<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <meta http-equiv="X-UA-Compatible" content="IE=edge"> <meta name="viewport" content="width=device-width, initial-scale=1"> <title>GroundImage - XbsjEarth Documentation</title> <!--[if lt IE 9]> <script src="javascript/html5.js"></script> <![endif]--> <link href="styles/jsdoc-default.css" rel="stylesheet"> <link href="styles/prism.css" rel="stylesheet"> </head> <body> <div id="main"> <h1 class="page-title"> <!-- <a href="index.html"><img src="Images/CesiumLogo.png" class="cesiumLogo"></a> --> <a href="index.html">EarthSDK</a> GroundImage <div class="titleCenterer"></div> </h1> <section> <header> <div class="class-description">GroundImage用来创建贴地图像,并且图像可以轮换</div> </header> <article> <div class="container-overview"> <div class="nameContainer"> <h4 class="name" id="GroundImage"> <a href="#GroundImage" class="doc-link"></a> new GroundImage<span class="signature">()</span> <div class="source-link rightLinks"> </div> </h4> </div> <dl class="details"> </dl> </div> <h3 class="subsection-title">Extends</h3> <ul> <li><a href="XbsjCzmObj.html">XbsjCzmObj</a></li> </ul> <h3 class="subsection-title">Members</h3> <div class="nameContainer"> <h4 class="name" id="autoHeight"> <a href="#autoHeight" class="doc-link"></a> autoHeight<span class="type-signature"> : number</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 是否自动计算高度,根据宽度和载入的图像自动计算高度 </div> <dl class="details"> <span class="details-header">Default Value:</span> <code class="language-javascript">true</code> </dl> <div class="nameContainer"> <h4 class="name" id="autoWidth"> <a href="#autoWidth" class="doc-link"></a> autoWidth<span class="type-signature"> : boolean</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 是否自动计算宽度,根据高度和载入的图像自动计算宽度 </div> <dl class="details"> <span class="details-header">Default Value:</span> <code class="language-javascript">true</code> </dl> <div class="nameContainer"> <h4 class="name" id="currentTime"> <a href="#currentTime" class="doc-link"></a> currentTime<span class="type-signature"> : number</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 当前播放时刻,单位秒 </div> <dl class="details"> <span class="details-header">Default Value:</span> <code class="language-javascript">0.0</code> </dl> <div class="nameContainer"> <h4 class="name" id="customProp"> <a href="#customProp" class="doc-link"></a> customProp<span class="type-signature"> : string</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 用来临时存储客户需要的一些信息,方便使用<br/> </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjCzmObj.html#customProp">XbsjCzmObj#customProp</a> </li></dd> <span class="details-header">Default Value:</span> <code class="language-javascript">''</code> </dl> <div class="nameContainer"> <h4 class="name" id="destroyEvalString"> <a href="#destroyEvalString" class="doc-link"></a> destroyEvalString<span class="type-signature"> : string</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 销毁时的执行语句,只有在对象销毁时才会执行,方便用来清理随该对象创建时附带创建的资源<br/> 有一个内置变量p,表示当前对象。 注意对象的销毁除了使用destroyEvalString,还可以使用 <a href="XbsjBase.html#disposers"><code>disposers</code></a> 属性来销毁。 </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjCzmObj.html#destroyEvalString">XbsjCzmObj#destroyEvalString</a> </li></dd> <span class="details-header">Default Value:</span> <code class="language-javascript">''</code> <h5>See:</h5> <ul class="see-list"> <li><a href="XbsjCzmObj.html#evalString">XbsjCzmObj#evalString</a></li> <li><a href="XbsjCzmObj.html#preUpdateEvalString">XbsjCzmObj#preUpdateEvalString</a></li> </ul> </dl> <div class="nameContainer"> <h4 class="name" id="disposers"> <a href="#disposers" class="doc-link"></a> disposers<span class="type-signature"></span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 用来收集资源销毁函数,并在析构时自动调用! </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjBase.html#disposers">XbsjBase#disposers</a> </li></dd> <h5>Example:</h5> <pre><code class="language-javascript">// 示例1: myObject.disposers.push(() => { // 此处执行需要销毁的资源 }); // 示例2: // XE.MVVM.bind的返回值是一个函数,作用是用来解除双向绑定, // 把它的返回值放到disposer中,那么对象销毁时就会执行解绑操作。 myObject.disposers.push(XE.MVVM.bind(xxx)); // 示例3: // XE.MVVM.watch的返回值是一个函数,作用是用来取消监视, // 把它的返回值放到disposer中,那么对象销毁时就会执行取消监视的操作。 