init() {
|
||
|
|
||
|
camera = new THREE.PerspectiveCamera( 25, SCREEN_WIDTH / SCREEN_HEIGHT, 50, 1e7 );
|
||
|
camera.position.z = radius * 5;
|
||
|
|
||
|
scene = new THREE.Scene();
|
||
|
scene.fog = new THREE.FogExp2( 0x000000, 0.00000025 );
|
||
|
|
||
|
dirLight = new THREE.DirectionalLight( 0xffffff );
|
||
|
dirLight.position.set( - 1, 0, 1 ).normalize();
|
||
|
scene.add( dirLight );
|
||
|
|
||
|
const materialNormalMap = new THREE.MeshPhongMaterial( {
|
||
|
|
||
|
specular: 0x333333,
|
||
|
shininess: 15,
|
||
|
map: textureLoader.load( 'textures/planets/earth_atmos_2048.jpg' ),
|
||
|
specularMap: textureLoader.load( 'textures/planets/earth_specular_2048.jpg' ),
|
||
|
normalMap: textureLoader.load( 'textures/planets/earth_normal_2048.jpg' ),
|
||
|
|
||
|
// y scale is negated to compensate for normal map handedness.
|
||
|
normalScale: new THREE.Vector2( 0.85, - 0.85 )
|
||
|
|
||
|
} );
|
||
|
|
||
|
// planet
|
||
|
|
||
|
geometry = new THREE.SphereGeometry( radius, 100, 50 );
|
||
|
|
||
|
meshPlanet = new THREE.Mesh( geometry, materialNormalMap );
|
||
|
meshPlanet.rotation.y = 0;
|
||
|
meshPlanet.rotation.z = tilt;
|
||
|
scene.add( meshPlanet );
|
||
|
|
||
|
// clouds
|
||
|
|
||
|
const materialClouds = new THREE.MeshLambertMaterial( {
|
||
|
|
||
|
map: textureLoader.load( 'textures/planets/earth_clouds_1024.png' ),
|
||
|
transparent: true
|
||
|
|
||
|
} );
|
||
|
|
||
|
meshClouds = new THREE.Mesh( geometry, materialClouds );
|
||
|
meshClouds.scale.set( cloudsScale, cloudsScale, cloudsScale );
|
||
|
meshClouds.rotation.z = tilt;
|
||
|
scene.add( meshClouds );
|
||
|
|
||
|
// moon
|
||
|
|
||
|
const materialMoon = new THREE.MeshPhongMaterial( {
|
||
|
|
||
|
map: textureLoader.load( 'textures/planets/moon_1024.jpg' )
|
||
|
|
||
|
} );
|
||
|
|
||
|
meshMoon = new THREE.Mesh( geometry, materialMoon );
|
||
|
meshMoon.position.set( radius * 5, 0, 0 );
|
||
|
meshMoon.scale.set( moonScale, moonScale, moonScale );
|
||
|
scene.add( meshMoon );
|
||
|
|
||
|
// stars
|
||
|
|
||
|
const r = radius, starsGeometry = [ new THREE.BufferGeometry(), new THREE.BufferGeometry() ];
|
||
|
|
||
|
const vertices1 = [];
|
||
|
const vertices2 = [];
|
||
|
|
||
|
const vertex = new THREE.Vector3();
|
||
|
|
||
|
for ( let i = 0; i < 250; i ++ ) {
|
||
|
|
||
|
vertex.x = Math.random() * 2 - 1;
|
||
|
vertex.y = Math.random() * 2 - 1;
|
||
|
vertex.z = Math.random() * 2 - 1;
|
||
|
vertex.multiplyScalar( r );
|
||
|
|
||
|
vertices1.push( vertex.x, vertex.y, vertex.z );
|
||
|
|
||
|
}
|
||
|
|
||
|
for ( let i = 0; i < 1500; i ++ ) {
|
||
|
|
||
|
vertex.x = Math.random() * 2 - 1;
|
||
|
vertex.y = Math.random() * 2 - 1;
|
||
|
vertex.z = Math.random() * 2 - 1;
|
||
|
vertex.multiplyScalar( r );
|
||
|
|
||
|
vertices2.push( vertex.x, vertex.y, vertex.z );
|
||
|
|
||
|
}
|
||
|
|
||
|
starsGeometry[ 0 ].setAttribute( 'position', new THREE.Float32BufferAttribute( vertices1, 3 ) );
|
||
|
starsGeometry[ 1 ].setAttribute( 'position', new THREE.Float32BufferAttribute( vertices2, 3 ) );
|
||
|
|
||
|
const starsMaterials = [
|
||
|
new THREE.PointsMaterial( { color: 0x555555, size: 2, sizeAttenuation: false } ),
|
||
|
new THREE.PointsMaterial( { color: 0x555555, size: 1, sizeAttenuation: false } ),
