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421 lines
10 KiB
421 lines
10 KiB
3 years ago
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using EC.Entity.Video;
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using EC.Entity.Warning;
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using EC.FFmpegAutoGen;
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using EC.Onvif;
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using EC.UsingEventAggregator;
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using EC.Utils;
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using EC.Utils.ZMQ;
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using NetMQ;
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using NetMQ.Sockets;
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using Prism.Events;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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using Brushes = System.Windows.Media.Brushes;
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using Rectangle = System.Windows.Shapes.Rectangle;
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namespace ECMonitor.UC.Videos
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{
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/// <summary>
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/// UCFFmpegPlayer.xaml 的交互逻辑
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/// </summary>
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public partial class UCAIWarningPlayer : UserControl, IUCPlayer
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{
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/// <summary>
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/// 相机IP
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/// </summary>
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private string _cameraIp { get; set; }
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/// <summary>
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/// 视频播放器序号
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/// </summary>
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private int _videoIndex { get; set; } = 0;
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private string _message { get; set; }
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private string _ucName { get; set; }
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public MonitorCamera _camera { get; set; }
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private OnvifClient _onvifClient { get; set; }
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public int _videoType { get; set; }
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/// <summary>
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/// 更新时间
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/// </summary>
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private DateTime _upDateTime { get; set; }
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/// <summary>
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/// 最大化最小化用
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/// </summary>
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double _normaWidth = 0;
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double _normaHeight = 0;
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/// <summary>
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/// 窗体大小
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/// </summary>
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double _playWidth = 0;
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double _playHeight = 0;
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/// <summary>
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/// 最大化
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/// </summary>
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bool _windowStateMax = false;
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public event EventHandler<int> OnFromClose;
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IEventAggregator _ea;
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//SubscriberSocket Sub_Scriber { get; set; } = null;
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string subServerAddress = ConfigHelper.SUBImageServer();
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public UCAIWarningPlayer(IEventAggregator ea, double width, double height, int videoIndex, bool showCloseButton = false)
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{
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_ea = ea;
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InitializeComponent();
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this.Name = "UCPlayer" + videoIndex;
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_ucName = this.Name;
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this.topPlane.Visibility = showCloseButton ? Visibility.Visible : Visibility.Hidden;
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ReSetSize(width, height);
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ShowMsg("没有视频");
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_videoIndex = videoIndex;
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}
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/// <summary>
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/// 设置窗体大小
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/// </summary>
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/// <param name="width"></param>
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/// <param name="height"></param>
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public void ReSetSize(double width, double height)
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{
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this.Width = width;
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this.Height = height;
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this._playWidth = width;
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this._playHeight = height;
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this.imgPlayer.Height = height;
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SetSelected(false);
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}
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public bool Play(MonitorCamera camera,bool replay = false)
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{
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if (IsPlaying())
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{
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LogFactory.GetLogger().Debug(" 并行冲突old " +_camera.Ip+"正在播放" +"new Ip="+ camera.Ip );
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return false;
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}
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_camera = camera;
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if (_camera == null)
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{
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return false;
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}
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_playing = true;
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Task.Factory.StartNew(() => Play());
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return true;
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}
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object lockplayer { get; set; } = new object();
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public void Stop()
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{
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lock (lockplayer)
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{
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_playing = false;
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_camera = null;
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Task.Factory.StartNew(() => {
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Thread.Sleep(2000);
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//SetImageSource(null);
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ShowMsg("目标消失");
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});
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OnFromClose?.Invoke(this, _videoIndex);
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}
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}
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public void UPDateTime()
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{
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_upDateTime = DateTime.Now;
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}
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/// <summary>
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/// 判断预警是否接触
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/// </summary>
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/// <returns></returns>
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public bool IsTimeOut()
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{
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DateTime now = DateTime.Now;
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double difSeconds = DateUnit.DateDiffSeconds(_upDateTime, now);
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return difSeconds > 4;
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}
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public string GetCameraIp()
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{
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if (_camera != null)
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{
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return _camera.Ip;
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}
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return "";
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}
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/// <summary>
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/// 播放器类型
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/// </summary>
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/// <returns></returns>
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public int GetPlayerType()
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{
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return _videoType;
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}
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/// <summary>
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/// 相机
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/// </summary>
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/// <returns></returns>
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public MonitorCamera GetCamera()
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{
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return _camera;
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}
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public OnvifClient GetOnvifClient()
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{
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return _onvifClient;
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}
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public UserControl GetControl()
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{
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return this;
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}
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public string GetMessage()
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{
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return _message;
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}
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public string GetName()
