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101 lines
2.4 KiB
101 lines
2.4 KiB
2 years ago
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import Node from '../core/Node.js';
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import AttributeNode from '../core/AttributeNode.js';
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import VaryNode from '../core/VaryNode.js';
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import ModelNode from '../accessors/ModelNode.js';
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import MathNode from '../math/MathNode.js';
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import OperatorNode from '../math/OperatorNode.js';
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import { transformDirection } from '../functions/MathFunctions.js';
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class PositionNode extends Node {
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static LOCAL = 'local';
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static WORLD = 'world';
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static VIEW = 'view';
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static VIEW_DIRECTION = 'viewDirection';
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constructor( scope = PositionNode.POSITION ) {
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super( 'vec3' );
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this.scope = scope;
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}
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generate( builder, output ) {
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const type = this.getType( builder );
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const nodeData = builder.getDataFromNode( this, builder.shaderStage );
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const scope = this.scope;
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let localPositionNode = nodeData.localPositionNode;
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if ( localPositionNode === undefined ) {
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localPositionNode = new AttributeNode( 'position', 'vec3' );
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nodeData.localPositionNode = localPositionNode;
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}
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let outputNode = localPositionNode;
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if ( scope === PositionNode.WORLD ) {
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let worldPositionNode = nodeData.worldPositionNode;
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if ( worldPositionNode === undefined ) {
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const vertexPositionNode = transformDirection.call( { dir: localPositionNode, matrix: new ModelNode( ModelNode.WORLD_MATRIX ) } );
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worldPositionNode = new VaryNode( vertexPositionNode );
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nodeData.worldPositionNode = worldPositionNode;
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}
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outputNode = worldPositionNode;
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} else if ( scope === PositionNode.VIEW ) {
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let viewPositionNode = nodeData.viewPositionNode;
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if ( viewPositionNode === undefined ) {
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const vertexPositionNode = new OperatorNode( '*', new ModelNode( ModelNode.VIEW_MATRIX ), localPositionNode );
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viewPositionNode = new VaryNode( vertexPositionNode );
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nodeData.viewPositionNode = viewPositionNode;
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}
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outputNode = viewPositionNode;
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} else if ( scope === PositionNode.VIEW_DIRECTION ) {
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let viewDirPositionNode = nodeData.viewDirPositionNode;
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if ( viewDirPositionNode === undefined ) {
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const vertexPositionNode = new MathNode( MathNode.NEGATE, new PositionNode( PositionNode.VIEW ) );
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viewDirPositionNode = new MathNode( MathNode.NORMALIZE, new VaryNode( vertexPositionNode ) );
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nodeData.viewDirPositionNode = viewDirPositionNode;
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}
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outputNode = viewDirPositionNode;
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}
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const positionSnipped = outputNode.build( builder, type );
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return builder.format( positionSnipped, type, output );
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}
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}
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export default PositionNode;
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