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2205 lines
54 KiB
2205 lines
54 KiB
2 years ago
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( function () {
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/**
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* OpenEXR loader currently supports uncompressed, ZIP(S), RLE, PIZ and DWA/B compression.
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* Supports reading as UnsignedByte, HalfFloat and Float type data texture.
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*
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* Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
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* implementation, so I have preserved their copyright notices.
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*/
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// /*
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// Copyright (c) 2014 - 2017, Syoyo Fujita
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// All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of the Syoyo Fujita nor the
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// names of its contributors may be used to endorse or promote products
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// derived from this software without specific prior written permission.
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// */
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// // TinyEXR contains some OpenEXR code, which is licensed under ------------
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// ///////////////////////////////////////////////////////////////////////////
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// //
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// // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
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// // Digital Ltd. LLC
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// //
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// // All rights reserved.
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// //
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// // Redistribution and use in source and binary forms, with or without
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// // modification, are permitted provided that the following conditions are
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// // met:
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// // * Redistributions of source code must retain the above copyright
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// // notice, this list of conditions and the following disclaimer.
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// // * Redistributions in binary form must reproduce the above
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// // copyright notice, this list of conditions and the following disclaimer
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// // in the documentation and/or other materials provided with the
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// // distribution.
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// // * Neither the name of Industrial Light & Magic nor the names of
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// // its contributors may be used to endorse or promote products derived
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// // from this software without specific prior written permission.
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// //
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// // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// //
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// ///////////////////////////////////////////////////////////////////////////
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// // End of OpenEXR license -------------------------------------------------
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class EXRLoader extends THREE.DataTextureLoader {
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constructor( manager ) {
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super( manager );
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this.type = THREE.FloatType;
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}
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parse( buffer ) {
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const USHORT_RANGE = 1 << 16;
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const BITMAP_SIZE = USHORT_RANGE >> 3;
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const HUF_ENCBITS = 16; // literal (value) bit length
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const HUF_DECBITS = 14; // decoding bit size (>= 8)
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const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
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const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
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const HUF_DECMASK = HUF_DECSIZE - 1;
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const NBITS = 16;
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const A_OFFSET = 1 << NBITS - 1;
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const MOD_MASK = ( 1 << NBITS ) - 1;
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const SHORT_ZEROCODE_RUN = 59;
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const LONG_ZEROCODE_RUN = 63;
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const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
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const ULONG_SIZE = 8;
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const FLOAT32_SIZE = 4;
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const INT32_SIZE = 4;
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const INT16_SIZE = 2;
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const INT8_SIZE = 1;
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const STATIC_HUFFMAN = 0;
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const DEFLATE = 1;
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const UNKNOWN = 0;
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const LOSSY_DCT = 1;
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const RLE = 2;
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const logBase = Math.pow( 2.7182818, 2.2 );
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var tmpDataView = new DataView( new ArrayBuffer( 8 ) );
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function frexp( value ) {
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if ( value === 0 ) return [ value, 0 ];
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tmpDataView.setFloat64( 0, value );
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var bits = tmpDataView.getUint32( 0 ) >>> 20 & 0x7FF;
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if ( bits === 0 ) {
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// denormal
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tmpDataView.setFloat64( 0, value * Math.pow( 2, 64 ) ); // exp + 64
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bits = ( tmpDataView.getUint32( 0 ) >>> 20 & 0x7FF ) - 64;
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}
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var exponent = bits - 1022;
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var mantissa = ldexp( value, - exponent );
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return [ mantissa, exponent ];
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}
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function ldexp( mantissa, exponent ) {
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var steps = Math.min( 3, Math.ceil( Math.abs( exponent ) / 1023 ) );
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var result = mantissa;
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for ( var i = 0; i < steps; i ++ ) result *= Math.pow( 2, Math.floor( ( exponent + i ) / steps ) );
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return result;
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}
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function reverseLutFromBitmap( bitmap, lut ) {
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var k = 0;
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for ( var i = 0; i < USHORT_RANGE; ++ i ) {
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if ( i == 0 || bitmap[ i >> 3 ] & 1 << ( i & 7 ) ) {
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lut[ k ++ ] = i;
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}
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}
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var n = k - 1;
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while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
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return n;
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}
