three 基础库
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( function () {
/**
* This helper must be added as a child of the light
*/
class RectAreaLightHelper extends THREE.Line {
constructor( light, color ) {
const positions = [ 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, - 1, 0, 1, 1, 0 ];
const geometry = new THREE.BufferGeometry();
geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( positions, 3 ) );
geometry.computeBoundingSphere();
const material = new THREE.LineBasicMaterial( {
fog: false
} );
super( geometry, material );
this.light = light;
this.color = color; // optional hardwired color for the helper
this.type = 'RectAreaLightHelper'; //
const positions2 = [ 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, 1, 0, - 1, - 1, 0, 1, - 1, 0 ];
const geometry2 = new THREE.BufferGeometry();
geometry2.setAttribute( 'position', new THREE.Float32BufferAttribute( positions2, 3 ) );
geometry2.computeBoundingSphere();
this.add( new THREE.Mesh( geometry2, new THREE.MeshBasicMaterial( {
side: THREE.BackSide,
fog: false
} ) ) );
}
updateMatrixWorld() {
this.scale.set( 0.5 * this.light.width, 0.5 * this.light.height, 1 );
if ( this.color !== undefined ) {
this.material.color.set( this.color );
this.children[ 0 ].material.color.set( this.color );
} else {
this.material.color.copy( this.light.color ).multiplyScalar( this.light.intensity ); // prevent hue shift
const c = this.material.color;
const max = Math.max( c.r, c.g, c.b );
if ( max > 1 ) c.multiplyScalar( 1 / max );
this.children[ 0 ].material.color.copy( this.material.color );
} // ignore world scale on light
this.matrixWorld.extractRotation( this.light.matrixWorld ).scale( this.scale ).copyPosition( this.light.matrixWorld );
this.children[ 0 ].matrixWorld.copy( this.matrixWorld );
}
dispose() {
this.geometry.dispose();
this.material.dispose();
this.children[ 0 ].geometry.dispose();
this.children[ 0 ].material.dispose();
}
}
THREE.RectAreaLightHelper = RectAreaLightHelper;
} )();