import { InputNode } from '../core/InputNode.js'; import { TextureNode } from './TextureNode.js'; class ScreenNode extends TextureNode { constructor( uv ) { super( undefined, uv ); } getUnique() { return true; } getTexture( builder, output ) { return InputNode.prototype.generate.call( this, builder, output, this.getUuid(), 't', 'renderTexture' ); } } ScreenNode.prototype.nodeType = 'Screen'; export { ScreenNode };