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93 lines
2.7 KiB
93 lines
2.7 KiB
2 years ago
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<!DOCTYPE html>
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<html lang="zh">
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<head>
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<meta charset="utf-8" />
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<base href="../../../" />
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<script src="page.js"></script>
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<link type="text/css" rel="stylesheet" href="page.css" />
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</head>
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<body>
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[page:Loader] →
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<h1>[name]</h1>
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<p class="desc">A loader for loading a <em>.tga</em> resource. <br />
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<a href="https://en.wikipedia.org/wiki/Truevision_TGA">TGA</a> is a raster graphics, image file format.
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</p>
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<h2>代码示例</h2>
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<code>
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// instantiate a loader
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const loader = new TGALoader();
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// load a resource
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const texture = loader.load(
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// resource URL
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'textures/crate_grey8.tga'
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// called when loading is completed
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function ( texture ) {
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console.log( 'Texture is loaded' );
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},
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// called when the loading is in progresses
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function ( xhr ) {
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console.log( ( xhr.loaded / xhr.total * 100 ) + '% loaded' );
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},
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// called when the loading fails
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function ( error ) {
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console.log( 'An error happened' );
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}
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);
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const material = new THREE.MeshPhongMaterial( {
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color: 0xffffff,
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map: texture
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} );
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</code>
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<h2>例子</h2>
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<p>
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[example:webgl_loader_texture_tga]
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</p>
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<h2>Constructor</h2>
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<h3>[name]( [param:LoadingManager manager] )</h3>
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<p>
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[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
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</p>
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<p>
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Creates a new [name].
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</p>
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<h2>Properties</h2>
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<p>See the base [page:Loader] class for common properties.</p>
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<h2>Methods</h2>
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<p>See the base [page:Loader] class for common methods.</p>
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<h3>[method:DataTexture load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )</h3>
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<p>
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[page:String url] — A string containing the path/URL of the <em>.tga</em> file. <br />
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[page:Function onLoad] — (optional) A function to be called after loading is successfully completed. The function receives loaded [page:DataTexture] as an argument.<br />
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[page:Function onProgress] — (optional) A function to be called while the loading is in progress. The argument will be the XMLHttpRequest instance, which contains .[page:Integer total] and .[page:Integer loaded] bytes.<br />
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[page:Function onError] — (optional) A function to be called if an error occurs during loading. The function receives the error as an argument.<br />
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</p>
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<p>
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Begin loading from url and pass the loaded [page:DataTexture texture] to onLoad. The [page:DataTexture texture] is also directly returned for immediate use (but may not be fully loaded).
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</p>
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<h2>Source</h2>
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<p>
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[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/loaders/TGALoader.js examples/jsm/loaders/TGALoader.js]
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</p>
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</body>
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</html>
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