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					103 lines
				
				3.4 KiB
			
		
		
			
		
	
	
					103 lines
				
				3.4 KiB
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											3 years ago
										 
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								<!DOCTYPE html>
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								<html lang="ja">
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								<head>
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								    <meta charset="utf-8" />
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								    <base href="../../../" />
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								    <script src="page.js"></script>
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								    <link type="text/css" rel="stylesheet" href="page.css" />
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								</head>
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								<body>
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								    <h1>[name]</h1>
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								    <p class="desc">
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								        外部で開発された互換性のあるthree.jsのライブラリやプラグインをここでリストアップしています。 このリストと関連したパッケージはコミュニティによってメンテナンスされており、最新である保証はありません。 もしこのリストを更新したい場合はPullRequestを送ってください!
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								    </p>
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								    <h3>Physics(物理)</h3>
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								    <ul>
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								        <li>[link:https://github.com/lo-th/Oimo.js/ Oimo.js]</li>
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								        <li>[link:https://enable3d.io/ enable3d]</li>
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								        <li>[link:https://github.com/kripken/ammo.js/ ammo.js]</li>
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								        <li>[link:https://github.com/pmndrs/cannon-es cannon-es]</li>
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								    </ul>
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								    <h3>Postprocessing(後処理)</h3>
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								    <p>
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								        [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/postprocessing official three.js postprocessing effects]に加えて、外部のライブラリを通して、追加のエフェクトやフレームワークのサポートが利用可能です。
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								    </p>
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								    <ul>
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								        <li>[link:https://github.com/vanruesc/postprocessing postprocessing]</li>
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								    </ul>
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								    <h3>Intersection and Raycast Performance</h3>
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								    <ul>
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								        <li>[link:https://github.com/gkjohnson/three-mesh-bvh three-mesh-bvh]</li>
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								    </ul>
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								    <h3>File Formats(ファイル形式)</h3>
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								    <p>
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								        [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/loaders official three.js loaders]に加えて、外部のライブラリを通して、追加のフォーマットのサポートが利用できます。
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								    </p>
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								    <ul>
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								        <li>[link:https://github.com/gkjohnson/urdf-loaders/tree/master/javascript urdf-loader]</li>
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								        <li>[link:https://github.com/NASA-AMMOS/3DTilesRendererJS 3d-tiles-renderer-js]</li>
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								        <li>[link:https://github.com/kaisalmen/WWOBJLoader WebWorker OBJLoader]</li>
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								        <li>[link:https://github.com/IFCjs/web-ifc-three IFC.js]</li>
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								    </ul>
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								    <h3>Geometry</h3>
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								    <ul>
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								        <li>[link:https://github.com/spite/THREE.MeshLine THREE.MeshLine]</li>
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								    </ul>
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								    <h3>3D Text and Layout</h3>
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								    <ul>
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								        <li>[link:https://github.com/protectwise/troika/tree/master/packages/troika-three-text troika-three-text]</li>
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								        <li>[link:https://github.com/felixmariotto/three-mesh-ui three-mesh-ui]</li>
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								    </ul>
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								    <h3>Particle Systems</h3>
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								    <ul>
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								        <li>[link:https://github.com/creativelifeform/three-nebula three-nebula]</li>
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								    </ul>
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								    <h3>Inverse Kinematics</h3>
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								    <ul>
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								        <li>[link:https://github.com/jsantell/THREE.IK THREE.IK]</li>
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								        <li>[link:https://github.com/lo-th/fullik fullik]</li>
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								    </ul>
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								    <h3>Game AI</h3>
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								    <ul>
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								        <li>[link:https://mugen87.github.io/yuka/ yuka]</li>
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								        <li>[link:https://github.com/donmccurdy/three-pathfinding three-pathfinding]</li>
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								    </ul>
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								    <h3>Wrappers and Frameworks</h3>
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								    <ul>
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								        <li>[link:https://aframe.io/ A-Frame]</li>
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								        <li>[link:https://github.com/pmndrs/react-three-fiber react-three-fiber]</li>
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								        <li>[link:https://github.com/ecsyjs/ecsy-three ECSY]</li>
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								        <li>[link:https://threlte.xyz/ Threlte]</li>
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								    </ul>
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								</body>
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								</html>
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