|
||
|
new THREE.PointsMaterial( { color: 0x333333, size: 2, sizeAttenuation: false } ),
|
||
|
new THREE.PointsMaterial( { color: 0x3a3a3a, size: 1, sizeAttenuation: false } ),
|
||
|
new THREE.PointsMaterial( { color: 0x1a1a1a, size: 2, sizeAttenuation: false } ),
|
||
|
new THREE.PointsMaterial( { color: 0x1a1a1a, size: 1, sizeAttenuation: false } )
|
||
|
];
|
||
|
|
||
|
for ( let i = 10; i < 30; i ++ ) {
|
||
|
|
||
|
const stars = new THREE.Points( starsGeometry[ i % 2 ], starsMaterials[ i % 6 ] );
|
||
|
|
||
|
stars.rotation.x = Math.random() * 6;
|
||
|
stars.rotation.y = Math.random() * 6;
|
||
|
stars.rotation.z = Math.random() * 6;
|
||
|
stars.scale.setScalar( i * 10 );
|
||
|
|
||
|
stars.matrixAutoUpdate = false;
|
||
|
stars.updateMatrix();
|
||
|
|
||
|
scene.add( stars );
|
||
|
|
||
|
}
|
||
|
|
||
|
renderer = new THREE.WebGLRenderer( { antialias: true } );
|
||
|
renderer.setPixelRatio( window.devicePixelRatio );
|
||
|
renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
|
||
|
document.body.appendChild( renderer.domElement );
|
||
|
|
||
|
//
|
||
|
|
||
|
controls = new FlyControls( camera, renderer.domElement );
|
||
|
|
||
|
controls.movementSpeed = 1000;
|
||
|
controls.domElement = renderer.domElement;
|
||
|
controls.rollSpeed = Math.PI / 24;
|
||
|
controls.autoForward = false;
|
||
|
controls.dragToLook = false;
|
||
|
|
||
|
//
|
||
|
|
||
|
stats = new Stats();
|
||
|
document.body.appendChild( stats.dom );
|
||
|
|
||
|
window.addEventListener( 'resize', onWindowResize );
|
||
|
|
||
|
// postprocessing
|
||
|
|
||
|
const renderModel = new RenderPass( scene, camera );
|
||
|
const effectFilm = new FilmPass( 0.35, 0.75, 2048, false );
|
||
|
|
||
|
composer = new EffectComposer( renderer );
|
||
|
|
||
|
composer.addPass( renderModel );
|
||
|
composer.addPass( effectFilm );
|
||
|
|
||
|
}
|
||
|
|
||
|
function onWindowResize() {
|
||
|
|
||
|
SCREEN_HEIGHT = window.innerHeight;
|
||
|
SCREEN_WIDTH = window.innerWidth;
|
||
|
|
||
|
camera.aspect = SCREEN_WIDTH / SCREEN_HEIGHT;
|
||
|
camera.updateProjectionMatrix();
|
||
|
|
||
|
renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
|
||
|
composer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
|
||
|
|
||
|
}
|
||
|
|
||
|
function animate() {
|
||
|
|
||
|
requestAnimationFrame( animate );
|
||
|
|
||
|
render();
|
||
|
stats.update();
|
||
|
|
||
|
}
|
||
|
|
||
|
function render() {
|
||
|
|
||
|
// rotate the planet and clouds
|
||
|
|
||
|
const delta = clock.getDelta();
|
||
|
|
||
|
meshPlanet.rotation.y += rotationSpeed * delta;
|
||
|
meshClouds.rotation.y += 1.25 * rotationSpeed * delta;
|
||
|
|
||
|
// slow down as we approach the surface
|
||
|
|
||
|
dPlanet = camera.position.length();
|
||
|
|
||
|
dMoonVec.subVectors( camera.position, meshMoon.position );
|
||
|
dMoon = dMoonVec.length();
|
||
|
|
||
|
if ( dMoon < dPlanet ) {
|
||
|
|
||
|
d = ( dMoon - radius * moonScale * 1.01 );
|
||
|
|
||
|
} else {
|
||
|
|
||
|
d = ( dPlanet - radius * 1.01 );
|
||
|
|
||
|
}
|
||
|
|
||
|
controls.movementSpeed = 0.33 * d;
|
||
|
controls.update( delta );
|
||
|
|
||
|
composer.render( delta );
|
||
|
|
||
|
}
|
||
|
|
||
|
</script>
|
||
|
</body>
|
||
|
</html>
|