数字孪生Web 后台dt( digital twin)2.0版本 统一命名格式
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Node - XbsjEarth Documentation</title>
<!--[if lt IE 9]>
<script src="javascript/html5.js"></script>
<![endif]-->
<link href="styles/jsdoc-default.css" rel="stylesheet">
<link href="styles/prism.css" rel="stylesheet">
</head>
<body>
<div id="main">
<h1 class="page-title">
<!-- <a href="index.html"><img src="Images/CesiumLogo.png" class="cesiumLogo"></a> -->
<a href="index.html">EarthSDK</a>
Node
<div class="titleCenterer"></div>
</h1>
<section>
<header>
<div class="class-description">场景结构树节点基类</div>
</header>
<article>
<div class="container-overview">
<div class="nameContainer">
<h4 class="name" id="Node">
<a href="#Node" class="doc-link"></a>
new Node<span class="signature">(czmObject)</span>
<div class="source-link rightLinks">
</div>
</h4>
</div>
<table class="params">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>czmObject</code></td>
<td class="type">
<span class="param-type">object</span>
</td>
<td class="description last">
earth实例</td>
</tr>
</tbody>
</table>
<dl class="details">
</dl>
</div>
<h3 class="subsection-title">Extends</h3>
<ul>
<li><a href="XbsjBase.html">XbsjBase</a></li>
</ul>
<h3 class="subsection-title">Members</h3>
<div class="nameContainer">
<h4 class="name" id="disposers">
<a href="#disposers" class="doc-link"></a>
disposers<span class="type-signature"></span>
<div class="source-link rightLinks">
</div>
</h4>
</div>
<div class="description">
用来收集资源销毁函数,并在析构时自动调用!
</div>
<dl class="details">
<dt class="inherited-from">Inherited From:</dt>
<dd class="inherited-from"><ul class="dummy"><li>
<a href="XbsjBase.html#disposers">XbsjBase#disposers</a>
</li></dd>
<h5>Example:</h5>
<pre><code class="language-javascript">// 示例1:
myObject.disposers.push(() => {
// 此处执行需要销毁的资源
});
// 示例2:
// XE.MVVM.bind的返回值是一个函数,作用是用来解除双向绑定,
// 把它的返回值放到disposer中,那么对象销毁时就会执行解绑操作。
myObject.disposers.push(XE.MVVM.bind(xxx));
// 示例3:
// XE.MVVM.watch的返回值是一个函数,作用是用来取消监视,
// 把它的返回值放到disposer中,那么对象销毁时就会执行取消监视的操作。
myObject.disposers.push(XE.MVVM.watch(xxx));</code></pre>
</dl>
<div class="nameContainer">
<h4 class="name" id="parent">
<a href="#parent" class="doc-link"></a>
parent<span class="type-signature"></span>
<div class="source-link rightLinks">
</div>
</h4>
</div>
<div class="description">
获取父节点
</div>
<dl class="details">
</dl>
<div class="nameContainer">
<h4 class="name" id="xbsjID">
<a href="#xbsjID" class="doc-link"></a>
xbsjID<span class="type-signature"></span>
<div class="source-link rightLinks">
</div>
</h4>
</div>
<div class="description">
返回组节点的id
</div>
<dl class="details">
</dl>
<h3 class="subsection-title">Methods</h3>
<div class="nameContainer">
<h4 class="name" id="canMoveTo">
<a href="#canMoveTo" class="doc-link"></a>
canMoveTo<span class="signature">(destinatonGroup)</span> &rarr; <span class="type-signature returnType">boolean</span>
<div class="source-link rightLinks">
</div>
</h4>
</div>
<div class="description">
当前节点是否可以移动到某个组节点下
</div>
<table class="params">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>destinatonGroup</code></td>
<td class="type">
<span class="param-type">*</span>
</td>
<td class="description last">
目标组节点</td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<dl class="details">
</dl>
<div class="nameContainer">
<h4 class="name" id="cloneTo">
<a href="#cloneTo" class="doc-link"></a>
cloneTo<span class="signature">(destinatonGroup, destinationIndex)</span>
<div class="source-link rightLinks">
</div>
</h4>
</div>
<div class="description">
将当前节点克隆到某个组节点下的某个位置之前
</div>
<table class="params">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>destinatonGroup</code></td>
<td class="type">
<span class="param-type">*</span>
</td>
<td class="description last">
目标组节点</td>
</tr>
<tr>