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function hufClearDecTable( hdec ) {
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for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
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hdec[ i ] = {};
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hdec[ i ].len = 0;
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hdec[ i ].lit = 0;
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hdec[ i ].p = null;
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}
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}
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const getBitsReturn = {
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l: 0,
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c: 0,
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lc: 0
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};
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function getBits( nBits, c, lc, uInt8Array, inOffset ) {
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while ( lc < nBits ) {
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c = c << 8 | parseUint8Array( uInt8Array, inOffset );
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lc += 8;
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}
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lc -= nBits;
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getBitsReturn.l = c >> lc & ( 1 << nBits ) - 1;
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getBitsReturn.c = c;
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getBitsReturn.lc = lc;
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}
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const hufTableBuffer = new Array( 59 );
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function hufCanonicalCodeTable( hcode ) {
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for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
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for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
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var c = 0;
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for ( var i = 58; i > 0; -- i ) {
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var nc = c + hufTableBuffer[ i ] >> 1;
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hufTableBuffer[ i ] = c;
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c = nc;
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}
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for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
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var l = hcode[ i ];
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if ( l > 0 ) hcode[ i ] = l | hufTableBuffer[ l ] ++ << 6;
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}
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}
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function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
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var p = inOffset;
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var c = 0;
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var lc = 0;
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for ( ; im <= iM; im ++ ) {
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if ( p.value - inOffset.value > ni ) return false;
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getBits( 6, c, lc, uInt8Array, p );
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var l = getBitsReturn.l;
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c = getBitsReturn.c;
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lc = getBitsReturn.lc;
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hcode[ im ] = l;
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if ( l == LONG_ZEROCODE_RUN ) {
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if ( p.value - inOffset.value > ni ) {
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throw 'Something wrong with hufUnpackEncTable';
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}
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getBits( 8, c, lc, uInt8Array, p );
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var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
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c = getBitsReturn.c;
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lc = getBitsReturn.lc;
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if ( im + zerun > iM + 1 ) {
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throw 'Something wrong with hufUnpackEncTable';
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}
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while ( zerun -- ) hcode[ im ++ ] = 0;
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im --;
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} else if ( l >= SHORT_ZEROCODE_RUN ) {
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var zerun = l - SHORT_ZEROCODE_RUN + 2;
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if ( im + zerun > iM + 1 ) {
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throw 'Something wrong with hufUnpackEncTable';
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}
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while ( zerun -- ) hcode[ im ++ ] = 0;
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im --;
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}
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}
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hufCanonicalCodeTable( hcode );
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}
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function hufLength( code ) {
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return code & 63;
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}
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function hufCode( code ) {
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return code >> 6;
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}
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function hufBuildDecTable( hcode, im, iM, hdecod ) {
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for ( ; im <= iM; im ++ ) {
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var c = hufCode( hcode[ im ] );
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var l = hufLength( hcode[ im ] );
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if ( c >> l ) {
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throw 'Invalid table entry';
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}
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if ( l > HUF_DECBITS ) {
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var pl = hdecod[ c >> l - HUF_DECBITS ];
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if ( pl.len ) {
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throw 'Invalid table entry';
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}
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pl.lit ++;
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if ( pl.p ) {
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var p = pl.p;
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pl.p = new Array( pl.lit );
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for ( var i = 0; i < pl.lit - 1; ++ i ) {
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pl.p[ i ] = p[ i ];
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}
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} else {
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pl.p = new Array( 1 );
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}
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pl.p[ pl.lit - 1 ] = im;
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} else if ( l ) {
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var plOffset = 0;
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for ( var i = 1 << HUF_DECBITS - l; i > 0; i -- ) {
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var pl = hdecod[ ( c << HUF_DECBITS - l ) + plOffset ];
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if ( pl.len || pl.p ) {
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throw 'Invalid table entry';
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}
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pl.len = l;
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pl.lit = im;
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plOffset ++;
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}
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}
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}
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return true;
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}
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||
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const getCharReturn = {
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||
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c: 0,
