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70 lines
2.0 KiB
70 lines
2.0 KiB
2 years ago
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<base href="../../../" />
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<script src="page.js"></script>
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<link type="text/css" rel="stylesheet" href="page.css" />
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</head>
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<body>
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[page:BufferGeometry] →
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<h1>[name]</h1>
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<p class="desc">Generate geometry representing a parametric surface.</p>
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<script>
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// iOS iframe auto-resize workaround
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if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
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const scene = document.getElementById( 'scene' );
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scene.style.width = getComputedStyle( scene ).width;
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scene.style.height = getComputedStyle( scene ).height;
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scene.setAttribute( 'scrolling', 'no' );
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}
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</script>
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<h2>Code Example</h2>
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<code>
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const geometry = new THREE.ParametricGeometry( THREE.ParametricGeometries.klein, 25, 25 );
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const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
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const klein = new THREE.Mesh( geometry, material );
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scene.add( klein );
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</code>
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<h2>Constructor</h2>
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<h3>[name]([param:Function func], [param:Integer slices], [param:Integer stacks])</h3>
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<p>
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func — A function that takes in a [page:Float u] and [page:Float v] value each between 0 and 1 and modifies a third [page:Vector3] argument. Default is a function that generates a curved plane surface.<br />
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slices — The count of slices to use for the parametric function. Default is *8*.<br />
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stacks — The count of stacks to use for the parametric function. Default is *8*.
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</p>
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<h2>Properties</h2>
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<p>See the base [page:BufferGeometry] class for common properties.</p>
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<h3>[property:Object parameters]</h3>
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<p>
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An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
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</p>
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<h2>Methods</h2>
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<p>See the base [page:BufferGeometry] class for common methods.</p>
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<h2>Source</h2>
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<p>
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[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/geometries/ParametricGeometry.js examples/jsm/geometries/ParametricGeometry.js]
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</p>
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</body>
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</html>
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