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2 years ago
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<base href="../../../" />
<script src="page.js"></script>
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
[page:BufferGeometry] &rarr;
<h1>[name]</h1>
<p class="desc">Creates a tube that extrudes along a 3d curve.</p>
<iframe id="scene" src="scenes/geometry-browser.html#TubeGeometry"></iframe>
<script>
// iOS iframe auto-resize workaround
if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
const scene = document.getElementById( 'scene' );
scene.style.width = getComputedStyle( scene ).width;
scene.style.height = getComputedStyle( scene ).height;
scene.setAttribute( 'scrolling', 'no' );
}
</script>
<h2>Code Example</h2>
<code>
class CustomSinCurve extends THREE.Curve {
constructor( scale = 1 ) {
super();
this.scale = scale;
}
getPoint( t, optionalTarget = new THREE.Vector3() ) {
const tx = t * 3 - 1.5;
const ty = Math.sin( 2 * Math.PI * t );
const tz = 0;
return optionalTarget.set( tx, ty, tz ).multiplyScalar( this.scale );
}
}
const path = new CustomSinCurve( 10 );
const geometry = new THREE.TubeGeometry( path, 20, 2, 8, false );
const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
</code>
<h2>Constructor</h2>
<h3>[name]([param:Curve path], [param:Integer tubularSegments], [param:Float radius], [param:Integer radialSegments], [param:Boolean closed])</h3>
<p>
path — [page:Curve] - A 3D path that inherits from the [page:Curve] base class. Default is a quadratic bezier curve.<br />
tubularSegments — [page:Integer] - The number of segments that make up the tube. Default is `64`.<br />
radius — [page:Float] - The radius of the tube. Default is `1`.<br />
radialSegments — [page:Integer] - The number of segments that make up the cross-section. Default is `8`.<br />
closed — [page:Boolean] Is the tube open or closed. Default is `false`.<br />
</p>
<h2>Properties</h2>
<p>See the base [page:BufferGeometry] class for common properties.</p>
<h3>[property:Object parameters]</h3>
<p>
An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
</p>
<h3>[property:Array tangents]</h3>
<p>
An array of [page:Vector3] tangents
</p>
<h3>[property:Array normals]</h3>
<p>
An array of [page:Vector3] normals
</p>
<h3>[property:Array binormals]</h3>
<p>
An array of [page:Vector3] binormals
</p>
<h2>Methods</h2>
<p>See the base [page:BufferGeometry] class for common methods.</p>
<h2>Source</h2>
<p>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</p>
</body>
</html>