myObject.disposers.push(XE.MVVM.watch(xxx));</code></pre> </dl> <div class="nameContainer"> <h4 class="name" id="earth"> <a href="#earth" class="doc-link"></a> <span class="type-signature attribute-readonly">readonly</span>earth<span class="type-signature"> : <a href="Earth.html">Earth</a></span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 返回该对象的所属earth实例 </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjObject.html#earth">XbsjObject#earth</a> </li></dd> </dl> <div class="nameContainer"> <h4 class="name" id="enabled"> <a href="#enabled" class="doc-link"></a> enabled<span class="type-signature"> : boolean</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 是否启用 </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjObject.html#enabled">XbsjObject#enabled</a> </li></dd> </dl> <div class="nameContainer"> <h4 class="name" id="evalString"> <a href="#evalString" class="doc-link"></a> evalString<span class="type-signature"> : string</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 设置执行语句,<br/> 内部有一个内置的变量p,用来指示当前对象。<br/> 注意evalString每次进行属性设置都会执行一遍,如果evalString中有创建资源,资源需要记录,避免再次执行后销毁不了。<br/> </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjCzmObj.html#evalString">XbsjCzmObj#evalString</a> </li></dd> <span class="details-header">Default Value:</span> <code class="language-javascript">''</code> <h5>Example:</h5> <pre><code class="language-javascript">myObject.evalString = ` // 技巧1:p是一个内置变量,可以直接使用 if (p._div) { // 技巧2:evalString有可能执行多次,这个地方的判断是避免div重复创建! return; } // 创建div const div = document.createElement('div'); p._div = div; // 技巧3:可以通过p.earth来获取earth变量 const earth = p.earth; `;</code></pre> <h5>See:</h5> <ul class="see-list"> <li><a href="XbsjCzmObj.html#preUpdateEvalString">XbsjCzmObj#preUpdateEvalString</a></li> <li><a href="XbsjCzmObj.html#destroyEvalString">XbsjCzmObj#destroyEvalString</a></li> </ul> </dl> <div class="nameContainer"> <h4 class="name" id="guid"> <a href="#guid" class="doc-link"></a> <span class="type-signature attribute-readonly">readonly</span>guid<span class="type-signature"> : string</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 对象的唯一标识符<br/> 注意,对象一旦创建,guid不可更改! </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjObject.html#guid">XbsjObject#guid</a> </li></dd> </dl> <div class="nameContainer"> <h4 class="name" id="height"> <a href="#height" class="doc-link"></a> height<span class="type-signature"> : number</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 高度 </div> <dl class="details"> <span class="details-header">Default Value:</span> <code class="language-javascript">100</code> </dl> <div class="nameContainer"> <h4 class="name" id="imageUrls"> <a href="#imageUrls" class="doc-link"></a> imageUrls<span class="type-signature"> : Array.<string></span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 图像路径数组,形式如 ['xxx/xxx.jpg', 'zzz/zzz.png'] </div> <dl class="details"> <span class="details-header">Default Value:</span> <code class="language-javascript">''</code> </dl> <div class="nameContainer"> <h4 class="name" id="loopPlay"> <a href="#loopPlay" class="doc-link"></a> loopPlay<span class="type-signature"> : boolean</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 是否循环播放 </div> <dl class="details"> <span class="details-header">Default Value:</span> <code class="language-javascript">true</code> </dl> <div class="nameContainer"> <h4 class="name" id="opacity"> <a href="#opacity" class="doc-link"></a> opacity<span class="type-signature"> : number</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 不透明度 </div> <dl class="details"> <span class="details-header">Default Value:</span> <code class="language-javascript">1.0</code> </dl> <div class="nameContainer"> <h4 class="name" id="origin"> <a href="#origin" class="doc-link"></a> origin<span class="type-signature"> : array</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 原点 </div> <dl class="details"> <span class="details-header">Default Value:</span> <code class="language-javascript">[0.5, 0.5]</code> </dl> <div class="nameContainer"> <h4 class="name" id="position"> <a href="#position" class="doc-link"></a> position<span class="type-signature"> : array</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 位置数组 [经度、纬度、高度] </div> <dl class="details"> <span class="details-header">Default Value:</span> <code class="language-javascript">[0, 0, 0]</code> </dl> <div class="nameContainer"> <h4 class="name" id="preUpdateEvalString"> <a href="#preUpdateEvalString" class="doc-link"></a> preUpdateEvalString<span class="type-signature"> : string</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 设置每帧执行语句,和evalString的作用类似 <br/> 它有三个内置变量,分别是p, scene, time,分别表示当前对象,Cesium的场景对象scene,Cesium的当前帧的时间time 需要注意的是它会每帧执行一次。 </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjCzmObj.html#preUpdateEvalString">XbsjCzmObj#preUpdateEvalString</a> </li></dd> <span class="details-header">Default Value:</span> <code class="language-javascript">‘’</code> <h5>Example:</h5> <pre><code class="language-javascript">myObject.preUpdateEvalString = ` // 技巧1:p是一个内置变量,可以直接使用,还有scene,time都可以直接使用 p._angle += 1; if (p._angle > 360.0) { p._angle = 0.0; } const angle = p._angle; // drawCanvas时使用angle来改变图像内容 // ... `;</code></pre> <h5>See:</h5> <ul class="see-list"> <li><a href="XbsjCzmObj.html#preUpdateEvalString">XbsjCzmObj#preUpdateEvalString</a></li> <li><a href="XbsjCzmObj.html#destroyEvalString">XbsjCzmObj#destroyEvalString</a></li> </ul> </dl> <div class="nameContainer"> <h4 class="name" id="rotation"> <a href="#rotation" class="doc-link"></a> rotation<span class="type-signature"> : number</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 旋转角 </div> <dl class="details"> <span class="details-header">Default Value:</span> <code class="language-javascript">0</code> </dl> <div class="nameContainer"> <h4 class="name" id="show"> <a href="#show" class="doc-link"></a> show<span class="type-signature"> : boolean</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 显示 </div> <dl class="details"> <span class="details-header">Default Value:</span> <code class="language-javascript">true</code> </dl> <div class="nameContainer"> <h4 class="name" id="timeDuration"> <a href="#timeDuration" class="doc-link"></a> timeDuration<span class="type-signature"> : number</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 播放总时长,单位秒 </div> <dl class="details"> <span class="details-header">Default Value:</span> <code class="language-javascript">1.0</code> </dl> <div class="nameContainer"> <h4 class="name" id="times"> <a href="#times" class="doc-link"></a> times<span class="type-signature"> : Array.<number></span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 每个图象的播放时刻<br/> 警告:当length为0时,会使用timeDuration来均衡播放;length>0时,timeDuration属性将失效! </div> <dl class="details"> <span class="details-header">Default Value:</span> <code class="language-javascript">[]</code> <h5>Example:</h5> <pre><code class="language-javascript">x.imageUrls = ['xxx.jpg', 'ccc.png', 'ddd.png']; // // 注意确保时刻总是升序,即数字由小到大,最后一个数字同时也表示了整个轮播的总时长 x.times = [0, 5, 6]; // 相当于第一张图片在0s出现,第二张图片在5s出现,0s-5s之间会从第一张图片过渡到第二张图片</code></pre> </dl> <div class="nameContainer"> <h4 class="name" id="width"> <a href="#width" class="doc-link"></a> width<span class="type-signature"> : number</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 宽度 </div> <dl class="details"> <span class="details-header">Default Value:</span> <code class="language-javascript">100</code> </dl> <div class="nameContainer"> <h4 class="name" id="xbsjGuid"> <a href="#xbsjGuid" class="doc-link"></a> xbsjGuid<span class="type-signature"> : string|undefined</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 对象的唯一标识符 <br/> 警告:该属性已废弃,请不要使用属性,且禁止修改此属性。<br/> 如果需要获取guid,请通过<a href="XbsjObject.html#guid"><code>guid</code></a>属性来获取。<br/> </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjObject.html#xbsjGuid">XbsjObject#xbsjGuid</a> </li></dd> <p> <span class="details-header important">Deprecated:</span> <span>true</span> </p> </dl> <div class="nameContainer"> <h4 class="name" id="xbsjType"> <a href="#xbsjType" class="doc-link"></a> <span class="type-signature attribute-readonly">readonly</span>xbsjType<span class="type-signature"> : string</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 获取对象的类型信息 </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjObject.html#xbsjType">XbsjObject#xbsjType</a> </li></dd> </dl> <h3 class="subsection-title">Methods</h3> <div class="nameContainer"> <h4 class="name" id="destroy"> <a href="#destroy" class="doc-link"></a> destroy<span class="signature">()</span> → <span class="type-signature returnType">undefined</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 销毁对象<br/> 警告:对象一旦销毁不可再次使用!<br/> 警告:挂在场景树上的对象禁止调用destroy方法,只要通过数组函数将其从场景树中移除,就会自动销毁!