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lc: 0
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};
|
||
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function getChar( c, lc, uInt8Array, inOffset ) {
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c = c << 8 | parseUint8Array( uInt8Array, inOffset );
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lc += 8;
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getCharReturn.c = c;
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||
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getCharReturn.lc = lc;
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}
|
||
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const getCodeReturn = {
|
||
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c: 0,
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||
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lc: 0
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||
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};
|
||
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||
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function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
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if ( po == rlc ) {
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if ( lc < 8 ) {
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||
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getChar( c, lc, uInt8Array, inOffset );
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||
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c = getCharReturn.c;
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||
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lc = getCharReturn.lc;
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||
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}
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||
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||
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lc -= 8;
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||
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var cs = c >> lc;
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||
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var cs = new Uint8Array( [ cs ] )[ 0 ];
|
||
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|
||
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if ( outBufferOffset.value + cs > outBufferEndOffset ) {
|
||
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||
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return false;
|
||
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|
||
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}
|
||
|
|
||
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var s = outBuffer[ outBufferOffset.value - 1 ];
|
||
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while ( cs -- > 0 ) {
|
||
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outBuffer[ outBufferOffset.value ++ ] = s;
|
||
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}
|
||
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|
||
|
} else if ( outBufferOffset.value < outBufferEndOffset ) {
|
||
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||
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outBuffer[ outBufferOffset.value ++ ] = po;
|
||
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|
||
|
} else {
|
||
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return false;
|
||
|
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||
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}
|
||
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|
||
|
getCodeReturn.c = c;
|
||
|
getCodeReturn.lc = lc;
|
||
|
|
||
|
}
|
||
|
|
||
|
function UInt16( value ) {
|
||
|
|
||
|
return value & 0xFFFF;
|
||
|
|
||
|
}
|
||
|
|
||
|
function Int16( value ) {
|
||
|
|
||
|
var ref = UInt16( value );
|
||
|
return ref > 0x7FFF ? ref - 0x10000 : ref;
|
||
|
|
||
|
}
|
||
|
|
||
|
const wdec14Return = {
|
||
|
a: 0,
|
||
|
b: 0
|
||
|
};
|
||
|
|
||
|
function wdec14( l, h ) {
|
||
|
|
||
|
var ls = Int16( l );
|
||
|
var hs = Int16( h );
|
||
|
var hi = hs;
|
||
|
var ai = ls + ( hi & 1 ) + ( hi >> 1 );
|
||
|
var as = ai;
|
||
|
var bs = ai - hi;
|
||
|
wdec14Return.a = as;
|
||
|
wdec14Return.b = bs;
|
||
|
|
||
|
}
|
||
|
|
||
|
function wdec16( l, h ) {
|
||
|
|
||
|
var m = UInt16( l );
|
||
|
var d = UInt16( h );
|
||
|
var bb = m - ( d >> 1 ) & MOD_MASK;
|
||
|
var aa = d + bb - A_OFFSET & MOD_MASK;
|
||
|
wdec14Return.a = aa;
|
||
|
wdec14Return.b = bb;
|
||
|
|
||
|
}
|
||
|
|
||
|
function wav2Decode( buffer, j, nx, ox, ny, oy, mx ) {
|
||
|
|
||
|
var w14 = mx < 1 << 14;
|
||
|
var n = nx > ny ? ny : nx;
|
||
|
var p = 1;
|
||
|
var p2;
|
||
|
|
||
|
while ( p <= n ) p <<= 1;
|
||
|
|
||
|
p >>= 1;
|
||
|
p2 = p;
|
||
|
p >>= 1;
|
||
|
|
||
|
while ( p >= 1 ) {
|
||
|
|
||
|
var py = 0;
|
||
|
var ey = py + oy * ( ny - p2 );
|
||
|
var oy1 = oy * p;
|
||
|
var oy2 = oy * p2;
|
||
|
var ox1 = ox * p;
|
||
|
var ox2 = ox * p2;
|
||
|
var i00, i01, i10, i11;
|
||
|
|
||
|
for ( ; py <= ey; py += oy2 ) {
|
||
|
|
||
|
var px = py;
|
||
|
var ex = py + ox * ( nx - p2 );
|
||
|
|
||
|
for ( ; px <= ex; px += ox2 ) {
|
||
|
|
||
|
var p01 = px + ox1;
|
||
|
var p10 = px + oy1;
|
||
|
var p11 = p10 + ox1;
|
||
|
|
||
|
if ( w14 ) {
|
||
|
|
||
|
wdec14( buffer[ px + j ], buffer[ p10 + j ] );
|
||
|
i00 = wdec14Return.a;
|
||
|
i10 = wdec14Return.b;
|
||
|
wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
|
||
|
i01 = wdec14Return.a;
|
||
|
i11 = wdec14Return.b;
|
||
|
wdec14( i00, i01 );
|
||
|
buffer[ px + j ] = wdec14Return.a;
|
||
|
buffer[ p01 + j ] = wdec14Return.b;
|
||
|
wdec14( i10, i11 );
|
||
|
buffer[ p10 + j ] = wdec14Return.a;
|
||
|
buffer[ p11 + j ] = wdec14Return.b;
|
||
|
|
||
|
} else {
|
||
|
|
||
|
wdec16( buffer[ px + j ], buffer[ p10 + j ] );
|
||
|
i00 = wdec14Return.a;
|
||
|
i10 = wdec14Return.b;
|
||
|
wdec16( buffer[ p01 + j ], buffer[ p11 + j ] );
|
||
|
i01 = wdec14Return.a;
|
||
|
i11 = wdec14Return.b;
|
||
|
wdec16( i00, i01 );
|
||
|
buffer[ px + j ] = wdec14Return.a;
|
||
|
buffer[ p01 + j ] = wdec14Return.b;
|
||
|
wdec16( i10, i11 );
|
||
|
buffer[ p10 + j ] = wdec14Return.a;
|
||
|
buffer[ p11 + j ] = wdec14Return.b;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( nx & p ) {
|
||
|
|
||
|
var p10 = px + oy1;
|
||
|
if ( w14 ) wdec14( buffer[ px + j ], buffer[ p10 + j ] ); else wdec16( buffer[ px + j ], buffer[ p10 + j ] );
|
||
|
i00 = wdec14Return.a;
|
||
|
buffer[ p10 + j ] = wdec14Return.b;
|
||
|
buffer[ px + j ] = i00;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( ny & p ) {
|
||
|
|
||
|
var px = py;
|
||
|
var ex = py + ox * ( nx - p2 );
|
||
|
|
||
|
for ( ; px <= ex; px += ox2 ) {
|
||
|
|
||
|
var p01 = px + ox1;
|
||
|
if ( w14 ) wdec14( buffer[ px + j ], buffer[ p01 + j ] ); else wdec16( buffer[ px + j ], buffer[ p01 + j ] );
|
||
|
i00 = wdec14Return.a;
|
||
|
buffer[ p01 + j ] = wdec14Return.b;
|
||
|
buffer[ px + j ] = i00;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
p2 = p;
|
||
|
p >>= 1;
|
||
|
|
||
|
}
|
||
|
|
||
|
return py;
|
||
|
|
||
|
}
|
||
|
|
||
|
function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
|
||
|
|
||
|
var c = 0;
|
||
|
var lc = 0;
|
||
|
var outBufferEndOffset = no;
|
||
|
var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
|
||
|
|
||
|
while ( inOffset.value < inOffsetEnd ) {
|
||
|
|
||
|
getChar( c, lc, uInt8Array, inOffset );
|
||
|
c = getCharReturn.c;
|
||
|
lc = getCharReturn.lc;
|
||
|
|
||
|
while ( lc >= HUF_DECBITS ) {
|
||
|
|
||
|
var index = c >> lc - HUF_DECBITS & HUF_DECMASK;
|
||
|
var pl = decodingTable[ index ];
|
||
|
|
||
|
if ( pl.len ) {
|
||
|
|
||
|
lc -= pl.len;
|
||
|
getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
|
||
|
c = getCodeReturn.c;
|
||
|
lc = getCodeReturn.lc;
|
||
|
|
||
|
} else {
|
||
|
|
||
|
if ( ! pl.p ) {
|
||
|
|
||
|
throw 'hufDecode issues';
|
||
|
|
||
|
}
|
||
|
|
||
|
var j;
|
||
|
|
||
|
for ( j = 0; j < pl.lit; j ++ ) {
|
||
|
|
||
|
var l = hufLength( encodingTable[ pl.p[ j ] ] );
|
||
|
|
||
|
while ( lc < l && inOffset.value < inOffsetEnd ) {
|
||
|
|
||
|
getChar( c, lc, uInt8Array, inOffset );
|
||
|
c = getCharReturn.c;
|
||
|
lc = getCharReturn.lc;
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( lc >= l ) {
|
||
|
|
||
|
if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( c >> lc - l & ( 1 << l ) - 1 ) ) {
|
||
|
|
||
|
lc -= l;
|
||
|
getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
|
||
|
c = getCodeReturn.c;
|
||
|
lc = getCodeReturn.lc;
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( j == pl.lit ) {
|
||
|
|
||
|
throw 'hufDecode issues';
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
var i = 8 - ni & 7;
|
||
|
c >>= i;
|
||
|
lc -= i;
|
||
|
|
||
|
while ( lc > 0 ) {
|
||
|
|
||
|
var pl = decodingTable[ c << HUF_DECBITS - lc & HUF_DECMASK ];
|
||
|
|
||
|
if ( pl.len ) {
|
||
|
|
||
|
lc -= pl.len;
|
||
|
getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
|
||
|
