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					98 lines
				
				2.5 KiB
			
		
		
			
		
	
	
					98 lines
				
				2.5 KiB
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											3 years ago
										 
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								<!DOCTYPE html>
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								<html lang="en">
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									<head>
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										<meta charset="utf-8" />
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										<base href="../../../" />
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										<script src="page.js"></script>
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										<link type="text/css" rel="stylesheet" href="page.css" />
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									</head>
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									<body>
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										<h1>[name]</h1>
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										<div class="desc">
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											<p>
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												[name] can be used to render geometric data using SVG. The produced vector graphics are particular useful in the following use cases:
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											</p>
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											<ul>
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												<li>Animated logos or icons</li>
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												<li>Interactive 2D/3D diagrams or graphs</li>
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												<li>Interactive maps</li>
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												<li>Complex or animated user interfaces</li>
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											</ul>
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											<p>
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												[name] has various advantages. It produces crystal-clear and sharp output which is independent of the actual viewport resolution.<br />
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												SVG elements can be styled via CSS. And they have good accessibility since it's possible to add metadata like title or description (useful for search engines or screen readers).
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											</p>
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											<p>
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												There are, however, some important limitations:
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											</p>
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											<ul>
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												<li>No advanced shading</li>
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												<li>No texture support</li>
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												<li>No shadow support</li>
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											</ul>
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										</div>
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										<h2>Examples</h2>
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										<p>
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											[example:svg_lines lines]<br />
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											[example:svg_sandbox sandbox]
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										</p>
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										<h2>Constructor</h2>
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										<h3>[name]()</h3>
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										<h2>Properties</h2>
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										<h3>[property:Number overdraw]</h3>
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										Number of fractional pixels to enlarge polygons in order to prevent anti-aliasing gaps. Range is [0..1]. Default is `0.5`.
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										</p>
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										<h2>Methods</h2>
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										<h3>[method:undefined clear]()</h3>
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											Tells the renderer to clear its drawing surface.
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										</p>
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										<h3>[method:Object getSize]()</h3>
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										<p>
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											Returns an object containing the width and height of the renderer.
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										</p>
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										<h3>[method:undefined render]( [param:Scene scene], [param:Camera camera] )</h3>
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										<p>
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											Renders a [page:Scene scene] using a [page:Camera camera].
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										</p>
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										<h3>[method:undefined setClearColor]( [param:Color color], [param:number alpha] )</h3>
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										<p>
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											Sets the clearColor and the clearAlpha.
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										</p>
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										<h3>[method:undefined setPrecision]( [param:Number precision] )</h3>
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										<p>
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											Sets the precision of the data used to create a path.
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										</p>
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										<h3>[method:undefined setQuality]()</h3>
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										<p>
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											Sets the render quality. Possible values are `low` and `high` (default).
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										</p>
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										<h3>[method:undefined setSize]( [param:Number width], [param:Number height] )</h3>
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										<p>
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											Resizes the renderer to (width, height).
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										</p>
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										<h2>Source</h2>
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										<p>
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											[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/renderers/SVGRenderer.js examples/jsm/renderers/SVGRenderer.js]
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										</p>
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									</body>
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								</html>
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