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113 lines
4.5 KiB
113 lines
4.5 KiB
2 years ago
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// TODO: all nodes
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// core
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export { Node } from './core/Node.js';
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export { TempNode } from './core/TempNode.js';
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export { InputNode } from './core/InputNode.js';
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export { ConstNode } from './core/ConstNode.js';
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export { VarNode } from './core/VarNode.js';
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export { StructNode } from './core/StructNode.js';
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export { AttributeNode } from './core/AttributeNode.js';
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export { FunctionNode } from './core/FunctionNode.js';
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export { ExpressionNode } from './core/ExpressionNode.js';
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export { FunctionCallNode } from './core/FunctionCallNode.js';
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export { NodeLib } from './core/NodeLib.js';
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export { NodeUtils } from './core/NodeUtils.js';
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export { NodeFrame } from './core/NodeFrame.js';
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export { NodeUniform } from './core/NodeUniform.js';
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export { NodeBuilder } from './core/NodeBuilder.js';
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// inputs
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export { BoolNode } from './inputs/BoolNode.js';
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export { IntNode } from './inputs/IntNode.js';
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export { FloatNode } from './inputs/FloatNode.js';
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export { Vector2Node } from './inputs/Vector2Node.js';
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export { Vector3Node } from './inputs/Vector3Node.js';
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export { Vector4Node } from './inputs/Vector4Node.js';
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export { ColorNode } from './inputs/ColorNode.js';
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export { Matrix3Node } from './inputs/Matrix3Node.js';
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export { Matrix4Node } from './inputs/Matrix4Node.js';
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export { TextureNode } from './inputs/TextureNode.js';
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export { CubeTextureNode } from './inputs/CubeTextureNode.js';
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export { ScreenNode } from './inputs/ScreenNode.js';
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export { ReflectorNode } from './inputs/ReflectorNode.js';
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export { PropertyNode } from './inputs/PropertyNode.js';
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export { RTTNode } from './inputs/RTTNode.js';
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// accessors
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export { UVNode } from './accessors/UVNode.js';
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export { ColorsNode } from './accessors/ColorsNode.js';
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export { PositionNode } from './accessors/PositionNode.js';
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export { NormalNode } from './accessors/NormalNode.js';
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export { CameraNode } from './accessors/CameraNode.js';
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export { LightNode } from './accessors/LightNode.js';
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export { ReflectNode } from './accessors/ReflectNode.js';
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export { ScreenUVNode } from './accessors/ScreenUVNode.js';
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export { ResolutionNode } from './accessors/ResolutionNode.js';
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// math
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export { MathNode } from './math/MathNode.js';
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export { OperatorNode } from './math/OperatorNode.js';
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export { CondNode } from './math/CondNode.js';
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// procedural
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export { Noise2DNode } from './procedural/Noise2DNode.js';
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export { Noise3DNode } from './procedural/Noise3DNode.js';
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export { CheckerNode } from './procedural/CheckerNode.js';
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export { Fractal3DNode } from './procedural/Fractal3DNode.js';
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// misc
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export { TextureCubeUVNode } from './misc/TextureCubeUVNode.js';
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export { TextureCubeNode } from './misc/TextureCubeNode.js';
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export { NormalMapNode } from './misc/NormalMapNode.js';
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export { BumpMapNode } from './misc/BumpMapNode.js';
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// utils
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export { BypassNode } from './utils/BypassNode.js';
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export { JoinNode } from './utils/JoinNode.js';
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export { SwitchNode } from './utils/SwitchNode.js';
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export { RemapNode } from './utils/RemapNode.js';
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export { TimerNode } from './utils/TimerNode.js';
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export { VelocityNode } from './utils/VelocityNode.js';
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export { UVTransformNode } from './utils/UVTransformNode.js';
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export { MaxMIPLevelNode } from './utils/MaxMIPLevelNode.js';
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export { SpecularMIPLevelNode } from './utils/SpecularMIPLevelNode.js';
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export { ColorSpaceNode } from './utils/ColorSpaceNode.js';
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export { SubSlotNode } from './utils/SubSlotNode.js';
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// effects
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export { BlurNode } from './effects/BlurNode.js';
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export { ColorAdjustmentNode } from './effects/ColorAdjustmentNode.js';
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export { LuminanceNode } from './effects/LuminanceNode.js';
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// material nodes
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export { RawNode } from './materials/nodes/RawNode.js';
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export { BasicNode } from './materials/nodes/BasicNode.js';
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export { SpriteNode } from './materials/nodes/SpriteNode.js';
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export { PhongNode } from './materials/nodes/PhongNode.js';
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export { StandardNode } from './materials/nodes/StandardNode.js';
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export { MeshStandardNode } from './materials/nodes/MeshStandardNode.js';
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// materials
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export { NodeMaterial } from './materials/NodeMaterial.js';
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export { BasicNodeMaterial } from './materials/BasicNodeMaterial.js';
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export { SpriteNodeMaterial } from './materials/SpriteNodeMaterial.js';
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export { PhongNodeMaterial } from './materials/PhongNodeMaterial.js';
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export { StandardNodeMaterial } from './materials/StandardNodeMaterial.js';
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export { MeshStandardNodeMaterial } from './materials/MeshStandardNodeMaterial.js';
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// postprocessing
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export { NodePostProcessing } from './postprocessing/NodePostProcessing.js';
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//export { NodePass } from './postprocessing/NodePass.js';
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