c = getCodeReturn.c;
|
||
|
lc = getCodeReturn.lc;
|
||
|
|
||
|
} else {
|
||
|
|
||
|
throw 'hufDecode issues';
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
|
||
|
}
|
||
|
|
||
|
function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, nRaw ) {
|
||
|
|
||
|
var outOffset = {
|
||
|
value: 0
|
||
|
};
|
||
|
var initialInOffset = inOffset.value;
|
||
|
var im = parseUint32( inDataView, inOffset );
|
||
|
var iM = parseUint32( inDataView, inOffset );
|
||
|
inOffset.value += 4;
|
||
|
var nBits = parseUint32( inDataView, inOffset );
|
||
|
inOffset.value += 4;
|
||
|
|
||
|
if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
|
||
|
|
||
|
throw 'Something wrong with HUF_ENCSIZE';
|
||
|
|
||
|
}
|
||
|
|
||
|
var freq = new Array( HUF_ENCSIZE );
|
||
|
var hdec = new Array( HUF_DECSIZE );
|
||
|
hufClearDecTable( hdec );
|
||
|
var ni = nCompressed - ( inOffset.value - initialInOffset );
|
||
|
hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
|
||
|
|
||
|
if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
|
||
|
|
||
|
throw 'Something wrong with hufUncompress';
|
||
|
|
||
|
}
|
||
|
|
||
|
hufBuildDecTable( freq, im, iM, hdec );
|
||
|
hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
|
||
|
|
||
|
}
|
||
|
|
||
|
function applyLut( lut, data, nData ) {
|
||
|
|
||
|
for ( var i = 0; i < nData; ++ i ) {
|
||
|
|
||
|
data[ i ] = lut[ data[ i ] ];
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function predictor( source ) {
|
||
|
|
||
|
for ( var t = 1; t < source.length; t ++ ) {
|
||
|
|
||
|
var d = source[ t - 1 ] + source[ t ] - 128;
|
||
|
source[ t ] = d;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function interleaveScalar( source, out ) {
|
||
|
|
||
|
var t1 = 0;
|
||
|
var t2 = Math.floor( ( source.length + 1 ) / 2 );
|
||
|
var s = 0;
|
||
|
var stop = source.length - 1;
|
||
|
|
||
|
while ( true ) {
|
||
|
|
||
|
if ( s > stop ) break;
|
||
|
out[ s ++ ] = source[ t1 ++ ];
|
||
|
if ( s > stop ) break;
|
||
|
out[ s ++ ] = source[ t2 ++ ];
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function decodeRunLength( source ) {
|
||
|
|
||
|
var size = source.byteLength;
|
||
|
var out = new Array();
|
||
|
var p = 0;
|
||
|
var reader = new DataView( source );
|
||
|
|
||
|
while ( size > 0 ) {
|
||
|
|
||
|
var l = reader.getInt8( p ++ );
|
||
|
|
||
|
if ( l < 0 ) {
|
||
|
|
||
|
var count = - l;
|
||
|
size -= count + 1;
|
||
|
|
||
|
for ( var i = 0; i < count; i ++ ) {
|
||
|
|
||
|
out.push( reader.getUint8( p ++ ) );
|
||
|
|
||
|
}
|
||
|
|
||
|
} else {
|
||
|
|
||
|
var count = l;
|
||
|
size -= 2;
|
||
|
var value = reader.getUint8( p ++ );
|
||
|
|
||
|
for ( var i = 0; i < count + 1; i ++ ) {
|
||
|
|
||
|
out.push( value );
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
return out;
|
||
|
|
||
|
}
|
||
|
|
||
|
function lossyDctDecode( cscSet, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer ) {
|
||
|
|
||
|
var dataView = new DataView( outBuffer.buffer );
|
||
|
var width = channelData[ cscSet.idx[ 0 ] ].width;
|
||
|
var height = channelData[ cscSet.idx[ 0 ] ].height;
|
||
|
var numComp = 3;
|
||
|
var numFullBlocksX = Math.floor( width / 8.0 );
|
||
|
var numBlocksX = Math.ceil( width / 8.0 );
|
||
|
var numBlocksY = Math.ceil( height / 8.0 );
|
||
|
var leftoverX = width - ( numBlocksX - 1 ) * 8;
|
||
|
var leftoverY = height - ( numBlocksY - 1 ) * 8;
|
||
|
var currAcComp = {
|
||
|
value: 0
|
||
|
};
|
||
|
var currDcComp = new Array( numComp );
|
||
|
var dctData = new Array( numComp );
|
||
|
var halfZigBlock = new Array( numComp );
|
||
|
var rowBlock = new Array( numComp );
|
||
|
var rowOffsets = new Array( numComp );
|
||
|
|
||
|
for ( let comp = 0; comp < numComp; ++ comp ) {
|
||
|
|
||
|
rowOffsets[ comp ] = rowPtrs[ cscSet.idx[ comp ] ];
|
||
|
currDcComp[ comp ] = comp < 1 ? 0 : currDcComp[ comp - 1 ] + numBlocksX * numBlocksY;
|
||
|
dctData[ comp ] = new Float32Array( 64 );
|
||
|
halfZigBlock[ comp ] = new Uint16Array( 64 );
|
||
|
rowBlock[ comp ] = new Uint16Array( numBlocksX * 64 );
|
||
|
|
||
|
}
|
||
|
|
||
|
for ( let blocky = 0; blocky < numBlocksY; ++ blocky ) {
|
||
|
|
||
|
var maxY = 8;
|
||
|
if ( blocky == numBlocksY - 1 ) maxY = leftoverY;
|
||
|
var maxX = 8;
|
||
|
|
||
|
for ( let blockx = 0; blockx < numBlocksX; ++ blockx ) {
|
||
|
|
||
|
if ( blockx == numBlocksX - 1 ) maxX = leftoverX;
|
||
|
|
||
|
for ( let comp = 0; comp < numComp; ++ comp ) {
|
||
|
|
||
|
halfZigBlock[ comp ].fill( 0 ); // set block DC component
|
||
|
|
||
|
halfZigBlock[ comp ][ 0 ] = dcBuffer[ currDcComp[ comp ] ++ ]; // set block AC components
|
||
|
|
||
|
unRleAC( currAcComp, acBuffer, halfZigBlock[ comp ] ); // UnZigZag block to float
|
||
|
|
||
|
unZigZag( halfZigBlock[ comp ], dctData[ comp ] ); // decode float dct
|
||
|
|
||
|
dctInverse( dctData[ comp ] );
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( numComp == 3 ) {
|
||
|
|
||
|
csc709Inverse( dctData );
|
||
|
|
||
|
}
|
||
|
|
||
|
for ( let comp = 0; comp < numComp; ++ comp ) {
|
||
|
|
||
|
convertToHalf( dctData[ comp ], rowBlock[ comp ], blockx * 64 );
|
||
|
|
||
|
}
|
||
|
|
||
|
} // blockx
|
||
|
|
||
|
|
||
|
let offset = 0;
|
||
|
|
||
|
for ( let comp = 0; comp < numComp; ++ comp ) {
|
||
|
|
||
|
const type = channelData[ cscSet.idx[ comp ] ].type;
|
||
|
|
||
|
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
|
||
|
|
||
|
offset = rowOffsets[ comp ][ y ];
|
||
|
|
||
|
for ( let blockx = 0; blockx < numFullBlocksX; ++ blockx ) {
|
||
|
|
||
|
const src = blockx * 64 + ( y & 0x7 ) * 8;
|
||
|
dataView.setUint16( offset + 0 * INT16_SIZE * type, rowBlock[ comp ][ src + 0 ], true );
|
||
|
dataView.setUint16( offset + 1 * INT16_SIZE * type, rowBlock[ comp ][ src + 1 ], true );
|
||
|
dataView.setUint16( offset + 2 * INT16_SIZE * type, rowBlock[ comp ][ src + 2 ], true );
|
||
|
dataView.setUint16( offset + 3 * INT16_SIZE * type, rowBlock[ comp ][ src + 3 ], true );
|
||
|
dataView.setUint16( offset + 4 * INT16_SIZE * type, rowBlock[ comp ][ src + 4 ], true );
|
||
|
dataView.setUint16( offset + 5 * INT16_SIZE * type, rowBlock[ comp ][ src + 5 ], true );
|
||
|
dataView.setUint16( offset + 6 * INT16_SIZE * type, rowBlock[ comp ][ src + 6 ], true );
|
||
|
dataView.setUint16( offset + 7 * INT16_SIZE * type, rowBlock[ comp ][ src + 7 ], true );
|
||
|
offset += 8 * INT16_SIZE * type;
|
||
|
|
||
|
}
|
||
|
|
||
|
} // handle partial X blocks
|
||
|
|
||
|
|
||
|
if ( numFullBlocksX != numBlocksX ) {
|
||
|
|
||
|
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
|
||
|
|
||
|
const offset = rowOffsets[ comp ][ y ] + 8 * numFullBlocksX * INT16_SIZE * type;
|
||
|
const src = numFullBlocksX * 64 + ( y & 0x7 ) * 8;
|
||
|
|
||
|
for ( let x = 0; x < maxX; ++ x ) {
|
||
|
|
||
|
dataView.setUint16( offset + x * INT16_SIZE * type, rowBlock[ comp ][ src + x ], true );
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
} // comp
|
||
|
|
||
|
} // blocky
|
||
|
|
||
|
|
||
|
var halfRow = new Uint16Array( width );
|
||
|
var dataView = new DataView( outBuffer.buffer ); // convert channels back to float, if needed
|
||
|
|
||
|
for ( var comp = 0; comp < numComp; ++ comp ) {
|
||
|
|
||
|
channelData[ cscSet.idx[ comp ] ].decoded = true;
|
||
|
var type = channelData[ cscSet.idx[ comp ] ].type;
|
||
|
if ( channelData[ comp ].type != 2 ) continue;
|
||
|
|
||
|
for ( var y = 0; y < height; ++ y ) {
|
||
|
|
||
|
const offset = rowOffsets[ comp ][ y ];
|
||
|
|
||
|
for ( var x = 0; x < width; ++ x ) {
|
||
|
|
||
|
halfRow[ x ] = dataView.getUint16( offset + x * INT16_SIZE * type, true );
|
||
|
|
||
|
}
|
||
|
|
||
|
for ( var x = 0; x < width; ++ x ) {
|
||
|
|
||
|
dataView.setFloat32( offset + x * INT16_SIZE * type, decodeFloat16( halfRow[ x ] ), true );
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function unRleAC( currAcComp, acBuffer, halfZigBlock ) {
|
||
|
|
||
|
var acValue;
|
||
|
var dctComp = 1;
|
||
|
|
||
|
while ( dctComp < 64 ) {
|
||
|
|
||
|
acValue = acBuffer[ currAcComp.value ];
|
||
|
|
||
|
if ( acValue == 0xff00 ) {
|
||
|
|
||
|
dctComp = 64;
|
||
|
|
||
|
} else if ( acValue >> 8 == 0xff ) {
|
||
|
|
||
|
dctComp += acValue & 0xff;
|
||
|
|
||
|
} else {
|
||
|
|
||
|
halfZigBlock[ dctComp ] = acValue;
|
||
|
dctComp ++;
|
||
|
|
||
|
}
|
||
|
|
||
|
currAcComp.value ++;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function unZigZag( src, dst ) {
|
||
|
|
||
|
dst[ 0 ] = decodeFloat16( src[ 0 ] );
|
||
|
dst[ 1 ] = decodeFloat16( src[ 1 ] );
|
||
|
dst[ 2 ] = decodeFloat16( src[ 5 ] );
|
||
|
dst[ 3 ] = decodeFloat16( src[ 6 ] );
|
||
|
dst[ 4 ] = decodeFloat16( src[ 14 ] );
|
||
|
dst[ 5 ] = decodeFloat16( src[ 15 ] );
|
||
|
dst[ 6 ] = decodeFloat16( src[ 27 ] );
|
||
|
dst[ 7 ] = decodeFloat16( src[ 28 ] );
|
||
|
dst[ 8 ] = decodeFloat16( src[ 2 ] );
|
||
|
dst[ 9 ] = decodeFloat16( src[ 4 ] );
|
||
|
dst[ 10 ] = decodeFloat16( src[ 7 ] );
|
||
|
dst[ 11 ] = decodeFloat16( src[ 13 ] );
|
||
|
dst[ 12 ] = decodeFloat16( src[ 16 ] );
|
||
|
dst[ 13 ] = decodeFloat16( src[ 26 ] );
|
||
|
dst[ 14 ] = decodeFloat16( src[ 29 ] );
|
