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using Avalonia.Controls;
using Avalonia.Interactivity;
using EC.Util.Common;
using JiLinApp.Biz.TransmitAlarm;
using JiLinApp.Core;
using JiLinApp.Core.App;
using JiLinApp.Core.Avalonia;
using JiLinApp.Docking.FenceAlarm;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reactive.Linq;
namespace JiLinApp.Pages.FenceServer;
public partial class Fence : UserControl
{
#region Fields
private UdpManager Manager { get; } = new();
private IAlarmService AlarmService { get; set; }
private Window? _win;
private Window? Wdw
{
get
{
_win ??= ControlsUtil.GetWindow(this);
return _win;
}
}
#endregion Fields
public Fence()
{
InitializeComponent();
AlarmService = Global.AlarmService;
OpenBtn.Click += OpenBtn_Click;
CloseBtn.Click += CloseBtn_Click;
Manager.OnFenceUdpDeviceState += Manager_OnFenceUdpDeviceState;
Manager.OnFenceUdpSectorState += Manager_OnFenceUdpSensorState;
Manager.OnFenceUdpAlarm += Manager_OnFenceUdpAlarm;
AlarmService.OnFenceUdpSendDevices += AlarmService_OnFenceUdpSendDevices;
AlarmService.OnFenceUdpSendSensors += AlarmService_OnFenceUdpSendSensors;
}
#region ElementEvent
private void OpenBtn_Click(object? sender, RoutedEventArgs e)
{
if (Manager.IsRunning()) return;
try
{
UdpManagerConfig config = new()
{
ServerPort = int.Parse(ServerPortTb.GetText()),
DeviceHeartKeep = int.Parse(HeartKeepTb.GetText())
};
Manager.Start(config);
ChangeServerBtnState(true);
}
catch (Exception ex)
{
_ = ControlsUtil.ShowWarnDialog(Wdw, message: ex.ToString());
LogUnit.Error(ex);
}
}
private void CloseBtn_Click(object? sender, RoutedEventArgs e)
{
if (!Manager.IsRunning()) return;
try
{
Manager.Stop();
ChangeServerBtnState(false);
}
catch (Exception ex)
{
_ = ControlsUtil.ShowWarnDialog(Wdw, message: ex.ToString());
LogUnit.Error(ex);
}
}
private void ChangeServerBtnState(bool openState)
{
OpenBtn.IsEnabled = !openState;
CloseBtn.IsEnabled = openState;
}
#endregion ElementEvent
#region Manager Event
private void Manager_OnFenceUdpDeviceState(UdpAlarmHost device)
{
object deviceObj = new
{
id = device.DeviceId,
onlineState = device.OnlineState,
defenceState = device.DefenceState
};
AlarmService.SendDeviceState(DeviceType.Fence, deviceObj);
}
private void Manager_OnFenceUdpSensorState(SectorState sector)
{
object sensorObj = new
{
id = sector.Id,
deviceId = sector.DeviceId,
state = sector.State,
type = sector.Type,
};
AlarmService.SendSensorState(DeviceType.Fence, sensorObj);
}
private void Manager_OnFenceUdpAlarm(UdpAlarmHostMessage msg)
{
AlarmMessage alarm = msg.ToAlarmMessage();
AlarmService.SendAlarm(alarm);
MessageEvent.FenceAlarm.Publish(msg);
}
#endregion Manager Event
#region SubCmd Event
private void AlarmService_OnFenceUdpSendDevices(JObject reqObj)
{
List<object> respDeviceList = new();
List<UdpAlarmHost> deviceList = Manager.GetDeviceList();
foreach (var item in deviceList)
{
if (item.DeviceId <= 0) continue;
respDeviceList.Add(new
{
id = item.DeviceId,
//groupId = item.GroupId,
//userId = item.UserId,
onlineState = item.OnlineState,
defenceState = item.DefenceState
});
}
AlarmService.SendDevices(DeviceType.Fence, respDeviceList);
}
private void AlarmService_OnFenceUdpSendSensors(JObject reqObj)
{
int deviceId = reqObj.GetValue("deviceId", StringComparison.OrdinalIgnoreCase).ToInt();
List<SectorState> sectorList = Manager.TryGetDevice(deviceId, out UdpAlarmHost device) ? device.SectorDict.Values.ToList() : new();
List<object> respSensorList = new();
foreach (var item in sectorList)
{
respSensorList.Add(new
{
id = item.Id,
deviceId = item.DeviceId,
state = item.State,
type = item.Type,
});
}
AlarmService.SendSensors(DeviceType.Fence, deviceId, respSensorList);
}
#endregion SubCmd Event
}