<td class="name"><code>destinationIndex</code></td>
<td class="type">
<span class="param-type">*</span>
</td>
<td class="description last">
目标组节点中某个索引位置</td>
</tr>
</tbody>
</table>
<dl class="details">
</dl>
<div class="nameContainer">
<h4 class="name" id="destroy">
<a href="#destroy" class="doc-link"></a>
destroy<span class="signature">()</span> &rarr; <span class="type-signature returnType">undefined</span>
<div class="source-link rightLinks">
</div>
</h4>
</div>
<div class="description">
销毁对象<br/>
警告:对象一旦销毁不可再次使用!<br/>
警告:挂在场景树上的对象禁止调用destroy方法,只要通过数组函数将其从场景树中移除,就会自动销毁!<br/>
</div>
<h5>Returns:</h5>
<div class="param-desc">
返回undefined
</div>
<dl class="details">
<dt class="inherited-from">Inherited From:</dt>
<dd class="inherited-from"><ul class="dummy"><li>
<a href="XbsjBase.html#destroy">XbsjBase#destroy</a>
</li></dd>
<h5>Example:</h5>
<pre><code class="language-javascript">// 使用范例
// 这样写的好处是,一旦对象销毁,会同时将引用该对象的变量同时置为undefined,防止再次使用。
this._myObject = this._myObject &amp;&amp; this._myObject.destroy();</code></pre>
</dl>
<div class="nameContainer">
<h4 class="name" id="isDestroyed">
<a href="#isDestroyed" class="doc-link"></a>
isDestroyed<span class="signature">()</span> &rarr; <span class="type-signature returnType">boolean</span>
<div class="source-link rightLinks">
</div>
</h4>
</div>
<div class="description">
检查对象是否已被销毁<br/>
警告:对象一旦销毁不可再次使用!仅此函数可以调用!<br/>
</div>
<h5>Returns:</h5>
<div class="param-desc">
对象是否已销毁
</div>
<dl class="details">
<dt class="inherited-from">Inherited From:</dt>
<dd class="inherited-from"><ul class="dummy"><li>
<a href="XbsjBase.html#isDestroyed">XbsjBase#isDestroyed</a>
</li></dd>
</dl>
<div class="nameContainer">
<h4 class="name" id="moveTo">
<a href="#moveTo" class="doc-link"></a>
moveTo<span class="signature">(destinatonGroup, destinationIndex)</span>
<div class="source-link rightLinks">
</div>
</h4>
</div>
<div class="description">
将当前节点移动到某个组节点下的某个位置之前
</div>
<table class="params">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>destinatonGroup</code></td>
<td class="type">
<span class="param-type">*</span>
</td>
<td class="description last">
目标组节点</td>
</tr>
<tr>
<td class="name"><code>destinationIndex</code></td>
<td class="type">
<span class="param-type">*</span>
</td>
<td class="description last">
目标组节点中某个索引位置</td>
</tr>
</tbody>
</table>
<dl class="details">
</dl>
<div class="nameContainer">
<h4 class="name" id="toAllJSON">
<a href="#toAllJSON" class="doc-link"></a>
toAllJSON<span class="signature">()</span> &rarr; <span class="type-signature returnType">object</span>
<div class="source-link rightLinks">
</div>
</h4>
</div>
<div class="description">
数据整个JSOn对象,包括默认值
</div>
<h5>Returns:</h5>
<div class="param-desc">
创建的JSON数据对象
</div>
<dl class="details">
<dt class="inherited-from">Inherited From:</dt>
<dd class="inherited-from"><ul class="dummy"><li>
<a href="XbsjBase.html#toAllJSON">XbsjBase#toAllJSON</a>
</li></dd>
</dl>
<div class="nameContainer">
<h4 class="name" id="toAllJSONStr">
<a href="#toAllJSONStr" class="doc-link"></a>
toAllJSONStr<span class="signature">()</span> &rarr; <span class="type-signature returnType">string</span>
<div class="source-link rightLinks">
</div>
</h4>
</div>
<div class="description">
转化成JSON字符串,输出全部元素
</div>
<h5>Returns:</h5>
<div class="param-desc">
JSON格式化好的字符串
</div>
<dl class="details">
<dt class="inherited-from">Inherited From:</dt>
<dd class="inherited-from"><ul class="dummy"><li>
<a href="XbsjBase.html#toAllJSONStr">XbsjBase#toAllJSONStr</a>
</li></dd>
</dl>
<div class="nameContainer">
<h4 class="name" id="toJSON">
<a href="#toJSON" class="doc-link"></a>
toJSON<span class="signature">()</span> &rarr; <span class="type-signature returnType">object</span>
<div class="source-link rightLinks">
</div>
</h4>
</div>
<div class="description">
转化成一个JSON数据对象 <br/>
注意:每次都会创建一个新对象!