||
|
dst[ 15 ] = decodeFloat16( src[ 42 ] );
|
||
|
dst[ 16 ] = decodeFloat16( src[ 3 ] );
|
||
|
dst[ 17 ] = decodeFloat16( src[ 8 ] );
|
||
|
dst[ 18 ] = decodeFloat16( src[ 12 ] );
|
||
|
dst[ 19 ] = decodeFloat16( src[ 17 ] );
|
||
|
dst[ 20 ] = decodeFloat16( src[ 25 ] );
|
||
|
dst[ 21 ] = decodeFloat16( src[ 30 ] );
|
||
|
dst[ 22 ] = decodeFloat16( src[ 41 ] );
|
||
|
dst[ 23 ] = decodeFloat16( src[ 43 ] );
|
||
|
dst[ 24 ] = decodeFloat16( src[ 9 ] );
|
||
|
dst[ 25 ] = decodeFloat16( src[ 11 ] );
|
||
|
dst[ 26 ] = decodeFloat16( src[ 18 ] );
|
||
|
dst[ 27 ] = decodeFloat16( src[ 24 ] );
|
||
|
dst[ 28 ] = decodeFloat16( src[ 31 ] );
|
||
|
dst[ 29 ] = decodeFloat16( src[ 40 ] );
|
||
|
dst[ 30 ] = decodeFloat16( src[ 44 ] );
|
||
|
dst[ 31 ] = decodeFloat16( src[ 53 ] );
|
||
|
dst[ 32 ] = decodeFloat16( src[ 10 ] );
|
||
|
dst[ 33 ] = decodeFloat16( src[ 19 ] );
|
||
|
dst[ 34 ] = decodeFloat16( src[ 23 ] );
|
||
|
dst[ 35 ] = decodeFloat16( src[ 32 ] );
|
||
|
dst[ 36 ] = decodeFloat16( src[ 39 ] );
|
||
|
dst[ 37 ] = decodeFloat16( src[ 45 ] );
|
||
|
dst[ 38 ] = decodeFloat16( src[ 52 ] );
|
||
|
dst[ 39 ] = decodeFloat16( src[ 54 ] );
|
||
|
dst[ 40 ] = decodeFloat16( src[ 20 ] );
|
||
|
dst[ 41 ] = decodeFloat16( src[ 22 ] );
|
||
|
dst[ 42 ] = decodeFloat16( src[ 33 ] );
|
||
|
dst[ 43 ] = decodeFloat16( src[ 38 ] );
|
||
|
dst[ 44 ] = decodeFloat16( src[ 46 ] );
|
||
|
dst[ 45 ] = decodeFloat16( src[ 51 ] );
|
||
|
dst[ 46 ] = decodeFloat16( src[ 55 ] );
|
||
|
dst[ 47 ] = decodeFloat16( src[ 60 ] );
|
||
|
dst[ 48 ] = decodeFloat16( src[ 21 ] );
|
||
|
dst[ 49 ] = decodeFloat16( src[ 34 ] );
|
||
|
dst[ 50 ] = decodeFloat16( src[ 37 ] );
|
||
|
dst[ 51 ] = decodeFloat16( src[ 47 ] );
|
||
|
dst[ 52 ] = decodeFloat16( src[ 50 ] );
|
||
|
dst[ 53 ] = decodeFloat16( src[ 56 ] );
|
||
|
dst[ 54 ] = decodeFloat16( src[ 59 ] );
|
||
|
dst[ 55 ] = decodeFloat16( src[ 61 ] );
|
||
|
dst[ 56 ] = decodeFloat16( src[ 35 ] );
|
||
|
dst[ 57 ] = decodeFloat16( src[ 36 ] );
|
||
|
dst[ 58 ] = decodeFloat16( src[ 48 ] );
|
||
|
dst[ 59 ] = decodeFloat16( src[ 49 ] );
|
||
|
dst[ 60 ] = decodeFloat16( src[ 57 ] );
|
||
|
dst[ 61 ] = decodeFloat16( src[ 58 ] );
|
||
|
dst[ 62 ] = decodeFloat16( src[ 62 ] );
|
||
|
dst[ 63 ] = decodeFloat16( src[ 63 ] );
|
||
|
|
||
|
}
|
||
|
|
||
|
function dctInverse( data ) {
|
||
|
|
||
|
const a = 0.5 * Math.cos( 3.14159 / 4.0 );
|
||
|
const b = 0.5 * Math.cos( 3.14159 / 16.0 );
|
||
|
const c = 0.5 * Math.cos( 3.14159 / 8.0 );
|
||
|
const d = 0.5 * Math.cos( 3.0 * 3.14159 / 16.0 );
|
||
|
const e = 0.5 * Math.cos( 5.0 * 3.14159 / 16.0 );
|
||
|
const f = 0.5 * Math.cos( 3.0 * 3.14159 / 8.0 );
|
||
|
const g = 0.5 * Math.cos( 7.0 * 3.14159 / 16.0 );
|
||
|
var alpha = new Array( 4 );
|
||
|
var beta = new Array( 4 );
|
||
|
var theta = new Array( 4 );
|
||
|
var gamma = new Array( 4 );
|
||
|
|
||
|
for ( var row = 0; row < 8; ++ row ) {
|
||
|
|
||
|
var rowPtr = row * 8;
|
||
|
alpha[ 0 ] = c * data[ rowPtr + 2 ];
|
||
|
alpha[ 1 ] = f * data[ rowPtr + 2 ];
|
||
|
alpha[ 2 ] = c * data[ rowPtr + 6 ];
|
||
|
alpha[ 3 ] = f * data[ rowPtr + 6 ];
|
||
|
beta[ 0 ] = b * data[ rowPtr + 1 ] + d * data[ rowPtr + 3 ] + e * data[ rowPtr + 5 ] + g * data[ rowPtr + 7 ];
|
||
|
beta[ 1 ] = d * data[ rowPtr + 1 ] - g * data[ rowPtr + 3 ] - b * data[ rowPtr + 5 ] - e * data[ rowPtr + 7 ];
|
||
|
beta[ 2 ] = e * data[ rowPtr + 1 ] - b * data[ rowPtr + 3 ] + g * data[ rowPtr + 5 ] + d * data[ rowPtr + 7 ];
|
||
|
beta[ 3 ] = g * data[ rowPtr + 1 ] - e * data[ rowPtr + 3 ] + d * data[ rowPtr + 5 ] - b * data[ rowPtr + 7 ];
|
||
|
theta[ 0 ] = a * ( data[ rowPtr + 0 ] + data[ rowPtr + 4 ] );
|
||
|
theta[ 3 ] = a * ( data[ rowPtr + 0 ] - data[ rowPtr + 4 ] );
|
||
|
theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
|
||
|
theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
|
||
|
gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
|
||
|
gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
|
||
|
gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
|
||
|
gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
|
||
|
data[ rowPtr + 0 ] = gamma[ 0 ] + beta[ 0 ];
|
||
|
data[ rowPtr + 1 ] = gamma[ 1 ] + beta[ 1 ];
|
||
|
data[ rowPtr + 2 ] = gamma[ 2 ] + beta[ 2 ];
|
||
|
data[ rowPtr + 3 ] = gamma[ 3 ] + beta[ 3 ];
|
||
|
data[ rowPtr + 4 ] = gamma[ 3 ] - beta[ 3 ];
|
||
|
data[ rowPtr + 5 ] = gamma[ 2 ] - beta[ 2 ];
|
||
|
data[ rowPtr + 6 ] = gamma[ 1 ] - beta[ 1 ];
|
||
|
data[ rowPtr + 7 ] = gamma[ 0 ] - beta[ 0 ];
|
||
|
|
||
|
}
|
||
|
|
||
|
for ( var column = 0; column < 8; ++ column ) {
|
||
|
|
||
|
alpha[ 0 ] = c * data[ 16 + column ];
|
||
|
alpha[ 1 ] = f * data[ 16 + column ];
|
||
|
alpha[ 2 ] = c * data[ 48 + column ];
|
||
|
alpha[ 3 ] = f * data[ 48 + column ];
|
||
|
beta[ 0 ] = b * data[ 8 + column ] + d * data[ 24 + column ] + e * data[ 40 + column ] + g * data[ 56 + column ];
|
||
|
beta[ 1 ] = d * data[ 8 + column ] - g * data[ 24 + column ] - b * data[ 40 + column ] - e * data[ 56 + column ];
|
||
|
beta[ 2 ] = e * data[ 8 + column ] - b * data[ 24 + column ] + g * data[ 40 + column ] + d * data[ 56 + column ];
|
||
|
beta[ 3 ] = g * data[ 8 + column ] - e * data[ 24 + column ] + d * data[ 40 + column ] - b * data[ 56 + column ];
|
||
|
theta[ 0 ] = a * ( data[ column ] + data[ 32 + column ] );
|
||
|
theta[ 3 ] = a * ( data[ column ] - data[ 32 + column ] );
|
||
|
theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
|
||
|
theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
|
||
|
gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
|
||
|
gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
|
||
|
gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
|
||
|
gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
|
||
|
data[ 0 + column ] = gamma[ 0 ] + beta[ 0 ];
|
||
|
data[ 8 + column ] = gamma[ 1 ] + beta[ 1 ];
|
||
|
data[ 16 + column ] = gamma[ 2 ] + beta[ 2 ];
|
||
|
data[ 24 + column ] = gamma[ 3 ] + beta[ 3 ];
|
||
|
data[ 32 + column ] = gamma[ 3 ] - beta[ 3 ];
|
||
|
data[ 40 + column ] = gamma[ 2 ] - beta[ 2 ];
|
||
|
data[ 48 + column ] = gamma[ 1 ] - beta[ 1 ];
|
||
|
data[ 56 + column ] = gamma[ 0 ] - beta[ 0 ];
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function csc709Inverse( data ) {
|
||
|
|
||
|
for ( var i = 0; i < 64; ++ i ) {
|
||
|
|
||
|
var y = data[ 0 ][ i ];
|
||
|
var cb = data[ 1 ][ i ];
|
||
|
var cr = data[ 2 ][ i ];
|
||
|
data[ 0 ][ i ] = y + 1.5747 * cr;
|
||
|
data[ 1 ][ i ] = y - 0.1873 * cb - 0.4682 * cr;
|
||
|
data[ 2 ][ i ] = y + 1.8556 * cb;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function convertToHalf( src, dst, idx ) {
|
||
|
|
||
|
for ( var i = 0; i < 64; ++ i ) {
|
||
|
|
||
|
dst[ idx + i ] = THREE.DataUtils.toHalfFloat( toLinear( src[ i ] ) );
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function toLinear( float ) {
|
||
|
|
||
|
if ( float <= 1 ) {
|
||
|
|
||
|
return Math.sign( float ) * Math.pow( Math.abs( float ), 2.2 );
|
||
|
|
||
|
} else {
|
||
|
|
||
|
return Math.sign( float ) * Math.pow( logBase, Math.abs( float ) - 1.0 );
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
function uncompressRAW( info ) {
|
||
|
|
||
|
return new DataView( info.array.buffer, info.offset.value, info.size );
|
||
|
|
||
|
}
|
||
|
|
||
|
function uncompressRLE( info ) {
|
||
|
|
||
|
var compressed = info.viewer.buffer.slice( info.offset.value, info.offset.value + info.size );
|
||
|
var rawBuffer = new Uint8Array( decodeRunLength( compressed ) );
|
||
|
var tmpBuffer = new Uint8Array( rawBuffer.length );
|
||
|
predictor( rawBuffer ); // revert predictor
|
||
|
|
||
|
interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
|
||
|
|
||
|
return new DataView( tmpBuffer.buffer );
|
||
|
|
||
|
}
|
||
|
|
||
|
function uncompressZIP( info ) {
|
||
|
|
||
|
var compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
|
||
|
|
||
|
if ( typeof fflate === 'undefined' ) {
|
||
|
|
||
|
console.error( 'THREE.EXRLoader: External library fflate.min.js required.' );
|
||
|
|
||
|
}
|
||
|
|
||
|
var rawBuffer = fflate.unzlibSync( compressed ); // eslint-disable-line no-undef
|
||
|
|
||
|
var tmpBuffer = new Uint8Array( rawBuffer.length );
|
||
|
predictor( rawBuffer ); // revert predictor
|
||
|
|
||
|
interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
|
||
|
|
||
|
return new DataView( tmpBuffer.buffer );
|
||
|
|
||
|
}
|
||
|
|
||
|
function uncompressPIZ( info ) {
|
||
|
|
||
|
var inDataView = info.viewer;
|
||
|
var inOffset = {
|
||
|
value: info.offset.value
|
||
|
};
|
||
|
var tmpBufSize = info.width * scanlineBlockSize * ( EXRHeader.channels.length * info.type );
|
||
|
var outBuffer = new Uint16Array( tmpBufSize );
|
||
|
var bitmap = new Uint8Array( BITMAP_SIZE ); // Setup channel info
|
||
|
|
||
|
var outBufferEnd = 0;
|
||
|
var pizChannelData = new Array( info.channels );
|
||
|
|
||
|
for ( var i = 0; i < info.channels; i ++ ) {
|
||
|
|
||
|
pizChannelData[ i ] = {};
|
||
|
pizChannelData[ i ][ 'start' ] = outBufferEnd;
|
||
|
pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
|
||