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{
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return _ucName;
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}
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/// <summary>
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/// 是否是空播放器
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/// </summary>
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/// <returns></returns>
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public bool IsNullPlay()
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{
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return _camera == null;
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}
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/// <summary>
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/// 是否播放
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/// </summary>
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bool _playing { get; set; } = false;
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///// <summary>
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///// 播放成功
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///// </summary>
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//bool _playingSuccess = false;
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/// <summary>
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/// 是否正在播放
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/// </summary>
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/// <returns></returns>
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public bool IsPlaying()
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{
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if (_camera == null)
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{
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return false;
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}
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return _playing;//&& _playingSuccess;
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}
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private int listIndex = 0;
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public int GetIndex()
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{
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return listIndex;
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}
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public void SetIndex(int index)
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{
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listIndex = index;
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}
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/// <summary>
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/// 是否显示
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/// </summary>
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private bool IsShow = false;
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public bool GetIsShow()
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{
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return IsShow;
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}
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public void SetIsShow(bool isShow)
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{
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IsShow = isShow;
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}
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private void btnClose_Click(object sender, RoutedEventArgs e)
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{
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Stop();
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OnFromClose?.Invoke(sender, _videoIndex);
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}
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public delegate void dlgtSetImage(byte[] ms);
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void SetImageSource(byte[] ms)
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{
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this.imgPlayer.Dispatcher.Invoke(new dlgtSetImage(SetImage), ms);
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}
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void SetImage(byte[] ms)
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{
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ShowMsg("");
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if (!_playing|| ms == null)
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{
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imgPlayer.Source = null; // done!
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return;
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}
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BitmapImage bi = new BitmapImage();
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bi.BeginInit();
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bi.StreamSource = new MemoryStream(ms); // 不要直接使用 ms
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bi.EndInit();
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imgPlayer.Source = bi; // done!
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}
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private void Play()
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{
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using SubscriberSocket Sub_Scriber = new SubscriberSocket();
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lock (lockplayer)
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{
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if (_camera == null)
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{
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return;
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}
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UPDateTime();
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Sub_Scriber.Connect(subServerAddress);
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string topic = ZMQTopic.AI_Detect_Warning_Image + _camera.Ip.Replace('.', '_');
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Sub_Scriber.Subscribe(topic);
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}
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while (_playing)
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{
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try
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{
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bool more = false;
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var timeout = new TimeSpan(0, 0, 2);
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var rectopic = "";
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Sub_Scriber.TryReceiveFrameString(timeout, out rectopic, out more);
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if (_playing&&more)
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{
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byte[] data = Sub_Scriber.ReceiveFrameBytes();
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UPDateTime();
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SetImageSource(data);
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}
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}
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catch (Exception ex)
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{
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LogFactory.GetLogger().Error(ex);
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}
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}
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LogFactory.GetLogger().Info("跟踪结束了--------------");
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}
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public void ShowMsg(string message)
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{
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this.txtShow.Dispatcher.Invoke(new Action(() => { this.txtShow.Text = message; }));
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}
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private void Log(string message, bool isErr = false)
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{
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ShowMsg(message);
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}
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public void SetSelected(bool selected)
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{
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Thickness thickness = new Thickness(0);
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if (selected)
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{
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thickness = new Thickness(1);
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}
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this.playerBorder.Dispatcher.Invoke(new Action(() => { playerBorder.BorderThickness = thickness; }));
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}
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#region 事件
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public event EventHandler<int> PlayerMouseDown;
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public event EventHandler<int> PlayerMouseDoubleClick;
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private void UserControl_MouseDown(object sender, MouseButtonEventArgs e)
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{
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PlayerMouseDown?.Invoke(this, _videoIndex);
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}
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private void UserControl_MouseDoubleClick(object sender, MouseButtonEventArgs e)
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{
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PlayerMouseDoubleClick?.Invoke(this, _videoIndex);
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}
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/// <summary>
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/// 设置最大化
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/// </summary>
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/// <param name="width"></param>
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/// <param name="height"></param>
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/// <returns></returns>
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public bool SetMaximized(double width, double height)
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{
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if (_windowStateMax == false)
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{
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_normaWidth = this.Width;
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_normaHeight = this.Height;
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_windowStateMax = true;
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ReSetSize(width, height);
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}
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else
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{
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_windowStateMax = false;
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ReSetSize(_normaWidth, _normaHeight);
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}
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return _windowStateMax;
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}
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#endregion
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}
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}
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