import { SpriteNode } from './nodes/SpriteNode.js'; import { NodeMaterial } from './NodeMaterial.js'; import { NodeUtils } from '../core/NodeUtils.js'; class SpriteNodeMaterial extends NodeMaterial { constructor() { const node = new SpriteNode(); super( node, node ); this.type = 'SpriteNodeMaterial'; } } NodeUtils.addShortcuts( SpriteNodeMaterial.prototype, 'fragment', [ 'color', 'alpha', 'mask', 'position', 'spherical' ] ); export { SpriteNodeMaterial };