|
pizChannelData[ i ][ 'nx' ] = info.width;
|
||
|
pizChannelData[ i ][ 'ny' ] = info.lines;
|
||
|
pizChannelData[ i ][ 'size' ] = info.type;
|
||
|
outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
|
||
|
|
||
|
} // Read range compression data
|
||
|
|
||
|
|
||
|
var minNonZero = parseUint16( inDataView, inOffset );
|
||
|
var maxNonZero = parseUint16( inDataView, inOffset );
|
||
|
|
||
|
if ( maxNonZero >= BITMAP_SIZE ) {
|
||
|
|
||
|
throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( minNonZero <= maxNonZero ) {
|
||
|
|
||
|
for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
|
||
|
|
||
|
bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
|
||
|
|
||
|
}
|
||
|
|
||
|
} // Reverse LUT
|
||
|
|
||
|
|
||
|
var lut = new Uint16Array( USHORT_RANGE );
|
||
|
var maxValue = reverseLutFromBitmap( bitmap, lut );
|
||
|
var length = parseUint32( inDataView, inOffset ); // Huffman decoding
|
||
|
|
||
|
hufUncompress( info.array, inDataView, inOffset, length, outBuffer, outBufferEnd ); // Wavelet decoding
|
||
|
|
||
|
for ( var i = 0; i < info.channels; ++ i ) {
|
||
|
|
||
|
var cd = pizChannelData[ i ];
|
||
|
|
||
|
for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
|
||
|
|
||
|
wav2Decode( outBuffer, cd.start + j, cd.nx, cd.size, cd.ny, cd.nx * cd.size, maxValue );
|
||
|
|
||
|
}
|
||
|
|
||
|
} // Expand the pixel data to their original range
|
||
|
|
||
|
|
||
|
applyLut( lut, outBuffer, outBufferEnd ); // Rearrange the pixel data into the format expected by the caller.
|
||
|
|
||
|
var tmpOffset = 0;
|
||
|
var tmpBuffer = new Uint8Array( outBuffer.buffer.byteLength );
|
||
|
|
||
|
for ( var y = 0; y < info.lines; y ++ ) {
|
||
|
|
||
|
for ( var c = 0; c < info.channels; c ++ ) {
|
||
|
|
||
|
var cd = pizChannelData[ c ];
|
||
|
var n = cd.nx * cd.size;
|
||
|
var cp = new Uint8Array( outBuffer.buffer, cd.end * INT16_SIZE, n * INT16_SIZE );
|
||
|
tmpBuffer.set( cp, tmpOffset );
|
||
|
tmpOffset += n * INT16_SIZE;
|
||
|
cd.end += n;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
return new DataView( tmpBuffer.buffer );
|
||
|
|
||
|
}
|
||
|
|
||
|
function uncompressPXR( info ) {
|
||
|
|
||
|
var compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
|
||
|
|
||
|
if ( typeof fflate === 'undefined' ) {
|
||
|
|
||
|
console.error( 'THREE.EXRLoader: External library fflate.min.js required.' );
|
||
|
|
||
|
}
|
||
|
|
||
|
var rawBuffer = fflate.unzlibSync( compressed ); // eslint-disable-line no-undef
|
||
|
|
||
|
const sz = info.lines * info.channels * info.width;
|
||
|
const tmpBuffer = info.type == 1 ? new Uint16Array( sz ) : new Uint32Array( sz );
|
||
|
let tmpBufferEnd = 0;
|
||
|
let writePtr = 0;
|
||
|
const ptr = new Array( 4 );
|
||
|
|
||
|
for ( let y = 0; y < info.lines; y ++ ) {
|
||
|
|
||
|
for ( let c = 0; c < info.channels; c ++ ) {
|
||
|
|
||
|
let pixel = 0;
|
||
|
|
||
|
switch ( info.type ) {
|
||
|
|
||
|
case 1:
|
||
|
ptr[ 0 ] = tmpBufferEnd;
|
||
|
ptr[ 1 ] = ptr[ 0 ] + info.width;
|
||
|
tmpBufferEnd = ptr[ 1 ] + info.width;
|
||
|
|
||
|
for ( let j = 0; j < info.width; ++ j ) {
|
||
|
|
||
|
const diff = rawBuffer[ ptr[ 0 ] ++ ] << 8 | rawBuffer[ ptr[ 1 ] ++ ];
|
||
|
pixel += diff;
|
||
|
tmpBuffer[ writePtr ] = pixel;
|
||
|
writePtr ++;
|
||
|
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
|
||
|
case 2:
|
||
|
ptr[ 0 ] = tmpBufferEnd;
|
||
|
ptr[ 1 ] = ptr[ 0 ] + info.width;
|
||
|
ptr[ 2 ] = ptr[ 1 ] + info.width;
|
||
|
tmpBufferEnd = ptr[ 2 ] + info.width;
|
||
|
|
||
|
for ( let j = 0; j < info.width; ++ j ) {
|
||
|
|
||
|
const diff = rawBuffer[ ptr[ 0 ] ++ ] << 24 | rawBuffer[ ptr[ 1 ] ++ ] << 16 | rawBuffer[ ptr[ 2 ] ++ ] << 8;
|
||
|
pixel += diff;
|
||
|
tmpBuffer[ writePtr ] = pixel;
|
||
|
writePtr ++;
|
||
|
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
return new DataView( tmpBuffer.buffer );
|
||
|
|
||
|
}
|
||
|
|
||
|
function uncompressDWA( info ) {
|
||
|
|
||
|
var inDataView = info.viewer;
|
||
|
var inOffset = {
|
||
|
value: info.offset.value
|
||
|
};
|
||
|
var outBuffer = new Uint8Array( info.width * info.lines * ( EXRHeader.channels.length * info.type * INT16_SIZE ) ); // Read compression header information
|
||
|
|
||
|
var dwaHeader = {
|
||
|
version: parseInt64( inDataView, inOffset ),
|
||
|
unknownUncompressedSize: parseInt64( inDataView, inOffset ),
|
||
|
unknownCompressedSize: parseInt64( inDataView, inOffset ),
|
||
|
acCompressedSize: parseInt64( inDataView, inOffset ),
|
||
|
dcCompressedSize: parseInt64( inDataView, inOffset ),
|
||
|
rleCompressedSize: parseInt64( inDataView, inOffset ),
|
||
|
rleUncompressedSize: parseInt64( inDataView, inOffset ),
|
||
|
rleRawSize: parseInt64( inDataView, inOffset ),
|
||
|
totalAcUncompressedCount: parseInt64( inDataView, inOffset ),
|
||
|
totalDcUncompressedCount: parseInt64( inDataView, inOffset ),
|
||
|
acCompression: parseInt64( inDataView, inOffset )
|
||
|
};
|
||
|
if ( dwaHeader.version < 2 ) throw 'EXRLoader.parse: ' + EXRHeader.compression + ' version ' + dwaHeader.version + ' is unsupported'; // Read channel ruleset information
|
||
|
|
||
|
var channelRules = new Array();
|
||
|
var ruleSize = parseUint16( inDataView, inOffset ) - INT16_SIZE;
|
||
|
|
||
|
while ( ruleSize > 0 ) {
|
||
|
|
||
|
var name = parseNullTerminatedString( inDataView.buffer, inOffset );
|
||
|
var value = parseUint8( inDataView, inOffset );
|
||
|
var compression = value >> 2 & 3;
|
||
|
var csc = ( value >> 4 ) - 1;
|
||
|
var index = new Int8Array( [ csc ] )[ 0 ];
|
||
|
var type = parseUint8( inDataView, inOffset );
|
||
|
channelRules.push( {
|
||
|
name: name,
|
||
|
index: index,
|
||
|
type: type,
|
||
|
compression: compression
|
||
|
} );
|
||
|
ruleSize -= name.length + 3;
|
||
|
|
||
|
} // Classify channels
|
||
|
|
||
|
|
||
|
var channels = EXRHeader.channels;
|
||
|
var channelData = new Array( info.channels );
|
||
|
|
||
|
for ( var i = 0; i < info.channels; ++ i ) {
|
||
|
|
||
|
var cd = channelData[ i ] = {};
|
||
|
var channel = channels[ i ];
|
||
|
cd.name = channel.name;
|
||
|
cd.compression = UNKNOWN;
|
||
|
cd.decoded = false;
|
||
|
cd.type = channel.pixelType;
|
||
|
cd.pLinear = channel.pLinear;
|
||
|
cd.width = info.width;
|
||
|
cd.height = info.lines;
|
||
|
|
||
|
}
|
||
|
|
||
|
var cscSet = {
|
||
|
idx: new Array( 3 )
|
||
|
};
|
||
|
|
||
|
for ( var offset = 0; offset < info.channels; ++ offset ) {
|
||
|
|
||
|
var cd = channelData[ offset ];
|
||
|
|
||
|
for ( var i = 0; i < channelRules.length; ++ i ) {
|
||
|
|
||
|
var rule = channelRules[ i ];
|
||
|
|
||
|
if ( cd.name == rule.name ) {
|
||
|
|
||
|
cd.compression = rule.compression;
|
||
|
|
||
|
if ( rule.index >= 0 ) {
|
||
|
|
||
|
cscSet.idx[ rule.index ] = offset;
|
||
|
|
||
|
}
|
||
|
|
||
|
cd.offset = offset;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
} // Read DCT - AC component data
|
||
|
|
||
|
|
||
|
if ( dwaHeader.acCompressedSize > 0 ) {
|
||
|
|
||
|
switch ( dwaHeader.acCompression ) {
|
||
|
|
||
|
case STATIC_HUFFMAN:
|
||
|
var acBuffer = new Uint16Array( dwaHeader.totalAcUncompressedCount );
|
||
|
hufUncompress( info.array, inDataView, inOffset, dwaHeader.acCompressedSize, acBuffer, dwaHeader.totalAcUncompressedCount );
|
||
|
break;
|
||
|
|
||
|
case DEFLATE:
|
||
|
var compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.totalAcUncompressedCount );
|
||
|
var data = fflate.unzlibSync( compressed ); // eslint-disable-line no-undef
|
||
|
|
||
|
var acBuffer = new Uint16Array( data.buffer );
|
||
|
inOffset.value += dwaHeader.totalAcUncompressedCount;
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
} // Read DCT - DC component data
|
||
|
|
||
|
|
||
|
if ( dwaHeader.dcCompressedSize > 0 ) {
|
||
|
|
||
|
var zlibInfo = {
|
||
|
array: info.array,
|
||
|
offset: inOffset,
|
||
|
size: dwaHeader.dcCompressedSize
|
||
|
};
|
||
|
var dcBuffer = new Uint16Array( uncompressZIP( zlibInfo ).buffer );
|
||
|
inOffset.value += dwaHeader.dcCompressedSize;
|
||
|
|
||
|
} // Read RLE compressed data
|
||
|
|
||
|
|
||
|
if ( dwaHeader.rleRawSize > 0 ) {
|
||
|
|
||
|
var compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.rleCompressedSize );
|
||
|
var data = fflate.unzlibSync( compressed ); // eslint-disable-line no-undef
|
||
|
|
||
|
var rleBuffer = decodeRunLength( data.buffer );
|
||
|
inOffset.value += dwaHeader.rleCompressedSize;
|
||
|
|
||
|
} // Prepare outbuffer data offset
|
||
|
|
||
|
|
||
|
var outBufferEnd = 0;
|
||
|
var rowOffsets = new Array( channelData.length );
|
||
|
|
||
|
for ( var i = 0; i < rowOffsets.length; ++ i ) {
|
||
|
|
||
|
rowOffsets[ i ] = new Array();
|
||
|
|
||
|
}
|
||
|
|
||
|
for ( var y = 0; y < info.lines; ++ y ) {
|
||
|
|
||
|
for ( var chan = 0; chan < channelData.length; ++ chan ) {
|
||
|
|
||
|
rowOffsets[ chan ].push( outBufferEnd );
|
||
|
outBufferEnd += channelData[ chan ].width * info.type * INT16_SIZE;
|
||
|
|
||
|
}
|
||
|
|
||
|
} // Lossy DCT decode RGB channels
|
||
|
|
||
|
|
||
|
lossyDctDecode( cscSet, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer ); // Decode other channels
|
