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@ -598,7 +598,7 @@ |
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var cube = new THREE.Mesh(cubeGeometry, material); |
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cube.position.set(0.10, 0.56, -1.48); |
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cube.rotation.y += Math.PI; //-逆时针旋转,+顺时针 |
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cube.scale.set(0.006,0.006,0.01); |
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cube.scale.set(0.006, 0.006, 0.01); |
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scene.add(cube); |
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player.addRefeshFunction(updatetext); |
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} |
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