<br/> </div> <h5>Returns:</h5> <div class="param-desc"> 返回undefined </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjBase.html#destroy">XbsjBase#destroy</a> </li></dd> <h5>Example:</h5> <pre><code class="language-javascript">// 使用范例 // 这样写的好处是,一旦对象销毁,会同时将引用该对象的变量同时置为undefined,防止再次使用。 this._myObject = this._myObject && this._myObject.destroy();</code></pre> </dl> <div class="nameContainer"> <h4 class="name" id="flyTo"> <a href="#flyTo" class="doc-link"></a> flyTo<span class="signature">()</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 飞入该对象 </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjCzmObj.html#flyTo">XbsjCzmObj#flyTo</a> </li></dd> </dl> <div class="nameContainer"> <h4 class="name" id="isDestroyed"> <a href="#isDestroyed" class="doc-link"></a> isDestroyed<span class="signature">()</span> → <span class="type-signature returnType">boolean</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 检查对象是否已被销毁<br/> 警告:对象一旦销毁不可再次使用!仅此函数可以调用!<br/> </div> <h5>Returns:</h5> <div class="param-desc"> 对象是否已销毁 </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjBase.html#isDestroyed">XbsjBase#isDestroyed</a> </li></dd> </dl> <div class="nameContainer"> <h4 class="name" id="toAllJSON"> <a href="#toAllJSON" class="doc-link"></a> toAllJSON<span class="signature">()</span> → <span class="type-signature returnType">object</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 数据整个JSOn对象,包括默认值 </div> <h5>Returns:</h5> <div class="param-desc"> 创建的JSON数据对象 </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjBase.html#toAllJSON">XbsjBase#toAllJSON</a> </li></dd> </dl> <div class="nameContainer"> <h4 class="name" id="toAllJSONStr"> <a href="#toAllJSONStr" class="doc-link"></a> toAllJSONStr<span class="signature">()</span> → <span class="type-signature returnType">string</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 转化成JSON字符串,输出全部元素 </div> <h5>Returns:</h5> <div class="param-desc"> JSON格式化好的字符串 </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjBase.html#toAllJSONStr">XbsjBase#toAllJSONStr</a> </li></dd> </dl> <div class="nameContainer"> <h4 class="name" id="toJSON"> <a href="#toJSON" class="doc-link"></a> toJSON<span class="signature">()</span> → <span class="type-signature returnType">object</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 转化成一个JSON数据对象 <br/> 注意:每次都会创建一个新对象! </div> <h5>Returns:</h5> <div class="param-desc"> 创建的JSON数据对象 </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjBase.html#toJSON">XbsjBase#toJSON</a> </li></dd> </dl> <div class="nameContainer"> <h4 class="name" id="toJSONStr"> <a href="#toJSONStr" class="doc-link"></a> toJSONStr<span class="signature">()</span> → <span class="type-signature returnType">string</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 转化成JSON字符串,默认元素不输出 </div> <h5>Returns:</h5> <div class="param-desc"> JSON格式化好的字符串 </div> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjBase.html#toJSONStr">XbsjBase#toJSONStr</a> </li></dd> </dl> <div class="nameContainer"> <h4 class="name" id="xbsjFromJSON"> <a href="#xbsjFromJSON" class="doc-link"></a> xbsjFromJSON<span class="signature">(jsonObject)</span> <div class="source-link rightLinks"> </div> </h4> </div> <div class="description"> 通过JSON数据对象来设置属性 </div> <table class="params"> <thead> <tr> <th>Name</th> <th>Type</th> <th class="last">Description</th> </tr> </thead> <tbody> <tr> <td class="name"><code>jsonObject</code></td> <td class="type"> <span class="param-type">*</span> </td> <td class="description last"> </td> </tr> </tbody> </table> <dl class="details"> <dt class="inherited-from">Inherited From:</dt> <dd class="inherited-from"><ul class="dummy"><li> <a href="XbsjBase.html#xbsjFromJSON">XbsjBase#xbsjFromJSON</a> </li></dd> <h5>Example:</h5> <pre><code class="language-javascript">// 创建一个pin对象 const objConfig = { "name": 'Pin1', "xbsjType": "Pin", "position": [1.9017005694855162, 0.5972477268978722, 488.7695178987821], "near": 300, "show": false, evalString, }; const pin = new XE.Obj.Pin(earth); pin.xbsjFromJSON(objConfig);</code></pre> </dl> </article> </section> <footer> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.6.2</a> </footer> </div> <div class="nav"> <div class="menu"> <input type="text" class="classFilter" id="ClassFilter" placeholder="Search"> <ul id="ClassList"><li data-name="AmbientOcclusionStage"><a href="AmbientOcclusionStage.html">AmbientOcclusionStage</a></li><li 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