||
|
|
||
|
for ( var i = 0; i < channelData.length; ++ i ) {
|
||
|
|
||
|
var cd = channelData[ i ];
|
||
|
if ( cd.decoded ) continue;
|
||
|
|
||
|
switch ( cd.compression ) {
|
||
|
|
||
|
case RLE:
|
||
|
var row = 0;
|
||
|
var rleOffset = 0;
|
||
|
|
||
|
for ( var y = 0; y < info.lines; ++ y ) {
|
||
|
|
||
|
var rowOffsetBytes = rowOffsets[ i ][ row ];
|
||
|
|
||
|
for ( var x = 0; x < cd.width; ++ x ) {
|
||
|
|
||
|
for ( var byte = 0; byte < INT16_SIZE * cd.type; ++ byte ) {
|
||
|
|
||
|
outBuffer[ rowOffsetBytes ++ ] = rleBuffer[ rleOffset + byte * cd.width * cd.height ];
|
||
|
|
||
|
}
|
||
|
|
||
|
rleOffset ++;
|
||
|
|
||
|
}
|
||
|
|
||
|
row ++;
|
||
|
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
|
||
|
case LOSSY_DCT: // skip
|
||
|
|
||
|
default:
|
||
|
throw 'EXRLoader.parse: unsupported channel compression';
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
return new DataView( outBuffer.buffer );
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseNullTerminatedString( buffer, offset ) {
|
||
|
|
||
|
var uintBuffer = new Uint8Array( buffer );
|
||
|
var endOffset = 0;
|
||
|
|
||
|
while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
|
||
|
|
||
|
endOffset += 1;
|
||
|
|
||
|
}
|
||
|
|
||
|
var stringValue = new TextDecoder().decode( uintBuffer.slice( offset.value, offset.value + endOffset ) );
|
||
|
offset.value = offset.value + endOffset + 1;
|
||
|
return stringValue;
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseFixedLengthString( buffer, offset, size ) {
|
||
|
|
||
|
var stringValue = new TextDecoder().decode( new Uint8Array( buffer ).slice( offset.value, offset.value + size ) );
|
||
|
offset.value = offset.value + size;
|
||
|
return stringValue;
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseUlong( dataView, offset ) {
|
||
|
|
||
|
var uLong = dataView.getUint32( 0, true );
|
||
|
offset.value = offset.value + ULONG_SIZE;
|
||
|
return uLong;
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseRational( dataView, offset ) {
|
||
|
|
||
|
var x = parseInt32( dataView, offset );
|
||
|
var y = parseUint32( dataView, offset );
|
||
|
return [ x, y ];
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseTimecode( dataView, offset ) {
|
||
|
|
||
|
var x = parseUint32( dataView, offset );
|
||
|
var y = parseUint32( dataView, offset );
|
||
|
return [ x, y ];
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseInt32( dataView, offset ) {
|
||
|
|
||
|
var Int32 = dataView.getInt32( offset.value, true );
|
||
|
offset.value = offset.value + INT32_SIZE;
|
||
|
return Int32;
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseUint32( dataView, offset ) {
|
||
|
|
||
|
var Uint32 = dataView.getUint32( offset.value, true );
|
||
|
offset.value = offset.value + INT32_SIZE;
|
||
|
return Uint32;
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseUint8Array( uInt8Array, offset ) {
|
||
|
|
||
|
var Uint8 = uInt8Array[ offset.value ];
|
||
|
offset.value = offset.value + INT8_SIZE;
|
||
|
return Uint8;
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseUint8( dataView, offset ) {
|
||
|
|
||
|
var Uint8 = dataView.getUint8( offset.value );
|
||
|
offset.value = offset.value + INT8_SIZE;
|
||
|
return Uint8;
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseInt64( dataView, offset ) {
|
||
|
|
||
|
var int = Number( dataView.getBigInt64( offset.value, true ) );
|
||
|
offset.value += ULONG_SIZE;
|
||
|
return int;
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseFloat32( dataView, offset ) {
|
||
|
|
||
|
var float = dataView.getFloat32( offset.value, true );
|
||
|
offset.value += FLOAT32_SIZE;
|
||
|
return float;
|
||
|
|
||
|
}
|
||
|
|
||
|
function decodeFloat32( dataView, offset ) {
|
||
|
|
||
|
return THREE.DataUtils.toHalfFloat( parseFloat32( dataView, offset ) );
|
||
|
|
||
|
} // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
|
||
|
|
||
|
|
||
|
function decodeFloat16( binary ) {
|
||
|
|
||
|
var exponent = ( binary & 0x7C00 ) >> 10,
|
||
|
fraction = binary & 0x03FF;
|
||
|
return ( binary >> 15 ? - 1 : 1 ) * ( exponent ? exponent === 0x1F ? fraction ? NaN : Infinity : Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 ) : 6.103515625e-5 * ( fraction / 0x400 ) );
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseUint16( dataView, offset ) {
|
||
|
|
||
|
var Uint16 = dataView.getUint16( offset.value, true );
|
||
|
offset.value += INT16_SIZE;
|
||
|
return Uint16;
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseFloat16( buffer, offset ) {
|
||
|
|
||
|
return decodeFloat16( parseUint16( buffer, offset ) );
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseChlist( dataView, buffer, offset, size ) {
|
||
|
|
||
|
var startOffset = offset.value;
|
||
|
var channels = [];
|
||
|
|
||
|
while ( offset.value < startOffset + size - 1 ) {
|
||
|
|
||
|
var name = parseNullTerminatedString( buffer, offset );
|
||
|
var pixelType = parseInt32( dataView, offset );
|
||
|
var pLinear = parseUint8( dataView, offset );
|
||
|
offset.value += 3; // reserved, three chars
|
||
|
|
||
|
var xSampling = parseInt32( dataView, offset );
|
||
|
var ySampling = parseInt32( dataView, offset );
|
||
|
channels.push( {
|
||
|
name: name,
|
||
|
pixelType: pixelType,
|
||
|
pLinear: pLinear,
|
||
|
xSampling: xSampling,
|
||
|
ySampling: ySampling
|
||
|
} );
|
||
|
|
||
|
}
|
||
|
|
||
|
offset.value += 1;
|
||
|
return channels;
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseChromaticities( dataView, offset ) {
|
||
|
|
||
|
var redX = parseFloat32( dataView, offset );
|
||
|
var redY = parseFloat32( dataView, offset );
|
||
|
var greenX = parseFloat32( dataView, offset );
|
||
|
var greenY = parseFloat32( dataView, offset );
|
||
|
var blueX = parseFloat32( dataView, offset );
|
||
|
var blueY = parseFloat32( dataView, offset );
|
||
|
var whiteX = parseFloat32( dataView, offset );
|
||
|
var whiteY = parseFloat32( dataView, offset );
|
||
|
return {
|
||
|
redX: redX,
|
||
|
redY: redY,
|
||
|
greenX: greenX,
|
||
|
greenY: greenY,
|
||
|
blueX: blueX,
|
||
|
blueY: blueY,
|
||
|
whiteX: whiteX,
|
||
|
whiteY: whiteY
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseCompression( dataView, offset ) {
|
||
|
|
||
|
var compressionCodes = [ 'NO_COMPRESSION', 'RLE_COMPRESSION', 'ZIPS_COMPRESSION', 'ZIP_COMPRESSION', 'PIZ_COMPRESSION', 'PXR24_COMPRESSION', 'B44_COMPRESSION', 'B44A_COMPRESSION', 'DWAA_COMPRESSION', 'DWAB_COMPRESSION' ];
|
||
|
var compression = parseUint8( dataView, offset );
|
||
|
return compressionCodes[ compression ];
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseBox2i( dataView, offset ) {
|
||
|
|
||
|
var xMin = parseUint32( dataView, offset );
|
||
|
var yMin = parseUint32( dataView, offset );
|
||
|
var xMax = parseUint32( dataView, offset );
|
||
|
var yMax = parseUint32( dataView, offset );
|
||
|
return {
|
||
|
xMin: xMin,
|
||
|
yMin: yMin,
|
||
|
xMax: xMax,
|
||
|
yMax: yMax
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseLineOrder( dataView, offset ) {
|
||
|
|
||
|
var lineOrders = [ 'INCREASING_Y' ];
|
||
|
var lineOrder = parseUint8( dataView, offset );
|
||
|
return lineOrders[ lineOrder ];
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseV2f( dataView, offset ) {
|
||
|
|
||
|
var x = parseFloat32( dataView, offset );
|
||
|
var y = parseFloat32( dataView, offset );
|
||
|
return [ x, y ];
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseV3f( dataView, offset ) {
|
||
|
|
||
|
var x = parseFloat32( dataView, offset );
|
||
|
var y = parseFloat32( dataView, offset );
|
||
|
var z = parseFloat32( dataView, offset );
|
||
|
return [ x, y, z ];
|
||
|
|
||
|
}
|
||
|
|
||
|
function parseValue( dataView, buffer, offset, type, size ) {
|
||
|
|
||
|
if ( type === 'string' || type === 'stringvector' || type === 'iccProfile' ) {
|
||
|
|
||
|
return parseFixedLengthString( buffer, offset, size );
|
||
|
|
||
|
} else if ( type === 'chlist' ) {
|
||
|
|
||
|
return parseChlist( dataView, buffer, offset, size );
|
||
|
|
||
|
} else if ( type === 'chromaticities' ) {
|
||
|
|
||
|
return parseChromaticities( dataView, offset );
|
||
|
|
||
|
} else if ( type === 'compression' ) {
|
||
|
|
||
|
return parseCompression( dataView, offset );
|
||
|
|
||
|
} else if ( type === 'box2i' ) {
|
||
|
|
||
|
return parseBox2i( dataView, offset );
|
||
|
|
||
|
} else if ( type === 'lineOrder' ) {
|
||
|
|
||
|
return parseLineOrder( dataView, offset );
|
||
|
|
||
|
} else if ( type === 'float' ) {
|
||
|
|
||
|
return parseFloat32( dataView, offset );
|
||
|
|
||
|
} else if ( type === 'v2f' ) {
|
||
|
|
||
|
return parseV2f( dataView, offset );
|
||
|
|
||
|
} else if ( type === 'v3f' ) {
|
||
|
|
||
|
return parseV3f( dataView, offset );
|
||
|
|
||
|
} else if ( type === 'int' ) {
|
||
|
|
||
|
return parseInt32( dataView, offset );
|
||
|
|
||
|
} else if ( type === 'rational' ) {
|
||
|
|
||
|
return parseRational( dataView, offset );
|
||
|
|
||
|
} else if ( type === 'timecode' ) {
|
||
|
|
||
|
return parseTimecode( dataView, offset );
|
||
|
|
||
|
} else if ( type === 'preview' ) {
|
||