</div>
<h5>Returns:</h5>
<div class="param-desc">
创建的JSON数据对象
</div>
<dl class="details">
<dt class="inherited-from">Inherited From:</dt>
<dd class="inherited-from"><ul class="dummy"><li>
<a href="XbsjBase.html#toJSON">XbsjBase#toJSON</a>
</li></dd>
</dl>
<div class="nameContainer">
<h4 class="name" id="toJSONStr">
<a href="#toJSONStr" class="doc-link"></a>
toJSONStr<span class="signature">()</span> &rarr; <span class="type-signature returnType">string</span>
<div class="source-link rightLinks">
</div>
</h4>
</div>
<div class="description">
转化成JSON字符串,默认元素不输出
</div>
<h5>Returns:</h5>
<div class="param-desc">
JSON格式化好的字符串
</div>
<dl class="details">
<dt class="inherited-from">Inherited From:</dt>
<dd class="inherited-from"><ul class="dummy"><li>
<a href="XbsjBase.html#toJSONStr">XbsjBase#toJSONStr</a>
</li></dd>
</dl>
<div class="nameContainer">
<h4 class="name" id="xbsjFromJSON">
<a href="#xbsjFromJSON" class="doc-link"></a>
xbsjFromJSON<span class="signature">(jsonObject)</span>
<div class="source-link rightLinks">
</div>
</h4>
</div>
<div class="description">
通过JSON数据对象来设置属性
</div>
<table class="params">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>jsonObject</code></td>
<td class="type">
<span class="param-type">*</span>
</td>
<td class="description last">
</td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="inherited-from">Inherited From:</dt>
<dd class="inherited-from"><ul class="dummy"><li>
<a href="XbsjBase.html#xbsjFromJSON">XbsjBase#xbsjFromJSON</a>
</li></dd>
<h5>Example:</h5>
<pre><code class="language-javascript">// 创建一个pin对象
const objConfig = {
"name": 'Pin1',
"xbsjType": "Pin",
"position": [1.9017005694855162, 0.5972477268978722, 488.7695178987821],
"near": 300,
"show": false,
evalString,
};
const pin = new XE.Obj.Pin(earth);
pin.xbsjFromJSON(objConfig);</code></pre>
</dl>
</article>
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href="Obj.Imagery.ImageryProvider.WebMapTileServiceImageryProvider.html">WebMapTileServiceImageryProvider</a></li><li data-name="XbsjImageryProvider"><a href="Obj.Imagery.ImageryProvider.XbsjImageryProvider.html">XbsjImageryProvider</a></li><li data-name="Model"><a href="Obj.Model.html">Model</a></li><li data-name="ODLines"><a href="Obj.ODLines.html">ODLines</a></li><li data-name="Path"><a href="Obj.Path.html">Path</a></li><li data-name="Pin"><a href="Obj.Pin.html">Pin</a></li><li data-name="PinBuilder"><a href="Obj.Pin.PinBuilder.html">PinBuilder</a></li><li data-name="PlotBase"><a href="Obj.PlotBase.html">PlotBase</a></li><li data-name="Polygon"><a href="Obj.Polygon.html">Polygon</a></li><li data-name="Outline"><a href="Obj.Polygon.Outline.html">Outline</a></li><li data-name="Polyline"><a href="Obj.Polyline.html">Polyline</a></li><li data-name="Material"><a href="Obj.Polyline.Material.html">Material</a></li><li data-name="Color"><a 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href="Obj.Terrain.TerrainProvider.GoogleEarthEnterpriseTerrainProvider.html">GoogleEarthEnterpriseTerrainProvider</a></li><li data-name="XbsjCesiumTerrainProvider"><a href="Obj.Terrain.TerrainProvider.XbsjCesiumTerrainProvider.html">XbsjCesiumTerrainProvider</a></li><li data-name="XbsjEllipsoidTerrainProvider"><a href="Obj.Terrain.TerrainProvider.XbsjEllipsoidTerrainProvider.html">XbsjEllipsoidTerrainProvider</a></li><li data-name="Tileset"><a href="Obj.Tileset.html">Tileset</a></li><li data-name="Viewshed"><a href="Obj.Viewshed.html">Viewshed</a></li><li data-name="Wall"><a href="Obj.Wall.html">Wall</a></li><li data-name="Water"><a href="Obj.Water.html">Water</a></li><li data-name="Picking"><a href="Picking.html">Picking</a></li><li data-name="PolylineVolumeGeometry"><a href="PolylineVolumeGeometry.html">PolylineVolumeGeometry</a></li><li data-name="PostProcess"><a href="PostProcess.html">PostProcess</a></li><li data-name="RotateCenter"><a 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