Camera Information System
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namespace Cis.Application.Core;
/// <summary>
/// 相机计算信息
/// </summary>
public class CameraCalcInfo
{
/// <summary>
/// Camera Id
/// </summary>
public long Id { get; set; }
/// <summary>
/// Ptz 信息
/// </summary>
public PtzInfo PtzInfo { get; set; }
/// <summary>
/// 图像的宽度
/// </summary>
public int ImageWidth { get; set; } = 1920;
/// <summary>
/// 图像的高度
/// </summary>
public int ImageHeight { get; set; } = 1080;
/// <summary>
/// 最小焦距
/// </summary>
public double MinFocusX { get; set; } = 0f;
public double MinFocusY { get; set; } = 0f;
public static CameraCalcInfo New(long id, PtzInfo ptzInfo)
{
return new()
{
Id = id,
PtzInfo = ptzInfo
};
}
}
/// <summary>
/// Ptz 信息
/// </summary>
public class PtzInfo
{
/// <summary>
/// Pan 坐标
/// </summary>
public double Pan { get; set; }
/// <summary>
/// Tilt 坐标
/// </summary>
public double Tilt { get; set; }
/// <summary>
/// Zoom 坐标
/// </summary>
public double Zoom { get; set; }
public static PtzInfo New(double pan, double tilt, double zoom)
{
return new()
{
Pan = pan,
Tilt = tilt,
Zoom = zoom
};
}
}
/// <summary>
/// 标记标签计算信息
/// </summary>
public class MarkLabelCalcInfo
{
/// <summary>
/// MarkLabel Id
/// </summary>
public long Id { get; set; }
/// <summary>
/// Ptz 信息
/// </summary>
public PtzInfo PtzInfo { get; set; }
/// <summary>
/// 画布宽度
/// </summary>
public double CanvasWidth { get; set; }
/// <summary>
/// 画布高度
/// </summary>
public double CanvasHeight { get; set; }
/// <summary>
/// 画布 left 距离
/// </summary>
public double CanvasLeft { get; set; }
/// <summary>
/// 画布 top 距离
/// </summary>
public double CanvasTop { get; set; }
public static MarkLabelCalcInfo New(long id, PtzInfo ptzInfo, double canvasWidth, double canvasHeight, double canvasLeft, double canvasTop)
{
return new()
{
Id = id,
PtzInfo = ptzInfo,
CanvasWidth = canvasWidth,
CanvasHeight = canvasHeight,
CanvasLeft = canvasLeft,
CanvasTop = canvasTop
};
}
}
/// <summary>
/// 标记标签计算结果
/// </summary>
public class MarkLabelCalcResult
{
/// <summary>
/// MarkLabel Id
/// </summary>
public long Id { get; set; }
/// <summary>
/// true 显示(在当前视频画面里面)
/// false 不显示(不在当前视频画面里面)
/// </summary>
public bool InFlag { get; set; }
/// <summary>
/// 画布 left 距离
/// </summary>
public double CanvasLeft { get; set; }
/// <summary>
/// 画布 top 距离
/// </summary>
public double CanvasTop { get; set; }
public static MarkLabelCalcResult New(long id, bool inFlag)
{
return new()
{
Id = id,
InFlag = inFlag
};
}
public static MarkLabelCalcResult New(long id, bool inFlag, double canvasLeft, double canvasTop)
{
return new()
{
Id = id,
InFlag = inFlag,
CanvasLeft = canvasLeft,
CanvasTop = canvasTop
};
}
}