three 基础库
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import {
FrontSide,
LessEqualDepth,
NoColors,
NormalBlending,
ShaderMaterial
} from '../../../../build/three.module.js';
import { NodeBuilder } from '../core/NodeBuilder.js';
import { ColorNode } from '../inputs/ColorNode.js';
import { PositionNode } from '../accessors/PositionNode.js';
import { RawNode } from './nodes/RawNode.js';
class NodeMaterial extends ShaderMaterial {
constructor( vertex, fragment ) {
super();
this.vertex = vertex || new RawNode( new PositionNode( PositionNode.PROJECTION ) );
this.fragment = fragment || new RawNode( new ColorNode( 0xFF0000 ) );
this.updaters = [];
this.type = 'NodeMaterial';
}
get properties() {
return this.fragment.properties;
}
get needsUpdate() {
return this.needsCompile;
}
set needsUpdate( value ) {
if ( value === true ) this.version ++;
this.needsCompile = value;
}
onBeforeCompile( shader, renderer ) {
this.build( { renderer: renderer } );
shader.defines = this.defines;
shader.uniforms = this.uniforms;
shader.vertexShader = this.vertexShader;
shader.fragmentShader = this.fragmentShader;
shader.extensionDerivatives = ( this.extensions.derivatives === true );
shader.extensionFragDepth = ( this.extensions.fragDepth === true );
shader.extensionDrawBuffers = ( this.extensions.drawBuffers === true );
shader.extensionShaderTextureLOD = ( this.extensions.shaderTextureLOD === true );
}
customProgramCacheKey() {
const hash = this.getHash();
return hash;
}
getHash() {
let hash = '{';
hash += '"vertex":' + this.vertex.getHash() + ',';
hash += '"fragment":' + this.fragment.getHash();
hash += '}';
return hash;
}
updateFrame( frame ) {
for ( let i = 0; i < this.updaters.length; ++ i ) {
frame.updateNode( this.updaters[ i ] );
}
}
build( params = {} ) {
const builder = params.builder || new NodeBuilder();
builder.setMaterial( this, params.renderer );
builder.build( this.vertex, this.fragment );
this.vertexShader = builder.getCode( 'vertex' );
this.fragmentShader = builder.getCode( 'fragment' );
this.defines = builder.defines;
this.uniforms = builder.uniforms;
this.extensions = builder.extensions;
this.updaters = builder.updaters;
this.fog = builder.requires.fog;
this.lights = builder.requires.lights;
this.transparent = builder.requires.transparent || this.blending > NormalBlending;
return this;
}
copy( source ) {
const uuid = this.uuid;
for ( const name in source ) {
this[ name ] = source[ name ];
}
this.uuid = uuid;
if ( source.userData !== undefined ) {
this.userData = JSON.parse( JSON.stringify( source.userData ) );
}
return this;
}
toJSON( meta ) {
const isRootObject = ( meta === undefined || typeof meta === 'string' );
if ( isRootObject ) {
meta = {
nodes: {}
};
}
if ( meta && ! meta.materials ) meta.materials = {};
if ( ! meta.materials[ this.uuid ] ) {
const data = {};
data.uuid = this.uuid;
data.type = this.type;
meta.materials[ data.uuid ] = data;
if ( this.name !== '' ) data.name = this.name;
if ( this.size !== undefined ) data.size = this.size;
if ( this.sizeAttenuation !== undefined ) data.sizeAttenuation = this.sizeAttenuation;
if ( this.blending !== NormalBlending ) data.blending = this.blending;
if ( this.flatShading === true ) data.flatShading = this.flatShading;
if ( this.side !== FrontSide ) data.side = this.side;
if ( this.vertexColors !== NoColors ) data.vertexColors = this.vertexColors;
if ( this.depthFunc !== LessEqualDepth ) data.depthFunc = this.depthFunc;
if ( this.depthTest === false ) data.depthTest = this.depthTest;
if ( this.depthWrite === false ) data.depthWrite = this.depthWrite;
if ( this.linewidth !== 1 ) data.linewidth = this.linewidth;
if ( this.dashSize !== undefined ) data.dashSize = this.dashSize;
if ( this.gapSize !== undefined ) data.gapSize = this.gapSize;
if ( this.scale !== undefined ) data.scale = this.scale;
if ( this.dithering === true ) data.dithering = true;
if ( this.wireframe === true ) data.wireframe = this.wireframe;
if ( this.wireframeLinewidth > 1 ) data.wireframeLinewidth = this.wireframeLinewidth;
if ( this.wireframeLinecap !== 'round' ) data.wireframeLinecap = this.wireframeLinecap;
if ( this.wireframeLinejoin !== 'round' ) data.wireframeLinejoin = this.wireframeLinejoin;
if ( this.alphaTest > 0 ) data.alphaTest = this.alphaTest;
if ( this.premultipliedAlpha === true ) data.premultipliedAlpha = this.premultipliedAlpha;
if ( this.morphTargets === true ) data.morphTargets = true;
if ( this.visible === false ) data.visible = false;
if ( JSON.stringify( this.userData ) !== '{}' ) data.userData = this.userData;
data.fog = this.fog;
data.lights = this.lights;
data.vertex = this.vertex.toJSON( meta ).uuid;
data.fragment = this.fragment.toJSON( meta ).uuid;
}
meta.material = this.uuid;
return meta;
}
}
NodeMaterial.prototype.isNodeMaterial = true;
export { NodeMaterial };