|
|
||
|
offset.value += size;
|
||
|
return 'skipped';
|
||
|
|
||
|
} else {
|
||
|
|
||
|
offset.value += size;
|
||
|
return undefined;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
var bufferDataView = new DataView( buffer );
|
||
|
var uInt8Array = new Uint8Array( buffer );
|
||
|
var EXRHeader = {};
|
||
|
bufferDataView.getUint32( 0, true ); // magic
|
||
|
|
||
|
bufferDataView.getUint8( 4, true ); // versionByteZero
|
||
|
|
||
|
bufferDataView.getUint8( 5, true ); // fullMask
|
||
|
// start of header
|
||
|
|
||
|
var offset = {
|
||
|
value: 8
|
||
|
}; // start at 8, after magic stuff
|
||
|
|
||
|
var keepReading = true;
|
||
|
|
||
|
while ( keepReading ) {
|
||
|
|
||
|
var attributeName = parseNullTerminatedString( buffer, offset );
|
||
|
|
||
|
if ( attributeName == 0 ) {
|
||
|
|
||
|
keepReading = false;
|
||
|
|
||
|
} else {
|
||
|
|
||
|
var attributeType = parseNullTerminatedString( buffer, offset );
|
||
|
var attributeSize = parseUint32( bufferDataView, offset );
|
||
|
var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
|
||
|
|
||
|
if ( attributeValue === undefined ) {
|
||
|
|
||
|
console.warn( `EXRLoader.parse: skipped unknown header attribute type \'${attributeType}\'.` );
|
||
|
|
||
|
} else {
|
||
|
|
||
|
EXRHeader[ attributeName ] = attributeValue;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
} // offsets
|
||
|
|
||
|
|
||
|
var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
|
||
|
var uncompress;
|
||
|
var scanlineBlockSize;
|
||
|
|
||
|
switch ( EXRHeader.compression ) {
|
||
|
|
||
|
case 'NO_COMPRESSION':
|
||
|
scanlineBlockSize = 1;
|
||
|
uncompress = uncompressRAW;
|
||
|
break;
|
||
|
|
||
|
case 'RLE_COMPRESSION':
|
||
|
scanlineBlockSize = 1;
|
||
|
uncompress = uncompressRLE;
|
||
|
break;
|
||
|
|
||
|
case 'ZIPS_COMPRESSION':
|
||
|
scanlineBlockSize = 1;
|
||
|
uncompress = uncompressZIP;
|
||
|
break;
|
||
|
|
||
|
case 'ZIP_COMPRESSION':
|
||
|
scanlineBlockSize = 16;
|
||
|
uncompress = uncompressZIP;
|
||
|
break;
|
||
|
|
||
|
case 'PIZ_COMPRESSION':
|
||
|
scanlineBlockSize = 32;
|
||
|
uncompress = uncompressPIZ;
|
||
|
break;
|
||
|
|
||
|
case 'PXR24_COMPRESSION':
|
||
|
scanlineBlockSize = 16;
|
||
|
uncompress = uncompressPXR;
|
||
|
break;
|
||
|
|
||
|
case 'DWAA_COMPRESSION':
|
||
|
scanlineBlockSize = 32;
|
||
|
uncompress = uncompressDWA;
|
||
|
break;
|
||
|
|
||
|
case 'DWAB_COMPRESSION':
|
||
|
scanlineBlockSize = 256;
|
||
|
uncompress = uncompressDWA;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
throw 'EXRLoader.parse: ' + EXRHeader.compression + ' is unsupported';
|
||
|
|
||
|
}
|
||
|
|
||
|
var size_t;
|
||
|
var getValue; // mixed pixelType not supported
|
||
|
|
||
|
var pixelType = EXRHeader.channels[ 0 ].pixelType;
|
||
|
|
||
|
if ( pixelType === 1 ) {
|
||
|
|
||
|
// half
|
||
|
switch ( this.type ) {
|
||
|
|
||
|
case THREE.UnsignedByteType:
|
||
|
case THREE.FloatType:
|
||
|
getValue = parseFloat16;
|
||
|
size_t = INT16_SIZE;
|
||
|
break;
|
||
|
|
||
|
case THREE.HalfFloatType:
|
||
|
getValue = parseUint16;
|
||
|
size_t = INT16_SIZE;
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
} else if ( pixelType === 2 ) {
|
||
|
|
||
|
// float
|
||
|
switch ( this.type ) {
|
||
|
|
||
|
case THREE.UnsignedByteType:
|
||
|
case THREE.FloatType:
|
||
|
getValue = parseFloat32;
|
||
|
size_t = FLOAT32_SIZE;
|
||
|
break;
|
||
|
|
||
|
case THREE.HalfFloatType:
|
||
|
getValue = decodeFloat32;
|
||
|
size_t = FLOAT32_SIZE;
|
||
|
|
||
|
}
|
||
|
|
||
|
} else {
|
||
|
|
||
|
throw 'EXRLoader.parse: unsupported pixelType ' + pixelType + ' for ' + EXRHeader.compression + '.';
|
||
|
|
||
|
}
|
||
|
|
||
|
var numBlocks = dataWindowHeight / scanlineBlockSize;
|
||
|
|
||
|
for ( var i = 0; i < numBlocks; i ++ ) {
|
||
|
|
||
|
parseUlong( bufferDataView, offset ); // scanlineOffset
|
||
|
|
||
|
} // we should be passed the scanline offset table, start reading pixel data
|
||
|
|
||
|
|
||
|
var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
|
||
|
var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1; // Firefox only supports RGBA (half) float textures
|
||
|
// var numChannels = EXRHeader.channels.length;
|
||
|
|
||
|
var numChannels = 4;
|
||
|
var size = width * height * numChannels; // Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
|
||
|
|
||
|
switch ( this.type ) {
|
||
|
|
||
|
case THREE.UnsignedByteType:
|
||
|
case THREE.FloatType:
|
||
|
var byteArray = new Float32Array( size );
|
||
|
|
||
|
if ( EXRHeader.channels.length < numChannels ) {
|
||
|
|
||
|
byteArray.fill( 1, 0, size );
|
||
|
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
|
||
|
case THREE.HalfFloatType:
|
||
|
var byteArray = new Uint16Array( size );
|
||
|
|
||
|
if ( EXRHeader.channels.length < numChannels ) {
|
||
|
|
||
|
byteArray.fill( 0x3C00, 0, size ); // Uint16Array holds half float data, 0x3C00 is 1
|
||
|
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
console.error( 'THREE.EXRLoader: unsupported type: ', this.type );
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
var channelOffsets = {
|
||
|
R: 0,
|
||
|
G: 1,
|
||
|
B: 2,
|
||
|
A: 3
|
||
|
};
|
||
|
var compressionInfo = {
|
||
|
size: 0,
|
||
|
width: width,
|
||
|
lines: scanlineBlockSize,
|
||
|
offset: offset,
|
||
|
array: uInt8Array,
|
||
|
viewer: bufferDataView,
|
||
|
type: pixelType,
|
||
|
channels: EXRHeader.channels.length
|
||
|
};
|
||
|
var line;
|
||
|
var size;
|
||
|
var viewer;
|
||
|
var tmpOffset = {
|
||
|
value: 0
|
||
|
};
|
||
|
|
||
|
for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
|
||
|
|
||
|
line = parseUint32( bufferDataView, offset ); // line_no
|
||
|
|
||
|
size = parseUint32( bufferDataView, offset ); // data_len
|
||
|
|
||
|
compressionInfo.lines = line + scanlineBlockSize > height ? height - line : scanlineBlockSize;
|
||
|
compressionInfo.offset = offset;
|
||
|
compressionInfo.size = size;
|
||
|
viewer = uncompress( compressionInfo );
|
||
|
offset.value += size;
|
||
|
|
||
|
for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
|
||
|
|
||
|
var true_y = line_y + scanlineBlockIdx * scanlineBlockSize;
|
||
|
if ( true_y >= height ) break;
|
||
|
|
||
|
for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
|
||
|
|
||
|
var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
|
||
|
|
||
|
for ( var x = 0; x < width; x ++ ) {
|
||
|
|
||
|
var idx = line_y * ( EXRHeader.channels.length * width ) + channelID * width + x;
|
||
|
tmpOffset.value = idx * size_t;
|
||
|
var val = getValue( viewer, tmpOffset );
|
||
|
byteArray[ ( height - 1 - true_y ) * ( width * numChannels ) + x * numChannels + cOff ] = val;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( this.type === THREE.UnsignedByteType ) {
|
||
|
|
||
|
let v, i;
|
||
|
const size = byteArray.length;
|
||
|
const RGBEArray = new Uint8Array( size );
|
||
|
|
||
|
for ( let h = 0; h < height; ++ h ) {
|
||
|
|
||
|
for ( let w = 0; w < width; ++ w ) {
|
||
|
|
||
|
i = h * width * 4 + w * 4;
|
||
|
const red = byteArray[ i ];
|
||
|
const green = byteArray[ i + 1 ];
|
||
|
const blue = byteArray[ i + 2 ];
|
||
|
v = red > green ? red : green;
|
||
|
v = blue > v ? blue : v;
|
||
|
|
||
|
if ( v < 1e-32 ) {
|
||
|
|
||
|
RGBEArray[ i ] = RGBEArray[ i + 1 ] = RGBEArray[ i + 2 ] = RGBEArray[ i + 3 ] = 0;
|
||
|
|
||
|
} else {
|
||
|
|
||
|
const res = frexp( v );
|
||
|
v = res[ 0 ] * 256 / v;
|
||
|
RGBEArray[ i ] = red * v;
|
||
|
RGBEArray[ i + 1 ] = green * v;
|
||
|
RGBEArray[ i + 2 ] = blue * v;
|
||
|
RGBEArray[ i + 3 ] = res[ 1 ] + 128;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
byteArray = RGBEArray;
|
||
|
|
||
|
}
|
||
|
|
||
|
const format = this.type === THREE.UnsignedByteType ? THREE.RGBEFormat : numChannels === 4 ? THREE.RGBAFormat : THREE.RGBFormat;
|
||
|
return {
|
||
|
header: EXRHeader,
|
||
|
width: width,
|
||
|
height: height,
|
||
|
data: byteArray,
|
||
|
format: format,
|
||
|
type: this.type
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
setDataType( value ) {
|
||
|
|
||
|
this.type = value;
|
||
|
return this;
|
||
|
|
||
|
}
|
||
|
|
||
|
load( url, onLoad, onProgress, onError ) {
|
||
|
|
||
|
function onLoadCallback( texture, texData ) {
|
||
|
|
||
|
switch ( texture.type ) {
|
||
|
|
||
|
case THREE.UnsignedByteType:
|
||
|
texture.encoding = THREE.RGBEEncoding;
|
||
|
texture.minFilter = THREE.NearestFilter;
|
||
|
texture.magFilter = THREE.NearestFilter;
|
||
|
texture.generateMipmaps = false;
|
||
|
texture.flipY = false;
|
||
|
break;
|
||
|
|
||
|
case THREE.FloatType:
|
||
|
case THREE.HalfFloatType:
|
||
|
texture.encoding = THREE.LinearEncoding;
|
||
|
texture.minFilter = THREE.LinearFilter;
|
||
|
texture.magFilter = THREE.LinearFilter;
|
||
|
texture.generateMipmaps = false;
|
||
|
texture.flipY = false;
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
if ( onLoad ) onLoad( texture, texData );
|
||
|
|
||
|
}
|
||
|
|
||
|
return super.load( url, onLoadCallback, onProgress, onError );
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
THREE.EXRLoader = EXRLoader;
|
||
|
|
||
|
} )();
|