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100 lines
2.3 KiB
100 lines
2.3 KiB
2 years ago
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<!DOCTYPE html>
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<html lang="zh">
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<head>
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<meta charset="utf-8" />
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<base href="../../../" />
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<script src="page.js"></script>
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<link type="text/css" rel="stylesheet" href="page.css" />
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</head>
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<body>
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<h1>飞行控制器([name])</h1>
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<p class="desc">
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[name] 启用了一种类似于数字内容创建工具(例如Blender)中飞行模式的导航方式。
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你可以在3D空间中任意变换摄像机,并且无任何限制(例如,专注于一个特定的目标)。
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</p>
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<h2>例子</h2>
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<p>[example:misc_controls_fly misc / controls / fly ]</p>
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<h2>构造函数</h2>
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<h3>[name]( [param:Camera object], [param:HTMLDOMElement domElement] )</h3>
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<p>
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<p>
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[page:Camera object]: 被控制的摄像机。
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</p>
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<p>
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[page:HTMLDOMElement domElement]: 用于事件监听的HTML元素。
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</p>
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<p>
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创建一个新的 [name] 实例。
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</p>
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</p>
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<h2>Events</h2>
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<h3>change</h3>
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<p>
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Fires when the camera has been transformed by the controls.
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</p>
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<h2>属性</h2>
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<h3>[property:Boolean autoForward]</h3>
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<p>
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若该值设为*true*,初始变换后,摄像机将自动向前移动(且不会停止)。默认为*false*。
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</p>
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<h3>[property:HTMLDOMElement domElement]</h3>
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<p>
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该 HTMLDOMElement 用于监听鼠标/触摸事件,该属性必须在构造函数中传入。在此处改变它将不会设置新的事件监听。
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</p>
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<h3>[property:Boolean dragToLook]</h3>
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<p>
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若该值设为*true*,你将只能通过执行拖拽交互来环视四周。默认为*false*。
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</p>
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<h3>[property:Number movementSpeed]</h3>
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<p>
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移动速度,默认为*1*。
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</p>
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<h3>[property:Camera object]</h3>
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<p>
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被控制的摄像机。
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</p>
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<h3>[property:Number rollSpeed]</h3>
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<p>
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旋转速度。默认为*0.005*。
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</p>
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<h2>方法</h2>
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<h3>[method:undefined dispose] ()</h3>
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<p>
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若不再需要该控制器,则应当调用此函数。
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</p>
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<h3>[method:undefined update] ( [param:Number delta] )</h3>
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<p>
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<p>
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[page:Number delta]: Time delta value.
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</p>
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<p>
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更新控制器,常被用在动画循环中。
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</p>
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</p>
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<h2>源代码</h2>
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<p>
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[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/controls/FlyControls.js examples/jsm/controls/FlyControls.js]
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</p>
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</body>
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</html>
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